





Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
Patch Notes v1.66 [Season 12 Update]
Competitive Season 11 Rewards Season 11 Rewards are custom, non-tradeable Boosts Bronze I or higher Season 11 Bronze Boost
[/*] Silver I or higher Season 11 Silver Boost + lower Boost
[/*] Gold I or higher Season 11 Gold Boost + lower Boosts
[/*] Platinum I or higher Season 11 Platinum Boost + lower Boosts
[/*] Diamond I or higher Season 11 Diamond Boost + lower Boosts
[/*] Champion I or higher Season 11 Champion Boost + lower Boosts
[/*] [/*] Grand Champion Rewards Competitive Soccar Grand Champion Season 11 Grand Champion In-Game Title + Season 11 Grand Champion Boost + lower Boosts
[/*] Rumble Grand Champion Season 11 RNG Champ In-Game Title + Season 11 Grand Champion Boost + lower Boosts
[/*] Dropshot Grand Champion Season 11 Floor Destroyer In-Game Title + Season 11 Grand Champion Boost + lower Boosts
[/*] Hoops Grand Champion Season 11 Dunk Master In-Game Title + Season 11 Grand Champion Boost + lower Boosts
[/*] Snow Day Grand Champion Season 11 Blizzard Wizard In-Game Title + Season 11 Grand Champion Boost + lower Boosts
[/*] [/*] [/list]
Monstercat (Antennae) When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals
[/*] [/list]
New In-Game Stats Low-Five A Low-Five can only be done after a goal is scored by your team, and when you bump into a teammate at field level
[/*] [/*] Swish Goal A Swish Goal registers when your goal does not touch the rim before going into the hoop
[/*] Swish Goals are only available when playing the Hoops game mode
[/*] [/*] [/list]
Audio
THE HEADLINES
- Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
[/*] - Competitive Season 11 Rewards will be awarded to eligible accounts
[/*] - Competitive Season 12 begins
[/*]
NEW CONTENT
Rocket Pass 4- Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
[/*] - Weekly Challenges will remain active throughout the entire Rocket Pass
[list] - Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass theyre included with
[/*] - If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous weeks Premium Challenges
[/*]
Competitive Season 11 Rewards
- Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
[list] - Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
[/*]
[/*]
[/*]
[/*]
[/*]
[/*]
[/*] [/*]
[/*]
[/*]
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Monstercat (Antennae)
- DESERT STAR
[/*]
CHANGES AND UPDATES
Competitive Season 12- Competitive Season 12 begins
[/*] - Season 12 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
[/*] - Winning half of your placement matches will land you near your previous season ranking
[/*] - League Rankings will be temporarily empty until players complete their placement matches
[/*] - All placement match wins count towards your Bronze Season Reward Level progress
[/*]
- Customization Items now display the full Paint color name inside the thumbnail (when applicable)
[list] - This replaces the thin colored outline in the upper-right corner of the thumbnail
[/*]
[/*]
New In-Game Stats
- High-Five
[list] - A High-Five registers after a goal is scored by your team, and when you bump into a teammate above the goal
[/*]
[/*] [/*]
[/*]
[/*] [/*]
Audio
- The games audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation
[/*]
BUG FIXES
- Fixed the color on the post-match XP bar for Rocket Pass Premium owners
[/*] - Shields on Double Goal and Underpass Arenas now display the appropriate color
[/*] - [Xbox One] Fixed a bug with the Slash Beam III Rocket Boost causing frame rate dips
[/*] - [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
[/*] - Adjusted Paint Finish so it no longer affects appearance of body trim on the Werewolf Battle-Car
[/*]
KNOWN ISSUES
You can find an updated list of both active and recently fixed known issues in our new Known Issues in Rocket League article.[ 2019-08-27 16:11:15 CET ] [Original Post]
Minimum Setup
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
Recommended Setup
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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