Patch Notes v1.70 (Blueprint Update)
Item Shop
Blueprints
General
[ 2019-12-04 17:56:19 CET ] [ Original post ]
Scheduled Release: 12/4/2019, 10 a.m. PST / 6 p.m. UTC
THE HEADLINES
- Keys and Decryptors have been converted into Credits and Bonus Gifts, respectively
- Crates have been converted into Unrevealed Blueprints
- The Item Shop is now live
- New feature: Item Archiving
- Competitive Season 12 Rewards (Universal Decals) will be distributed to eligible players
- Rocket Pass 5 begins on December 4
NEW CONTENT
Item Shop
- The Item Shop is now live
- From the main menu, select Item Shop, then the Featured tab
- You can find the Esports Shop next to the Featured tab
- Items here can be purchased for the displayed number of Credits
- Use the Buy Credits button in the lower-left corner to purchase additional Credits
- Rocket Pass 5 begins on December 4
- Credits are now available as a reward at certain Premium Upgrade Tiers instead of Keys
- Competitive Season 12 has ended. Titles and Reward Items will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
- Season 12 Rewards are custom, non-tradeable Universal Decals that can be used on any customizable Car Body
- Bronze I or higher Season 12 Bronze Universal Decal
- Silver I or higher Season 12 Silver Universal Decal + lower Universal Decals
- Gold I or higher Season 12 Gold Universal Decal + lower Universal Decals
- Platinum I or higher Season 12 Platinum Universal Decal + lower Universal Decals
- Diamond I or higher Season 12 Diamond Universal Decal + lower Universal Decals
- Champion I or higher Season 12 Champion Universal Decal + lower Universal Decals
- Grand Champion Rewards
- Competitive Soccar Grand Champion Season 12 Grand Champion In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
- Rumble Grand Champion Season 12 RNG Champ In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
- Dropshot Grand Champion Season 12 Floor Destroyer In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
- Hoops Grand Champion Season 12 Dunk Master In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
- Snow Day Grand Champion Season 12 Blizzard Wizard In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
- Content from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs has been added to all accounts on all platforms
CHANGES AND UPDATES
Blueprints
- Blueprints have replaced Crates in Rocket League
- Each Blueprint can build one item for a displayed number of Credits
- All Crates in your inventory have been converted into unrevealed Blueprints
- Revealing a Blueprint will show you which item that Blueprint can build, along with how many Credits that item will require to build
- Blueprints may drop after select Online Matches
- You can trade revealed Blueprints to other players
- All Keys have been converted into Credits
- Each Key in your inventory is worth 100-130 Credits. Learn more about the conversion process here
- Credits can be traded, but only one player in a transaction can offer Credits (no Credit-for-Credit trading)
- Credits are subject to a trade hold for 72 hours after purchase. The trade hold on newly-purchased Credits will apply to all Credits in your inventory
- During a trade hold, you cannot trade Credits, items built from Blueprints with Credits during the trade hold, or items from Pro Tiers of Rocket Pass purchased with Credits during the trade hold
- All Decryptors have been converted into Bonus Gifts
- Bonus Gifts are free to open
- Bonus Gifts contain one item from either the Revival or Vindicator Blueprint Series
- You can now archive items you no longer want to view with the rest of your inventory
- Archived Items tab has been added to the Manage Inventory screen
- This tab will only appear in Manage Inventory if you have archived at least one item, and will disappear if you have nothing archived
- To archive an item, go to Manage Inventory, highlight the item, click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse)
- To remove an item from the archive, find it under Archived Items, click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse). The item will then reappear under the appropriate tab (Wheels, Decal, etc.)
- Blueprint, and Gift Pack tabs have been added to the Manage Inventory screen
- All Blueprints will appear in the Blueprint tab, unless archived
- All Bonus Gifts will appear in the Gift Pack tab, unless archived
- Competitive Season 13 begins
- Season 13 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
- Winning half of your placement matches will land you near your previous season ranking
- League Rankings will be temporarily empty until players complete their placement matches
- All placement match wins count towards your Bronze Season Reward Level progress
- With the start of Season 13, we have adjusted how Party MMR works for Competitive Playlists. A Party's MMR will now be weighted closer to the MMR of the highest Ranked player in the group than in previous seasons.
BUG FIXES
General
- Fixed rotor and hub clipping from several Wheel types
- Fixed Replays to use the correct Goal Explosion for Orange and Blue teams
- Fixed the appearance of Painted Patriarch Wheels
- Player nameplates no longer reappear after a goal is scored, or when fast-forwarding/rewinding
- Fixed Animus GP Topper placement and Car Body behavior
- French translation of Quick Play has been fixed
- Irradiator wheels no longer transparent when looking from the inside out
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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