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Community Spotlight: Athena


Game streaming is a young industry. Most streamers who are at the top of their game didn't grow up with aspirations of making their living as a professional Twitch partner. It's a passion that was cultivated over the span of a few recent years. Owning a Twitch channel with more than 2.5 million views and becoming one of the most popular streamers in the Rocket League community can start as a hobby without a career on the horizon. Rewind the clock to 2017. Rocket League was in its infancy. Athena, who was better known by her real name Alejandra, was studying marketing at community college in Austin, Texas. At that time, she was on a traditional career path, and her goal was to transfer to a university after the semester. She didn't know exactly how she would apply her marketing knowledge, but she knew she liked video games and people. Then someone gave her a suggestion that would change the trajectory of her career: the suggestion to start her own channel on Twitch. "I never dreamed of a future as a Rocket League streamer," Athena recalls. "One of my friends said I should stream. At the time, I didn't even know what Twitch or streaming was. I didn't have a good computer setup when I started. My PC was connected to a TV in my parent's place. Everything started small." The Austin-native loved video games at an early age thanks to an older brother and father who enjoyed the hobby. That love started with games on the GameCube like Super Smash Bros. Melee and The Legend of Zelda: Twilight Princess on the Wii, but she never thought a career would materialize out of it. Despite starting small, it didn't take long for her stream to become profitable. While most streamers have to grind for months before breaking through, Athena started making money from her channel just two weeks after the launch thanks to a generous donation from a viewer. This was a surprise to her, but especially to her parents. She was faced with the difficult task of explaining to them how streaming could be a viable avenue for her. This was particularly challenging considering Twitch, and donations given by viewers, were foreign concepts to them. "I remember when I received my first big donation. I stopped mid-stream and I went to my parents room, and I will never forget the look on their faces," Athena laughs. "They told me I had to return it. They were horrified. I really had to talk them down. My parents had a traditional career path in mind for me: college and a 9-to-5 job. I'm glad I was able to show them another world." The purpose of the donation was to get an improved streaming setup. She used it to upgrade her facecam and headset. She was even able to upgrade her home's internet to enhance the quality of the stream. With the tools for a top-notch stream ready to go, Athena's channel took off. She became a Twitch partner just four months after starting her stream.
The stream was on a steady rise throughout its two years. Then, this year on June 17, she made a big move by signing with G2 Esports as a content creator. It's a decision that Athena says she always dreamed of, but never thought of as a realistic one. "When G2 reached out, I was a bit shocked at first," Athena says. "It was really unexpected. For me to join an org with my brand, I really wanted it to be something I believed in, but I also wanted it to be a good fit for me so I could represent them well. G2 was the fit I was looking for. It took my stream to a whole new level. I'm so thankful for the people who stuck with me, believed in me, pushed me to be a better person so I could reach new goals that I never would've thought were achievable. I'm just really, really thankful for G2 and my audience." Not only was the signing a good fit for Athena's brand, but it was also a good fit for her on a personal level. Her longtime boyfriend, Dillon "Rizzo" Rizzo, plays for G2's Rocket League Championship Series (RLCS) team. Surprisingly enough, that relationship made her hesitate at the idea of signing with them. "With Dillon being a part of G2, I almost declined the offer," Athena says. "As a professional streamer it's very important to me that I succeed on my own merits and not because of my relationship with a professional gamer. But, it's really cool that the same org would want to sponsor both Dillon and me. He's been nothing but an absolutely amazing person, both on a personal level and with his support in my move to G2. I'm really thankful for him." The Twitch stream is booming, and she's a part of the same organization as Rizzo. Even though everything seems to be going perfectly, that doesn't mean it's easy work. Athena has to put in the work to sustain that growth. The target is streaming live seven days a week. On top of the streaming grind, there's added scrutiny that comes with being the top female Rocket League streamer in a community that is still dominated by males. She says that there's added challenges that come with that territory. "I think it's just something that every streamer goes through. It's one of the negatives that comes with being in a public space and having yourself out there. Everyone has their own opinions of you. I'm a big fan of streamers like Chellchee, Kiaa, and others who are doing their thing. They're tough cookies." Sometimes the negativity that comes from making a living online means that taking time to yourself is a necessity. Athena doesn't like to obsess over the negative comments or lost subs. She says that if she needs to take a weekend away from her stream, she does. When she's not streaming, she enjoys playing the piano and traveling to Rocket League events. If it means she can meet some of her audience, she's there. The influence that comes with having a successful Twitch channel isn't lost on her. She wants to see the female Rocket League community grow. For any females thinking of creating Rocket League content, she has this bit of advice: "For the ladies out there who are just getting into streaming, especially in Rocket League, you've got this. If you show the world that you love to do this, they will accept you for who you are. If they don't, you can just ban them from your chat," she laughs. "On Twitch, you are your own boss. No one else can tell you otherwise." Check out Athena's channel at Twitch.tv/Athena.


[ 2019-08-29 18:40:31 CET ] [ Original post ]



Rocket League®
Psyonix, Inc.
  • Developer

  • Psyonix, Inc.
  • Publisher

  • 2015-07-07
  • Release

  • Action Indie Sports Racing Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 513  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (427933 reviews)


  • Review Score

  • http://www.rocketleague.com/
  • Website

  • https://store.steampowered.com/app/252950 
  • Steam Store

  • The Game includes VR Support



    TAGame Linux [2.84 G]

  • Public Linux depots

  • Rocket League® - Supersonic Fury DLC Pack
    Rocket League® - Revenge of the Battle-Cars DLC Pack
    Rocket League® - Back to the Future™ Car Pack
    Rocket League® - Chaos Run DLC Pack
    Rocket League® - Batman v Superman: Dawn of Justice Car Pack
    Rocket League® - Proteus
    Rocket League® - Vulcan
    Rocket League® - Triton
    Rocket League® - Hot Wheels® Twin Mill™ III
    Rocket League® - The Fate of the Furious™ Ice Charger
    Rocket League® - Hot Wheels® Bone Shaker™
    Rocket League® - Aftershock
    Rocket League® - Esper
    Rocket League® - Masamune
    Rocket League® - Marauder
    Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
    Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
    Rocket League® - DC Super Heroes DLC Pack
    Rocket League® - Jurassic World™ Car Pack
    Rocket League® - Hot Wheels® Triple Threat DLC Pack
    Rocket League® - McLaren 570S Car Pack
    Rocket League® - MLB Fan Pack
    Rocket League® - Ghostbusters™ Ecto-1 Car Pack
    Rocket League® - Knight Rider Car Pack
  • Available DLCs

  • Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!

    A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.

    Awesome features include:

    • All-new Season Mode that allows players to enjoy a full single-player experience
    • Extensive Battle-Car customizations with more than 10 billion possible combinations
    • Unlockable items and vehicles, stat tracking, leaderboards, and more
    • Addictive 8-player online action with a variety of different team sizes and configurations
    • Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
    • Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
    • Competitive cross-platform gameplay with PlayStation®4 users


    NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.

    SteamOS and Mac Beta Versions
    As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:

    • OS: MacOS X 10.8.5
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics

    Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:

    • The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
    • There are occasional crashes when exiting from a match to the main menu
    • The statues in Urban Central do not display correctly
    • You may experience intermittent blurring issues
    • (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them

    View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
    MINIMAL SETUP
    • Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
    • Storage: 7 GB available space
    RECOMMENDED SETUP
    • Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
    • Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
    GAMEBILLET

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    2.93$ (77%)
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    0.3$ (92%)
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    4.5$ (85%)

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