It’s time to conquer that Diamond III-Division IV hurdle and cross-off your remaining Season Reward Level wins, because the end of Competitive Season 8 is near!
Season 8 will conclude with the release of our next update and Competitive Season 9 will then officially commence! As always, we'll have Season Rewards in tow and Season 8 is all about Rocket Boosts! Check out the images up top (Silver, Champion, Gold left to right) and below (Bronze, Diamond, Platinum) to see all six Boosts planned for the roll-out. We'll have more to share on these Boosts closer to their release with the next update.
Here’s the distribution breakdown:
- Bronze I or higher – ‘Season 8 - Bronze’ Rocket Boost
- Silver I or higher – ‘Season 8 - Silver’ Rocket Boost + lower Rocket Boosts
- Gold I or higher – ‘Season 8 - Gold’ Rocket Boost + lower Rocket Boosts
- Platinum I or higher – ‘Season 8 - Platinum’ Rocket Boost + lower Rocket Boosts
- Diamond I or higher – ‘Season 8 - Diamond’ Rocket Boost + lower Rocket Boosts
- Champion I or higher – ‘Season 8 - Champion’ Rocket Boost + lower Rocket Boosts
- Grand Champion – 'Season 8 Grand Champion' in-game Title + all Season 8 Rocket Boosts
Season 9 Details
Our next update marks the beginning of one of our most exciting Competitive Seasons to date! Extra Modes (formerly known as Ranked Sports) are coming to Competitive for the first time ever! Rumble, Dropshot, Hoops and Snow Day are all being converted to Competitive Playlists -- 2v2 for Hoops and 3v3 for the other Playlists -- found under the new ‘Extra Modes’ tab in the Playlist Menu. Similar to Competitive Soccar, you will have a unique MMR in each Playlist where you’ll need to complete ten placement matches for each before obtaining a Rank. All of the same Competitive rules (forfeiting, matchmaking bans, etc.) will still apply as well. How are Rewards going to work with these changes? Extra Mode wins will contribute to the same Season Reward Level as your Soccar matches. For those putting serious time in with Extra Modes, we’re also considering additional Season Rewards like Extra Mode-specific Grand Champion titles. Alongside these additions to Competitive play, Rumble, Dropshot, Hoops and Snow Day will no longer appear as Casual Playlist options. (You can still use these modes in Private Matches, Local Matches, and Tournaments.) Due to population split, keeping Extra Modes in both Casual and Competitive could lead to great difficulty finding matches -- something we want to avoid for their inaugural Competitive Season. Want to play Extra Modes without worrying about Competitive Ranks? We’re giving you the option to hide your Rank for these modes so you can maintain a more casual mentality while playing. We hope you’re as excited for these Rewards and changes as us -- we can't wait to see the boxing gloves, tiles, basketballs and hockey pucks fly this coming season! Be sure to share your thoughts on the Extra Modes changes on Twitter, Discord and the Subreddit.
[ 2018-09-13 18:27:44 CET ] [ Original post ]
🎮 Full Controller Support
- TAGame Linux [2.84 G]
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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