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Patch Notes; Season 2
Season 2 Tournaments are now available
Tournament player population cap has been significantly increased
Changes and Updates
New Arena: Neon Fields
Season 1 Competitive Rewards
[ 2020-12-09 16:48:37 CET ] [ Original post ]
THE HEADLINES
- Season 2 is live on all platforms
- Season 2 Rocket Pass, featuring the new R3MX car, has begun
- Season 2 does not require a game client update
- The new Neon Fields Arena can be found in Online Playlists, Private Matches, and Free Play
- Player Anthems are now available as a new customization option under Profile
- Season 1 Competitive Rewards have been distributed to all eligible accounts
- Season 2 is live on all platforms
- Season 2 Rocket Pass, featuring the new R3MX car, has begun
- R3MX uses the Hybrid hitbox
- New Tournament Rewards and Titles have been added
- We will continue to add more capacity and additional support per region over time
- Previewing an item when a Tournament finishes will no longer hide a players Tournament Summary
- The Tournaments card no longer says Joinable after the player has signed up
- Checking In... message now has a clear time-out state
- Stage 1 Challenges for Season 2 are now live
- Players now need to complete 22 or more of 24 Challenges to earn the Season Challenge Reward
- Season 2 Competitive has begun
- 3v3 Standard: This seasons soft reset will be less aggressive than Season 1
- Grand Champion and Supersonic Legend Ranks in 3v3 Standard will be slightly easier to reach
- Rumble: Champion I and higher Ranks will be slightly tougher to reach
NEW CONTENT
New Arena: Neon Fields
- Neon Fields has been added to the Online Playlists rotation, and can also be used in Private Matches and Free Play
- The new Arena interacts with Rocket League Radio, and Player Anthems for all players in a match
- Player Anthems are a new customization option that let you play your favorite music from the Rocket League soundtrack at key moments during a match. Players Anthems play when you:
- Score a goal
- Make an Epic Save
- Earn MVP honors
- To use a Player Anthem, go to Profile > Choose Player Anthem
- Under Settings > Audio > Player Anthems, there are three choices:
- Always On: Plays during matches and in Free Play
- Matches Only: Only plays during matches
- Off: Turns off your anthem and anthems from other players
- Player Anthem volume is controlled by Music - Gameplay under Settings > Audio
- Five Player Anthems are now available to all players from the Rocket League Soundtrack Vol. 1:
- We Speak Chinese by Mike Ault and Abandoned Carnival
- Love Thru The Night (feat. Morgan Perry) by Mike Ault
- I Can Be (feat. Crysta) by Mike Ault
- Flying Forever (feat. Morgan Perry) by Mike Ault
- Angel Wings (feat. Avianna Acid) by Mike Ault
Season 1 Competitive Rewards
- Season 1 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
- Season 1 Rewards are custom, non-tradeable, universal Decals
- Bronze I or higher: S1 - Bronze
- Silver I or higher: S1 - Silver
- Gold I or higher: S1 - Gold
- Platinum I or higher: S1 - Platinum
- Diamond I or higher: S1 - Diamond
- Champion I or higher: S1 - Champion
- Grand Champion I or higher: S1 - Grand Champion
- Supersonic Legend: S1 - Supersonic Legend
- Grand Champion Titles (in Crimson text)
- Competitive Grand Champion: "S1 GRAND CHAMPION"
- Rumble Grand Champion: "S1 RNG CHAMP"
- Hoops Grand Champion: "S1 DUNK MASTER"
- Snow Day Grand Champion: "S1 BLIZZARD WIZARD"
- Dropshot Grand Champion: "S1 FLOOR DESTROYER"
- Supersonic Legend Titles (in Titanium White text)
- Competitive: "S1 SUPERSONIC LEGEND"
- Rumble: "S1 RNGENIUS"
- Hoops: "S1 LEGENDARY BALLER"
- Snow Day: "S1 ICE TITAN"
- Dropshot: "S1 TILE ANNIHILATOR"
[ 2020-12-09 16:48:37 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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