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Patch Notes v1.61 [Esports Shop Update]
Rocket Pass 3
Rocket Pass Challenges
Replay FX
General
[ 2019-04-16 16:08:42 CET ] [ Original post ]
Scheduled Release: April 16, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms)
THE HEADLINES
- New Customization Items are now available via Esports Shop
- Replay FX: You can now create and edit screenshots while viewing Replays
- HDR support has been added to PS4, PS4 Pro, and Xbox One S
NEW CONTENT
Rocket Pass 3
- Rocket Pass 3 begins on April 17 at 10 AM a.m. PDT / 5 p.m. UTC
- Customization Items are now available via the new Esports Shop
- Select Shop from the Main Menu, then select Esports Shop
- Items in the Esports Shop can be purchased with Esports Tokens
- Esports Tokens can be purchased with your local currency, and cannot be purchased with Keys
- Esports Store items are available in time-limited intervals
- Each item will have a timer located below the preview thumbnail in the Esports Store
- New Antennas are now available in the Monstercat folder:
- Notaker
- FWLR
CHANGES AND UPDATES
Rocket Pass Challenges
- Challenges are a new way to unlock Tiers in Rocket Pass and the Rocket Pass Premium Upgrade
- Select Rocket Pass from the Main Menu, then select the Challenges Tab in the upper-left corner
- Each Challenge is worth three, five, or eight Tier Points
- Earning ten Tier Points by completing Challenges will unlock your next Rocket Pass Tier
- Earning a new level via the progression system is worth now worth ten Tier Points
- When Rocket Pass is active, three new Challenges are added every Wednesday at 10 AM a.m. PDT / 5 p.m. UTC
- An additional three Challenges (six total) are available to players with the Premium Upgrade
- Challenges must be completed within their week-long period
- If you purchase the Premium Upgrade more than one week after a Rocket Pass is released, you will earn Tier Points for completed Premium Challenges, so long as their requirements were completed during their original week-long period
Replay FX
- You can now enable Replay FX within the Replay Viewer
- While viewing a Replay, press the Share button (PS4), View button (Xbox) or F key (PC) to bring up the Replay FX menu
- The Replay FX menu has seven options, including:
- Focus Distance (Controls Depth of Field Distance)
- Focus Blur (Controls how intense DOF Blur will be)
- Focus Strength (Controls how much DOF Kernel will affect far plane)
- Green Screen (with Red, Green, and Blue options)
- Image Filter (with ten filters to select from)
- Image Filter Intensity
- Vignette
- Replay FX options apply to an active Replay or when paused so you can take a screenshot
- Use your platforms screenshot function once you have a shot set up with your Replay FX of choice
- Crate drop rates can now be viewed in-game on the Crate Preview Screen
- Players in Belgium can no longer open Crates with Keys due to government regulations
- Players in the Netherlands can no longer open Crates with Keys due to government regulations
- [PS4, Xbox] You can now invite players on the same platform to your party without adding them to your Friends List
- Select Create a Party, then select the Search function using Square (PS4) or X (Xbox)
- This will bring up your consoles PSN ID/Gamertag search window
- HDR is now supported on PS4, PS4 Pro, and Xbox One S
- HDR requires a compatible television/display and HDMI cable
- [Xbox One X] Reduced default color saturation when HDR is enabled
- This new default setting is present on PS4, PS4 Pro, and Xbox One S when HDR is enabled on those platforms
- Steering and Aerial Sensitivity Controls now be adjusted in increments of 0.01 instead of 0.1
Bug Fixes
General
- Fixed an issue that delayed steering, throttle, and handbrake input by one physics frame
- Jump ball now behaves correctly on Dunk House (Hoops) in Free Play
- Vehicles should now respawn correctly after resetting the ball on Steam Workshop maps
- In-game voice chat icon will no longer appear when voice chat is disabled
- Players can now reconnect more than once if they crash or disconnect multiple times during a Ranked match
- Biomass no longer removes color from trim on some Painted Car Bodies
- All appropriate Snowy maps will now appear when playing the Snow Day game mode
- Shots on Goal now correctly register as a stat when playing Hoops
- Rebalanced audio on the 89 Batmobile
- Fixed a bug that caused some players with very large Customization Item inventories to crash when scrolling through their Garage or Inventory
- Fixed a bug causing some players to crash when leaving a Custom Training pack
- All items should now display correctly when viewing in the Crate preview screen
- [Switch] Fixed a bug causing the game to freeze when using a player profile not linked to a Nintendo Account
- Previous Party Chat messages no longer carry over into Training, Private Matches or Online Matches
KNOWN ISSUES
- [Switch] Depth of Field controls are disabled in Replay FX
- Players may see an XP not received message despite earning 50 or more points
- Audio may drop out during a match for some players
- Friends List notifications will not appear while viewing Replays
- An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down
- [Switch] Upon entering a match, some players may not be immediately brought to the Player View Camera
- Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items
- [Rumble] Some players may not be able to pick up boost after being hit with the Disruptor power-up
- Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart
[ 2019-04-16 16:08:42 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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