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Rocket League Patch Notes: September Update
Progression and Account Linking
NOTE: The new Tournaments system will be live with this release, but only a limited number of test Tournaments will be scheduled until we transition Rocket League to free to play.
Item Changes
[ 2020-09-16 16:55:59 CET ] [ Original post ]
Version: Rocket League v1.79 THE HEADLINES
- Epic Games Account Linking and Cross-Platform Progression are now available
- Nintendo Switch Online is no longer required to play Rocket League online
- Check out all of the Menu and UI changes!
- Added a new Vehicle Preset based on the Merc car
EPIC GAMES ACCOUNT AND CROSS-PLATFORM PROGRESSION
Progression and Account Linking
- You can now link each platform you play Rocket League to a single Epic Games Account to share progression, inventory, Rocket Pass progress, Competitive Rank, and more everywhere you play
- For progression data, you will select a Primary Platform to progress everywhere. If youre Level 1000 and Champion II on PC, and Level 500 and Diamond III on your console, youll want to pick your PC profile as your Primary
- We strongly recommend you link every account you play at the same time so you can make an informed choice when selecting your Primary Platform
- For more information, please read our blog post on Cross-Platform Progression
- Players who linked their existing Rocket League platforms to an Epic Games Account will also receive the Chopper EG Wheels
- Epic Friends have replaced RocketID as the solution for cross-platform friends in Rocket League
- Your RocketID friends will be automatically converted into Epic Friends on your first login.
- The In-Game Friends List has been updated to display both your platform friends and your Epic Friends in one panel for easier access
- If you played Rocket League before the free to play update was released, you have Legacy status
- Legacy status includes special loyalty reward items, including a Boost, Wheel, Banner, and a special Title that commemorates the year your account was created:
- Faded Cosmos Boost (limited to accounts created prior to July 21)
- Golden Cosmos Boost
- Dieci-Oro Wheel
- Huntress Player Banner
- Est. 20XX Title
- Legacy status holders also get special Legacy quality versions of every Common item available before the free to play changeover, as well as access to all non-licensed DLC items
- Trading with another player now requires a linked Epic Games Account
- Trading with another player now requires both accounts to have purchased 500 Credits or equivalent (Esports Tokens, Starter Pack, etc.) to deter fraud.
- Players with Legacy status are exempt from this requirement
NEW PLAYER EXPERIENCE
- Players new to Rocket League with this update will see a new interactive intro cinematic, as well as special guidance when navigating the in-game menus
- New players will need to reach Level 10 before they can matchmake in Competitive Playlists
TOURNAMENTS
NOTE: The new Tournaments system will be live with this release, but only a limited number of test Tournaments will be scheduled until we transition Rocket League to free to play.
- The Tournaments system has been redesigned and now offers automated Competitive Tournaments at set times per day, per region
- While you can still sign up with a full party, Competitive Tournament matchmaking will attempt to find you a team if you cant join with a full group
- Mixed-Rank parties will be placed in a Tournament based on the Rank of the highest-skill player
- Playing at your skill - even if you lose! - is always more efficient than winning at a lower Rank
- Teams knocked out of the tournament in the first round may be able to re-join during a late joiner round
- Leaving a Tournament early may lead to temporary matchmaking and Tournament bans on your account
- If your entire team forfeits, no bans will be issued
- Earn rewards over the course of each season by defeating opponents of similar skill
- Youll earn Tournament Credits based on your final placement in each Tournament combined with the difficulty of the overall bracket you were seeded into
- The Tournament Credit reward is the same for all teammates
- Tournament Credits can be redeemed to get Cups that will grant you a customization item of escalating quality
- The higher level the Cup, the more often youll unlock an item of higher rarity
- All Tournament items can have special attributes like Painted or Certified
- These prizes can be traded in within their series, all the way up to Black Market
- You can play in as many tournaments as you want each week, but most of your earnings will come from your Top 3 Weekly Placements, which reset at the end of each week on Sunday
- Winning a Tournament earns you a Title that shows off the Rank of the Tournament you won.
- Winning three similarly ranked tournaments throughout a season will grant you a colored Title at that Rank.
- Players are still able to create and host their own Custom Tournaments
- Knocked out of the Tournament youre hosting? Youll be able to spectate the remaining matches
MENU AND UI UPDATES
- The Main Menu has been streamlined to reduce the number of buttons and better organize features
- Play Submenu: Modes are now grouped into cards instead of tabs
- Selecting a Playlist will now immediately search that playlist
- For players who prefer to search multiple playlists at once, you can enable Multiple Selection within any of the Playlist groups. This setting is saved so you wont have to toggle it each time you search.
- You can now quickly jump into Free Play or the Garage after searching
- Training is now accessible directly from the Play menu
- Exhibition, Season Mode, and Private Match have been combined into the Custom Games card
- The Profile Submenu now contains:
- Career (Stats, Leaderboards, Rankings)
- Replays
- Create or Manage Club
- Banner and Avatar Border customization options
- The Extras Submenu is now found under Options - Extras
- The appearance of the Main Menu and some submenus have been updated with new font and button/card designs
CHANGES AND UPDATES
Item Changes
- Many items formerly classified as Common are now Uncommon or higher, and must be obtained via Drops by new players
- Common Items are no longer unlocked in large batches per slot by playing matches. Any player with Legacy status that had not unlocked all of these items will receive remaining items in Legacy quality
- Uncommon, Rare, and Very Rare Items no longer drop randomly after matches
- These will be replaced by a new Drops system coming with free to play
- Some cross-promotional items have been permanently marked as Legacy and can no longer be obtained by new accounts
- Some older V1 Engine Audio options can no longer be obtained by new accounts
- You can now support your favorite content creators by applying a Creator Code to your account in the Item Shop screen
- Your chosen creator will receive a percentage of your Credits spent while the code is active on your account
- Control Bindings are now organized into three presets - Default, Legacy, and Custom
- Legacy is used for all existing accounts, and uses the same controls since our 2015 Launch
- Default assigns Air Roll to L2/LT by default, and unbinds Voice Chat
- You can switch to Default or Legacy without losing your Custom bindings
- Voice Chat is now disabled by default
- Added a new Vehicle Preset based on the Merc car
- This hitbox is both taller and narrower than the other hitboxes. Check it out and let us know what you think!
- Informational Quick Chats
- Bumping!
- Faking.
- On your left.
- On your right.
- Passing!
- Compliment Quick Chats
- Nice Bump!
- Nice Demo!
- The new Keyboard Aerial Safety setting prevents keyboard and mouse players from pitching down in the air while holding Throttle (W) until other inputs are recognized
- With this setting active, your car will not begin pitching down until you either pitch up, release the throttle/pitch down key, or air roll in any direction
- This setting can be disabled in the Options - Controls tab
- [PC] DirectX9 is no longer supported
- The Level 700 Supersonic Legend Title has been changed to Legendary Nemesis
- Heatseeker is now available in Private and Local Matches
- The Solo Standard Competitive Playlist is no longer available
BUG FIXES
- Fixed a bug preventing offending chat text from being displayed when an account is banned
- Additional performance optimizations made to the Gravity Bomb Goal Explosion
- Rebooting the game will no longer put the player on their oldest Car Preset
- Tournament creators can spectate matches after leaving the tournament as a player
[ 2020-09-16 16:55:59 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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