https://www.youtube.com/watch?v=PBP24P145wQ Rocket League Radio is getting an upgrade. New Monstercat music is coming to Rocket League, but not in the way you might be used to. For the first time ever, Monstercat releases will arrive in-game the same day that the songs also release to the world at large. That means you can expect a variety of music from Monstercat to be released in Rocket League all year long. The first song, "PLAY," by Tokyo Machine, is out now and you can hear it as the game's new startup music. You can also check it out on streaming platforms like Spotify, Apple Music, Google Play, and Monstercat Gold. More than 20 songs will be released on Rocket League Radio throughout the year, and once all the singles are released, theyll form Rocket League x Monstercat Volumes 6 and 7. The sound of Rocket League will continue to evolve with this exciting new way to bring content to the game. Mike Ault, Psyonix Audio Director, is excited about the next step in the partnership between Rocket League and Monstercat. "Weve become a trusted source for the electronic genre," Mike said. "People religiously follow the EPs we put together with Monstercat and get excited about the songs in there. I'm really looking forward to breaking new ground in another direction. Were tapping into a record label's literal release cadence. We're releasing it to the world with a record label on the same day. I dont know of a single game that has ever done that." Following the full release of Volumes 6 and 7, Rocket League will have close to 100 songs that embrace different sub-genres of electronic music. Many of these new singles will become Rocket League's startup music. The process in which these songs are chosen is more involved and collaborative than you may think, as Monstercat has a few songs that have already been selected for Rocket League Radio, though some of them haven't even been created yet! "Were constantly working with Monstercat, looking through upcoming releases together to find music that would potentially strike a chord with the Rocket League community," commented Mike. That process has opened the door to trying out some new sounds for the game. Those who have followed the sounds of Rocket League since 2015 may notice how the game's tone has changed over time. That change is thanks to Monstercat's deep catalog of work. "For the first volume, we played it very safe. We picked stuff that was very 'Rocket League,'" Mike said. "Then, over the course of the following year, we tried to touch on some more aggressive stuff and some softer stuff to see what was actually sticking with our community. Now, it's all about figuring out how to select songs in single form throughout the entire year. We want those singles to span different subgenres to create the most intriguing sonic experience for the player." There's still plenty more for music lovers to look forward to this year and beyond. Mike says that this new direction for Rocket League Radio has the potential to bring new artists to the soundtrack to be enjoyed by the fans of the game, the genre, and then some. "It would be cool if one day we had a new song every week, or even more," Mike said. "A lot of games talk about their radio feature where you can pick a radio station, but it's all pre-selected stuff. What we are doing is more along the lines of a modern radio station where you hear a brand new song, and then you can go look for it elsewhere. Thats the way I want people to treat Rocket League." Fire up Rocket League to hear the first new song, "PLAY," by Tokyo Machine. The second and third new songs of the year will release in March. Be sure to check out all of the Rocket League x Monstercat albums on Spotify, Apple Music, Google Play, and Monstercat Gold.
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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