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Rocket League Speeds Into Season 3 On April 7
Players, start your engines! Rocket League Season 3 is fueled up and ready to roll on April 7! Get ready for the most high-octane season yet. To properly celebrate the art of auto racing, we had to bring in two legends that practically perfected speed: NASCAR and Formula 1. Both of these titans of the track are racing into Rocket League throughout Season 3 with their own bundles. Check out the first look at the cars in all of their gearhead glory in the Season 3 trailer above, and look out for more info leading up to the release of NASCAR in early May and F1 in mid-May. Rocket League needed a new car to compete with the redlines of NASCAR and Formula 1, so our engineers have been hard at work in the garage fine tuning and test driving a speed demon of our own. Introducing Tyranno. Get ready to take control of this master of dash with a Dominus hitbox in the Season 3 Rocket Pass. Stay tuned for the full Rocket Pass reveal next week! Prepare to take in the sights and sounds of race day in the newly redesigned DFH Stadium (Circuit). The classic Arena has been outfitted with a track and all the pageantry found trackside during a championship Sunday. DFH Stadium (Circuit) will be added to the Casual and Competitive Playlists, and will be available for Private Matches and Freeplay at the start of Season 3. Season 3 begins on April 7 following a game update on April 6 at 4 p.m. PDT (11 a.m. UTC) (pending first-party certification). Once the Season begins, new Competitive Tournament Rewards will be introduced, and the new Competitive Season begins. Season 2 Competitive Rewards will be granted shortly after Season 3 goes live. The countdown to Season 3 has begun. Get ready to hit the gas and speed your way to victory on April 7!
[ 2021-03-27 00:31:12 CET ] [ Original post ]
[previewyoutube=zjPBq1KR3aA;full][/previewyoutube]
NASCAR AND FORMULA 1 ARE GEARING UP FOR ROCKET LEAGUE IN MAY
Players, start your engines! Rocket League Season 3 is fueled up and ready to roll on April 7! Get ready for the most high-octane season yet. To properly celebrate the art of auto racing, we had to bring in two legends that practically perfected speed: NASCAR and Formula 1. Both of these titans of the track are racing into Rocket League throughout Season 3 with their own bundles. Check out the first look at the cars in all of their gearhead glory in the Season 3 trailer above, and look out for more info leading up to the release of NASCAR in early May and F1 in mid-May. Rocket League needed a new car to compete with the redlines of NASCAR and Formula 1, so our engineers have been hard at work in the garage fine tuning and test driving a speed demon of our own. Introducing Tyranno. Get ready to take control of this master of dash with a Dominus hitbox in the Season 3 Rocket Pass. Stay tuned for the full Rocket Pass reveal next week! Prepare to take in the sights and sounds of race day in the newly redesigned DFH Stadium (Circuit). The classic Arena has been outfitted with a track and all the pageantry found trackside during a championship Sunday. DFH Stadium (Circuit) will be added to the Casual and Competitive Playlists, and will be available for Private Matches and Freeplay at the start of Season 3. Season 3 begins on April 7 following a game update on April 6 at 4 p.m. PDT (11 a.m. UTC) (pending first-party certification). Once the Season begins, new Competitive Tournament Rewards will be introduced, and the new Competitive Season begins. Season 2 Competitive Rewards will be granted shortly after Season 3 goes live. The countdown to Season 3 has begun. Get ready to hit the gas and speed your way to victory on April 7!
[ 2021-03-27 00:31:12 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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