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Friends Update Coming February 19
The Friends Update will bring a new Friends List to the main menu. Here, youll be able to see the online status of all of your Rocket League friends regardless of their platform. The Friends List is split into four tabs: Friends, RocketID, Recent Players, and Alerts. The Friends Tab will display your friends on your current platform. The RocketID Tab will show your online friends on all other platforms. After the update, every player will be auto-assigned a RocketID, which will be your username followed by four randomly-generated numbers. You may change the word portion of your RocketID at any time. The Recent Players tab conveniently shows players you were recently matched up with or against. If you had solid team chemistry with a randomly-matched player, you can easily send that player a Friend Request from the Recent Players tab if they are on a different platform. Finally, the Alerts tab will house all of your player interactions like Friend Requests, Party Invites, and Club Invites. Yes, Clubs are now Cross-Platform, too! Check out the video below to see the new user interface and learn everything you need to know about the Friends Update. https://www.youtube.com/watch?v=_m35zFlZyU4
Extra Modes are coming to Free Play! Following the update, youll be able to jump into Dropshot, Hoops, Snow Day, and Rumble to practice for as long as youd like. Soon, youll be able to train and prepare for your journey to Grand Champ in the Extra Modes! Additionally, Weekly Wins will no longer be a mystery. The Friends Update will add the number of Weekly Wins you have left, which will appear on your XP screen following each game. And, as you may have seen in our previous Roadmap Blog, The Friends Update will deliver your Competitive Season Rewards based on your placement in Competitive Season 9. Check out our Spring Roadmap to learn more about those rewards. Heres the Friends Update at a glance:
You may recall that we also mentioned an upcoming In-Game Event in last months Roadmap that was planned for the February update. Unfortunately, due to multiple factors behind-the-scenes, we have made the difficult decision to cancel our original plans and focus on another In-Game Event later in the year instead. Please accept our sincerest apologies for the cancellation. To make it up to you, we'd like to give everyone the opportunity to get lots of cool in-game stuff via a weekend of combined Double XP AND Double Painted drop-rates starting March 7. The event will last four days and end on March 11. We hope you enjoy the extra drops and XP and hope to see you join us for the weekend!
[ 2019-02-12 17:01:33 CET ] [ Original post ]
Youve asked for it, and its almost here. The Friends Update will go live in Rocket League to make Cross-Platform Parties a reality on February 19 (pending first-party certification)!
All Your Friends In One Place
The Friends Update will bring a new Friends List to the main menu. Here, youll be able to see the online status of all of your Rocket League friends regardless of their platform. The Friends List is split into four tabs: Friends, RocketID, Recent Players, and Alerts. The Friends Tab will display your friends on your current platform. The RocketID Tab will show your online friends on all other platforms. After the update, every player will be auto-assigned a RocketID, which will be your username followed by four randomly-generated numbers. You may change the word portion of your RocketID at any time. The Recent Players tab conveniently shows players you were recently matched up with or against. If you had solid team chemistry with a randomly-matched player, you can easily send that player a Friend Request from the Recent Players tab if they are on a different platform. Finally, the Alerts tab will house all of your player interactions like Friend Requests, Party Invites, and Club Invites. Yes, Clubs are now Cross-Platform, too! Check out the video below to see the new user interface and learn everything you need to know about the Friends Update. https://www.youtube.com/watch?v=_m35zFlZyU4
Extra Mode Training, Competitive Season 9 Rewards, Weekly Win Display, and More
Extra Modes are coming to Free Play! Following the update, youll be able to jump into Dropshot, Hoops, Snow Day, and Rumble to practice for as long as youd like. Soon, youll be able to train and prepare for your journey to Grand Champ in the Extra Modes! Additionally, Weekly Wins will no longer be a mystery. The Friends Update will add the number of Weekly Wins you have left, which will appear on your XP screen following each game. And, as you may have seen in our previous Roadmap Blog, The Friends Update will deliver your Competitive Season Rewards based on your placement in Competitive Season 9. Check out our Spring Roadmap to learn more about those rewards. Heres the Friends Update at a glance:
- Friends List with Cross-Platform Parties
- Competitive Season 9 Rewards, start of Competitive Season 10
- Extra Modes in Free Play
- Weekly Win Display
- Additional Bug Fixes and Improvements
- and more!
In-Game Event Canceled and Replaced
You may recall that we also mentioned an upcoming In-Game Event in last months Roadmap that was planned for the February update. Unfortunately, due to multiple factors behind-the-scenes, we have made the difficult decision to cancel our original plans and focus on another In-Game Event later in the year instead. Please accept our sincerest apologies for the cancellation. To make it up to you, we'd like to give everyone the opportunity to get lots of cool in-game stuff via a weekend of combined Double XP AND Double Painted drop-rates starting March 7. The event will last four days and end on March 11. We hope you enjoy the extra drops and XP and hope to see you join us for the weekend!
[ 2019-02-12 17:01:33 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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