Introducing RLCS Season 5
At Psyonix, we are always looking at the entire Rocket League Esports ecosystem and what is best for our players, fans and community. We're pleased to announce that for the first time, the RLCS format will remain unchanged from the previous season! That means more of the same great format in both the RLCS and the Rival Series, but much higher stakes… This season we are once again upping the ante with the largest prize pool in the history of Rocket League Esports! Teams from NA, EU and OCE will have a chance to compete for a $500,000 USD total prize pool for RLCS and a $50,000 USD prize pool for the Rival Series!
For the aspiring Rocketeers out there there will be four online qualifiers in NA and EU, each, for a chance to gain entry into the Rival Series. Teams will be able to compete in up to two of the four Qualifiers, with the top 128 teams earning a spot in the Rival Series Play-in. From there, the eligible teams will compete for the remaining spots in either the North American or European Rival Series for Season 5. If you’re interested in making a run at the Rival Series, be sure to grab two friends and get ready to sign up on January 23rd! For OCE contenders, additional details on qualifiers and schedule will be announced soon. For all the info on important dates for the season, check out the breakdown below! Sign-ups January 23 - February 14 North American Qualifiers February 17 February 24 February 27 March 3 European Qualifiers February 18 February 25 February 28 March 4 Rival Series Play-in North America - March 10 Europe - March 11 RLCS League Play Begins North America - March 17 Europe - March 18 The Rocket League Championship Series and Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the Tournament start date (February 17, 2018).
As always we’ll have more information as Season 5 commences, including the World Championship location and dates. Be sure to follow @RLEsports on Twitter for any updates regarding the RLCS or Rival Series. With 2017 taking the title for the biggest year in Rocket League Esports and the RLCS, we're excited to get things started in 2018! See you on the pitch this February!
[ 2018-01-18 18:10:04 CET ] [ Original post ]
Just two short months ago, we watched from the edge of our seats as Gale Force Esports won the Rocket League World Championship live from Washington DC. Unforgettable moments like those are what we love about the Rocket League Championship Series (RLCS), and we're back to bring you more with Season 5!
WHAT’S IN STORE FOR SEASON 5
At Psyonix, we are always looking at the entire Rocket League Esports ecosystem and what is best for our players, fans and community. We're pleased to announce that for the first time, the RLCS format will remain unchanged from the previous season! That means more of the same great format in both the RLCS and the Rival Series, but much higher stakes… This season we are once again upping the ante with the largest prize pool in the history of Rocket League Esports! Teams from NA, EU and OCE will have a chance to compete for a $500,000 USD total prize pool for RLCS and a $50,000 USD prize pool for the Rival Series!
QUALIFIERS AND IMPORTANT DATES
For the aspiring Rocketeers out there there will be four online qualifiers in NA and EU, each, for a chance to gain entry into the Rival Series. Teams will be able to compete in up to two of the four Qualifiers, with the top 128 teams earning a spot in the Rival Series Play-in. From there, the eligible teams will compete for the remaining spots in either the North American or European Rival Series for Season 5. If you’re interested in making a run at the Rival Series, be sure to grab two friends and get ready to sign up on January 23rd! For OCE contenders, additional details on qualifiers and schedule will be announced soon. For all the info on important dates for the season, check out the breakdown below! Sign-ups January 23 - February 14 North American Qualifiers February 17 February 24 February 27 March 3 European Qualifiers February 18 February 25 February 28 March 4 Rival Series Play-in North America - March 10 Europe - March 11 RLCS League Play Begins North America - March 17 Europe - March 18 The Rocket League Championship Series and Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the Tournament start date (February 17, 2018).
GOOD LUCK, HAVE FUN.
As always we’ll have more information as Season 5 commences, including the World Championship location and dates. Be sure to follow @RLEsports on Twitter for any updates regarding the RLCS or Rival Series. With 2017 taking the title for the biggest year in Rocket League Esports and the RLCS, we're excited to get things started in 2018! See you on the pitch this February!
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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