Patch Notes v1.58
Scheduled Release: February 19, 2019, 10:00 a.m. PST / 6:00 p.m. UTC (All Platforms)
Friends List
General
[ 2019-02-19 17:11:45 CET ] [ Original post ]
Rocket League Patch Notes v1.58 / Friends Update
Scheduled Release: February 19, 2019, 10:00 a.m. PST / 6:00 p.m. UTC (All Platforms)
THE HEADLINES
- New Friends List is accessible via the bottom menu bar
- Each player now has a unique RocketID
- Competitive Season 9 Rewards will be awarded to eligible accounts
- Competitive Season 10 begins
- Curveball is now available as a Ball Physics Mutator
CHANGES AND UPDATES
Friends List
- The new Friends List allows you to add friends from other gaming platforms to Parties and Clubs.
- Accessible on the bottom menu bar next to Party Chat, it has four distinct tabs:
- Friends
- This tab shows your Friends from the platform youre playing on
- You can invite these Friends to Parties and Clubs from this menu by clicking on their name
- RocketID
- This tab shows your Friends on other platforms that youve added via RocketID
- From here, you can select Add Friend by RocketID to search for a friends ID
- You can input their name if you dont know their full tag to do a search
- Recent Players
- Displays the last 25 players you played with or against that you arent already friends with
- Alerts
- Shows any pending RocketID Friend Requests youve received as well as active Party Invites, Club Invites, and other Notifications
- Friends
- Your RocketID is assigned the first time you log in using your name plus a random four-digit code
- If your name doesnt pass our language filter, youll be assigned a temporary, auto-generated name like Octane#1234
- You can change your RocketID at any time for any reason via the RocketID Tab
- Show RocketIDs: Hide your RocketID from displaying in your Friends List (Under Options > Interface)
- Players can use this feature to hide their RocketID during a live broadcast
- Notifications During Gameplay: Disable Friends List notifications during gameplay (Under Options > Interface)
- Curveball is now available as a Ball Physics Mutator
- Available in Local Matches, Private Matches, and Tournaments
- When enabled, this Mutator adds a curve effect to the balls trajectory based on its spin.
- Rocket Leagues audio mix has been updated, including audio priority rebalancing, HDR audio, object elevation, and more
- When watching a Replay, audio now appropriately speeds up or slows down along with the Replay video
Competitive Season 9 Rewards
- Competitive Season 9 has ended. Titles and items will be awarded for your highest rank achieved during the season
- Receiving Season 9 Rewards also requires successful completion of the appropriate Season Reward Levels
- Season 9 Rewards are custom, non-tradeable Wheels
- Bronze I or higher Season 9 Bronze Wheels
- Silver I or higher Season 9 Silver Wheels + lower Wheels
- Gold I or higher Season 9 Gold Wheels + lower Wheels
- Platinum I or higher Season 9 Platinum Wheels + lower Wheels
- Diamond I or higher Season 9 Diamond Wheels + lower Wheels
- Champion I or higher Season 9 Champion Wheels + lower Wheels
- Season 9 Grand Champion Rewards are unique new Titles
- Competitive Grand Champion Season 9 Grand Champion In-Game Title + all Season 9 Wheels
- Rumble Grand Champion Season 9 RNG Champ In-Game Title + all Season 9 Wheels
- Dropshot Grand Champion Season 9 Floor Destroyer In-Game Title + all Season 9 Wheels
- Hoops Grand Champion Season 9 Dunk Master In-Game Title + all Season Wheels
- Snow Day Grand Champion Season 9 Blizzard Wizard In-Game Title + all Season 9 Wheels
Competitive Season 10
- Competitive Season 10 begins
- Season 10 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
- Winning half of your placement matches will land you near your previous season ranking
- League Rankings will be temporarily empty until players complete their placement matches
- All placement match wins count towards your Bronze Season Reward Level progress
General
- Extra Modes (Dropshot, Hoops, Rumble, and Snow Day) are now available in Free Play
- Extra Modes are only available on certain Arenas as labeled in the Free Play Arena selection window
- You can now see how many Weekly Wins you have left on the experience screen at the end of a match
- Game Stat Display Level: You can now control which in-game stat notifications you see during a match via the Options > Gameplay menu
- No Stats: You will not receive any notification during matches
- Main Stats Only: notifications for the following will appear:
- Assist
- Epic Save
- Goal
- Save
- Shot
- Demolition
- All Stats: All in-game notifications are displayed
- "Input Buffer" option added to the Gameplay Options menu
- This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:
- Legacy - The default option used since Rocket League launched.
- STS (Sim Time Scaling) - This allows the game server to instruct your client to very subtly speed up or slow down in order to maintain a smooth input stream.
- CSTS (Continuous Sim Time Scaling) - A more aggressive version of STS that uses a continuous feedback loop to determine game speed.
- Both STS and CSTS are newer strategies for latency mitigation that may be more effective for players with connectivity issues, spotty Wi-Fi, etc. than the Legacy method
- If you experience connectivity issues during a match, you should try switching from Legacy to STS or CSTS. If you see no improvement, change back to Legacy
- This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:
BUG FIXES
General
- Fixed a bug preventing players from reconnecting to a match after a disconnection from the server
- Please note that you will still not be able to rejoin if the match you were in has already ended
- Fixed a bug causing spectator camera control UI to reappear after any goal is scored
- Tournament creators no longer receive an error when trying to spectate matches
- [Xbox One] The game app will no longer crash when returning from a suspended state when using Instant-on Mode
- Fixed a bug causing trades involving 80 or more Keys to fail
- Goal Explosions should no longer play on repeat after backing out of the Crate preview screen
- Unrelated Customization Items will no longer appear under the Body tab after rapidly opening and closing the Garage menu
- Chat sound no longer plays when entering Training while in a Party
- Items will appear correctly in the trade window after removing and re-adding to the trade
- Keys obtained through Rocket Pass will now stack with other Keys in your inventory
- [Switch] The UI will no longer lag when scrolling through a long list of friends
- The Special Edition label now appears when a Special Edition item is unlocked in Rocket Pass
KNOWN ISSUES
- Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.
- Friends List notifications will not appear while viewing Replays
- An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down
- [Xbox One] Players may not be able to accept party invites via Xbox One notifications if Rocket League is suspended
- [Xbox One] In-game chat is replaced with asterisks (except for quick chat) after loading the game from suspended mode
- [Steam, Xbox] Adding a same platform friend through RocketID may cause previously deleted friends to reappear
- When previewing the Special Edition Asik Wheel in the lobby or Garage, it may appear to have a low level of detail
- When spectating a Hoops match, the Blue goal displays an additional vertically-oriented net
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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