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Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 487 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




LINUX STREAMERS (5)
breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




Patch Notes v1.74

THE HEADLINES

  • Blueprints can now be traded in
  • Some default settings under Camera, Controls, and Interface have changed
  • Added Dynamic Range controls to the Audio menu
  • Spike Rush added as a Mutator preset

NEW CONTENT
General
  • Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC

CHANGES AND UPDATES
Blueprint Trade-Ins
  • You can trade in five Blueprints for one random Blueprint of the next-highest rarity
    • All five Trade-in Blueprints must be from the same series
      • The Blueprint you receive from the trade-in will be from the same series

    • All five Trade-in Blueprints must have the same rarity

  • To trade in Blueprints
    • Go to the Blueprints tab in your inventory
    • Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
    • A new window will appear displaying all Blueprints that match both series and rarity
    • Select the remaining four you want to trade in

  • Black Market rarity items are included in the Blueprint trade-in system
    • Five Rare Blueprints = One Very Rare Blueprint
    • Five Very Rare Blueprints = One Import Blueprint
    • Five Import Blueprints = One Exotic Blueprint
    • Five Exotic Blueprints = One Black Market Blueprint

  • The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
  • Learn more about building Blueprints here

Default Settings
  • Some default settings under Camera, Controls, and Interface have changed
    • These changes will only occur if a player has never changed a default setting to a custom preference

  • Camera
    • Default Camera Preset
      • Distance increased to 270 (was 260)
      • Stiffness increased to 0.5 (was 0.3)

    • Legacy Camera Preset added
      • Legacy uses the original default settings

    • Camera Shake intensity reduced for most actions

  • Controls
    • Default Controller Deadzone value reduced to 0.2 (was 0.3)
    • Default Dodge Deadzone value increased to 0.8 (was 0.5)
    • Button Bindings list re-ordered to show most important controls at the top
    • Controller Vibration
      • Reduced the intensity of vibration on the Default setting
      • On Default and below, Boost now only vibrates the controller when activated
      • Players can still use Medium or Heavy to replicate the old vibration settings

  • Interface
    • Nameplate Mode
      • Default setting now makes nameplates Always Visible.
      • Previous default now called Nearby Only

    • Team Colored Boost Meter is now enabled by default

Audio (Dynamic Range)
  • Dynamic Range settings are now available in the Audio menu
  • Settings
    • Default: Best for most players, these settings carry over from before todays update
    • Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
    • High (Theater): Best when playing at high volume on high-quality sound systems

[PC] DirectX 11
  • DirectX 11 is now enabled by default for all players on PC
  • You can see our refreshed minimum and recommended PC specifications here
  • To opt out of DirectX 11, and revert to DirectX 9:
    • Open Steam
    • Right-click Rocket League, select Properties
    • Choose Select Launch Options under the General tab
    • Paste in -dx9, select OK
    • Start Rocket League

  • To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK

General
  • Inventory management: Any selected filters will remain active until you exit your inventory or trade window
  • Spike Rush added as a Mutator preset
  • Added a Blueprints button in the Garage menu
    • This button is a shortcut to Garage > Manage Inventory > Blueprints
    • The number of Blueprints in your inventory will be displayed on the button

  • Added support for Discord Rich Presence
  • [Nintendo Switch] Transparent Goalposts added under Options > Video

BUG FIXES
General
  • Fixed a bug causing the Rank/Division down notification to display after a win
  • Espers front-left wheel no longer clips through the wheel support
  • Fixed particle dispersal on Flash Freeze Decal
  • Archive button no longer appears at the bottom of the Blueprints tab
  • Yaki wheels have been adjusted to face the correct direction
  • Player Rank after using Quick Play no longer displays the incorrect Rank
  • Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
  • Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
  • Inventory filter no longer resets after previewing a revealed Blueprint


[ 2020-03-10 18:50:10 CET ] [ Original post ]