Welcome to RLCS Season 9
As mentioned previously, the RLCS will be moving to ten-team leagues for North America and Europe for the first time ever! As players have continued to get better and better at Rocket League, it became increasingly clear that an eight-team league simply wasnt big enough for all the current and up-and-coming pros. Last season, a ten-team league was added to the Rival Series and after a successful and competitive season, it was time for the RLCS to follow suit. In order to accommodate the move to ten teams, Season 9 League Play has been lengthened to eight weeks. Teams will play a total of nine matches over the course of the season. Thats two more matches for each team, giving them a greater opportunity to jockey for position and prove they have what it takes to make it to the World Championship.
Oceania (LPL Rocket League Oceanic Championship presented by Let's Play Live) and South America (Grand Series presented by RocketStreet) are both returning for Season 9 and both received a prize pool bump to boot! The LPL Rocket League Oceanic Championship will now sport a prize pool of $75,000, while the Grand Series will now have a prize pool of $35,000. Qualifiers for the LPL Rocket League Oceanic Championship will take place on February 8 and 9, while League Play will begin on February 23 and run through April 5. The Regional Championship will last two days and take place on April 11 and 12. Grand Series Qualifiers (the first two were on 18 and 19) will take place on January 25, and 26. The Play-In will follow and will be on February 1. Grand Series League Play begins on February 9 and will end on March 15. The Grand Series Regional Championship will round out the South American action on March 22. Make sure to tune in to the LPL Rocket League Oceanic Championship HERE and the Grand Series HERE.
As with seasons past, you can catch all of the RLCS action on both Twitch and YouTube all season long! RLCS League Play will be live on Saturdays and Sundays from February 1 through March 22; with the Rival Series kicking off the weekends on Fridays. Check out the schedule below: Fridays: Rival Series airs starting on February 7 at 10 a.m. PT (6 p.m. UTC) for the European Rival Series and North America will follow at 3 p.m. PT (11 p.m. UTC) Saturdays: RLCS (North America) airs starting on February 1 at 11:30 a.m. PT (7:30 p.m. UTC) Sundays: RLCS (European) airs starting on February 2 at 8:30 a.m. PT (4:30 p.m. UTC) Season 9 is just about to get underway and we have more content, news, and information to share soon. Make sure to tune in for all the RLCS action as we kick off Season 9 on February 1. We hope to see you there!
[ 2020-01-22 18:25:31 CET ] [ Original post ]
[previewyoutube=XVlL-MuTYOg;full][/previewyoutube] The Rocket League Championship Series (RLCS) is just over one week away from returning for Season 9! It's bringing a fresh coat of paint, new teams, and a longer format that will truly test the mettle of the best Rocket League teams on the planet. If youre new here or just need a refresher of what to expect, lets get you caught up and ready for the newest (and sleekest) season of the RLCS yet!
MORE TEAMS, MORE COMPETITION
As mentioned previously, the RLCS will be moving to ten-team leagues for North America and Europe for the first time ever! As players have continued to get better and better at Rocket League, it became increasingly clear that an eight-team league simply wasnt big enough for all the current and up-and-coming pros. Last season, a ten-team league was added to the Rival Series and after a successful and competitive season, it was time for the RLCS to follow suit. In order to accommodate the move to ten teams, Season 9 League Play has been lengthened to eight weeks. Teams will play a total of nine matches over the course of the season. Thats two more matches for each team, giving them a greater opportunity to jockey for position and prove they have what it takes to make it to the World Championship.
OCEANIA AND SOUTH AMERICA ARE BACK!
Oceania (LPL Rocket League Oceanic Championship presented by Let's Play Live) and South America (Grand Series presented by RocketStreet) are both returning for Season 9 and both received a prize pool bump to boot! The LPL Rocket League Oceanic Championship will now sport a prize pool of $75,000, while the Grand Series will now have a prize pool of $35,000. Qualifiers for the LPL Rocket League Oceanic Championship will take place on February 8 and 9, while League Play will begin on February 23 and run through April 5. The Regional Championship will last two days and take place on April 11 and 12. Grand Series Qualifiers (the first two were on 18 and 19) will take place on January 25, and 26. The Play-In will follow and will be on February 1. Grand Series League Play begins on February 9 and will end on March 15. The Grand Series Regional Championship will round out the South American action on March 22. Make sure to tune in to the LPL Rocket League Oceanic Championship HERE and the Grand Series HERE.
HOW AND WHEN TO WATCH
As with seasons past, you can catch all of the RLCS action on both Twitch and YouTube all season long! RLCS League Play will be live on Saturdays and Sundays from February 1 through March 22; with the Rival Series kicking off the weekends on Fridays. Check out the schedule below: Fridays: Rival Series airs starting on February 7 at 10 a.m. PT (6 p.m. UTC) for the European Rival Series and North America will follow at 3 p.m. PT (11 p.m. UTC) Saturdays: RLCS (North America) airs starting on February 1 at 11:30 a.m. PT (7:30 p.m. UTC) Sundays: RLCS (European) airs starting on February 2 at 8:30 a.m. PT (4:30 p.m. UTC) Season 9 is just about to get underway and we have more content, news, and information to share soon. Make sure to tune in for all the RLCS action as we kick off Season 9 on February 1. We hope to see you there!
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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