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Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 487 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




LINUX STREAMERS (5)
breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




Patch Notes v1.37 / Autumn Update


The Headlines

  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas
  • More than 90 FREE new items added as drops and Trade-Ins

  • ‘Accelerator Crate’ has been added
  • Player Banners have been added as a new Customization Item
  • The Main Menu has a redesigned blog UI
  • New features include Transparent Goalposts, Director Camera, and Local Matches (Steam Only)
  • Competitive Season 5 ends, and Competitive Season 6 begins
    • Player Banners are being distributed as Season 5 Rewards

Complete list below...
New Content
Arenas
  • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
  • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas.
    • Previous versions are now called ‘Badlands’ and ‘ARCtagon,’ can be found in Rumble, Private Matches, and Offline
  • ‘DFH Stadium’ (Day)
  • ‘Champions Field’ (Day)
  • ‘Mannfield’ (Snowy)
    • Snowy Arena variants will return to Casual and Competitive Playlists during the holiday season

Player Banners
  • Player Banners are new Customization Items displayed in the main menu and during Goal Replays.
  • Some Player Banners have customizable background colors, while others may have an animated background.
  • Some Player Banners may drop with a ‘Painted’ attribute
  • Player Banners will be available as Common items after any match, while others will be Rare or Very Rare drops after Online Matches, or via the Trade-In system:

General
  • More than 90 FREE new items added to the drop rate (including the Player Banners listed above)
  • ‘Accelerator Crate’ has been added

Community Flags
  • ‘Jon Sandman’
  • ‘Woofless’
Changes and Updates
General
  • Players can now change to another Custom Training pack while playing a Custom Training pack
    • While in a Custom Training pack, pause the game, choose ‘Change Training’ from the in-game menu
  • ‘Stick Sensitivity’ has been added to the Controls menu
    • At the default value of 1.0, your controller will behave the same as before
    • Your analog stick input is multiplied by these values. Increasing them makes your controller more sensitive at the cost of some fine-tuned control
    • At the maximum value of 10.0, your controller behaves like Keyboard steering, turning at maximum speed from any stick tilt
  • ‘Camera Transition Speed’ option has been added to the Camera menu
    • Increasing this value makes your camera blend between Ball Cam and Player Cam more quickly
  • ‘Always Show Nameplates’ option has been added to the Gameplay menu
    • When enabled, this option will prevent other players’ nameplates from being hidden even at long distances
  • All cars are now using one of the standardized presets for handling and hitbox introduced in the Anniversary Update

Main Menu
  • The Main Menu has a redesigned blog UI
    • The blog is now collapsable
    • The blog will auto expand if new news has been added since your last play session
    • More information about live esports events is now included
  • The new ‘Play’ submenu consolidates all Offline and Online play modes into one section.
    • Exhibition and Season modes can now be found under ‘Play Local’
  • ‘Stats,’ ‘Leaderboards,’ and ‘League Rankings’ are now found under the ‘Career’ submenu



Transparent Goalposts
  • A new ‘Transparent Goalposts’ option has been added that causes goalposts and some walls to become see-through when necessary to see the ball
  • All Arenas but Rocket Labs use this new feature
  • Transparent Goalposts are enabled by default, but can be toggled off to return to their previous, non-transparent behavior
    • To disable, uncheck the ‘Transparent Goalposts’ box in your Video settings under the Options submenu

Audio
  • Introduction of sound ducking in the audible items of the garage
    • When browsing customization items with audio (Goal Explosions, Boosts), in-game background audio/music volume will automatically lower
  • Added delay before playing ‘hover’ item sound to reduce audio spamming in garage
  • Performance pass on general gameplay to reduce voice count on lower volume assets

Director Camera (Beta)
  • A new Spectator camera option called ‘Director’ has been added
  • The Director is an AI-controlled Camera mode that predicts Shots, Goals, and Saves and cuts to the best player view to frame the action



Competitive Season 5
  • Competitive Season 5 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 5 Rewards are custom, non-tradeable Player Banners
  • Receiving the Season 5 Reward Player Banners is also contingent upon successful completion of Season Reward Levels
  • Reward Player Banners:
    • ‘Season 5 - Bronze (Dragon)'
    • ‘Season 5 - Silver (Dragon)'
    • ‘Season 5 - Gold (Dragon)'
    • ‘Season 5 - Platinum (Dragon)'
    • ‘Season 5 - Diamond (Dragon)'
    • ‘Season 5 - Champion (Dragon)'
    • ‘Season 5 - Grand Champion (Dragon)'
      • Season 5 Grand Champions will also receive the 'Season 5 Grand Champion' Title
  • A second set of Season Reward Player Banners will also be awarded, with the same requirements outlined above:
    • 'Season 5 - Bronze'
    • 'Season 5 - Silver'
    • 'Season 5 - Gold'
    • 'Season 5 - Platinum'
    • 'Season 5 - Diamond'
    • 'Season 5 - Champion'
    • 'Season 5 - Grand Champion'

Competitive Season 6
  • Competitive Season 6 has begun
    • Season 6 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
    • Winning half of your placement matches will land you near your previous season ranking
    • Rank requirements have been updated to distribute more players into Platinum tier and higher, and to reduce the amount of players in Bronze I
    • League Rankings will be temporarily empty until players complete their placement matches

Local Match (Steam Only)
  • Players on Steam can now host and join LAN matches directly through the Play menu
    • ‘Host Local Lobby’ to create a LAN server that other players can join on your network
    • ‘Find Local Lobby’ to browse for LAN servers you can connect to
  • Local / LAN matches allow you and your friends to compete without the need for an internet connection
  • The LAN Lobby creator is hosting the match on their computer. Using Alt-Tab in Fullscreen mode or taking other actions on that computer may affect server performance. Using a Spectator PC to host the lobby for LAN events is recommended
Known Issues
  • Starbase ARC has a few textures that aren't rendering correctly at map start
    • These textures should correct once a match begins, should not affect gameplay
  • Xbox One may crash in Main Menu if opening and closing too many menus quickly
Bug Fixes
General
  • Bumping and Demolish Updates
    • Fixed an issue where car collisions could be incorrectly handled depending on the order the physics engine processed them in
    • Fixed an issue where Demolishes and Bumps could be incorrectly handled depending on the depth of its bumper penetration into the other car’s collision.
  • Ball Indicator on Champions Field has been fixed
  • Restored Batmobile to its pre-Anniversary Update state based on community feedback
  • The Steam Controller now works as intended on Mac hardware
  • Party members can no longer be pulled out of a Ranked match by a Party Leader
  • Winning player no longer receives a loss when leaving a Ranked 1v1 match during an overtime Goal Replay
  • Entering Free Play while joining an Online Match no longer prevents players from joining an Online Match
Xbox One
  • Crash fixes
  • Fixed a performance issue related to a few Achievements
  • Fixed an issue where VSync was not being properly disabled even when checked off in the Video Options

 


[ 2017-09-28 23:28:14 CET ] [ Original post ]