Season 2 is approaching the end of its setlist, but get ready for an encore. The season has been extended to April 7. That means you have some extra time to unlock your outstanding Season Challenges and hit your dream Rank to earn your Season 2 Competitive Rewards! Speaking of which, it's time to reveal the latest Competitive Rewards. If you haven't already guessed by the image above, the Rewards for Season 2 are new Boosts! Players will earn their Rewards at the beginning of Season 3. If you're unfamiliar with how Competitive Season Rewards are earned, you must complete your placement matches to receive a Rank, and then fulfill the appropriate Season Reward Level (10 wins for each Rank beginning with Bronze). Just like in Season 1, Season 2 will feature a different Reward for each Rank, including Supersonic Legend. Titles will also be distributed for those who won Competitive Tournaments, or earned Grand Champion and Supersonic Legend Rank in standard or Extra modes. Check out the full Rewards breakdown below.
- Bronze I or higher Season 2 Bronze Boost
- Silver I or higher Season 2 Silver Boost + lower Boost
- Gold I or higher Season 2 Gold Boost + lower Boosts
- Platinum I or higher Season 2 Platinum Boost + lower Boosts
- Diamond I or higher Season 2 Diamond Boost + lower Boosts
- Champion I or higher Season 2 Champion Boost + lower Boosts
- Grand Champion I Season 2 Grand Champion Boost + lower Boosts
- Supersonic Legend Season 2 Supersonic Legend Boost + lower Boosts
GRAND CHAMPION TITLE REWARDS
- Competitive Grand Champion: "S2 GRAND CHAMPION" in Crimson text
- Rumble Grand Champion: "S2 RNG CHAMP" in Crimson text
- Hoops Grand Champion: "S2 DUNK MASTER" in Crimson text
- Snow Day Grand Champion: "S2 BLIZZARD WIZARD" in Crimson text
- Dropshot Grand Champion: "S2 FLOOR DESTROYER" in Crimson text
SUPERSONIC LEGEND TITLE REWARDS
- Competitive Supersonic Legend: "S2 SUPERSONIC LEGEND" in Titanium White text
- Rumble Supersonic Legend: "S2 RNGENIUS" in Titanium White text
- Hoops Supersonic Legend: "S2 LEGENDARY BALLER" in Titanium White text
- Snow Day Supersonic Legend: "S2 ICE TITAN" in Titanium White text
- Dropshot Supersonic Legend: "S2 TILE ANNIHILATOR" in Titanium White text
WHAT'S HAPPENING TO SEASON 2 TOURNAMENT CREDITS?
Once Season 2 ends, your Tournament Credit balance will reset, which is similar to the end of Season 1. Existing Tournament Credits will convert to All-Star Cups. Players who have participated in a Competitive Tournament and have between 0-12,000 Tournament Credits will receive one All-Star Cup. Players who have more than 12,000 Tournament Credits will receive additional All-Star Cups depending how many Tournament Credits they have. See below for the breakdown.
- 0-12,000 Tournament Credits receive 1 All-Star Cup
- 12,001-24,000 Tournament Credits receive 2 All-Star Cups
- 24,001-36,000 Tournament Credits receive 3 All-Star Cups
[ 2021-03-09 18:01:10 CET ] [ Original post ]
🎮 Full Controller Support
- TAGame Linux [2.84 G]
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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