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Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 487 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




LINUX STREAMERS (5)
breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




Season 3 Update: Patch Notes

Hello everyone! Patch notes for update v1.94 (the Season 3 Update) are below. We're also using this thread for bugs and other issues tied to this release, so check out the section below the patch notes for more info, formatting, and so on.

[h3]NOTE: Season 3 does not begin today (April 6). Today's update prepares the game for Season 3, which starts tomorrow, April 7, at 8 a.m. PDT / 3 p.m. UTC. For anything tied to the start of Season 3 (like Season 2 Rewards), we'll have Release Notes up tomorrow morning.[/h3]

Link to Patch Notes on the RL website

PATCH NOTES

[h2]CHANGES AND UPDATES[/h2]

[h3]Trade In Update[/h3]


  • Trade Ins are now managed in their own section in the Garage
  • All Trade In-eligible items fall into three categories:

    • Core Series Items
    • Tournament Items
    • Blueprints



  • The Trade In menu displays how many eligible Trade Ins you have, sorted by category and rarity
  • Trade Ins still operate the same way as before:

    • 5 Uncommon = 1 Rare
    • 5 Rare Items = 1 Very Rare
    • 5 Very Rare = 1 Import
    • 5 Imports = 1 Exotic
    • 5 Exotics = 1 Black Market



  • Tournament Items and (revealed) Blueprints can now be traded in regardless of series. The Tournament Item or Blueprint you receive from a Trade In is directly tied to the series of the items you traded in.

    • For example, if you trade in three Ignition Series Blueprints and two Ferocity Series Blueprints, you'll have a 60% chance to receive an Ignition Series Blueprint and a 40% chance to receive an Ferocity Series Blueprint.


[h3]Player Trading Eligibility
[/h3]

  • Before trading with other accounts is activated, new accounts must:

    • Reach XP Level 30
    • Have 50 or more minutes in Online Matches

  • Accounts with XP Levels 30-99:

    • Can trade three times per day
    • Limit of 2,000 Credits per trade

  • Accounts with XP Levels 100-249:

    • Can trade ten times per day
    • Limit of 10,000 Credits per trade

  • Accounts with XP Level 250 or greater:

    • Unlimited trades per day
    • Limit of 100,000 Credits per trade


[h3][PC] New Frame Rate Options[/h3]

  • In the Video Tab under Settings, the FPS slider on PC has been replaced with a Frames Per Second dropdown menu
  • This menu will give you a list of FPS options based on your GPU and display
  • The Uncapped option at the bottom of the list will ignore the framerate cap when Vertical Sync is disabled, but may cause screen tearing for some players depending on hardware configuration

[h3]General[/h3]

  • Settings will now sync to the EOS cloud and share across all linked accounts

    • Nintendo Switch support for cloud syncs will come in a future update

  • Each Playlist option under the Play Menu has a rad new image
  • Added unlock countdown timer for Seasonal Challenge Stages
  • Added link support to the in-game news panel

[h2]NEW CONTENT[/h2]
[h3]Monstercat (Antenna)[/h3]

  • Vindata
  • Fransis Derelle
  • Monstercat Silk

[h2]BUG FIXES[/h2]

  • Corrected appearance of Team Liquid Decals when High Quality Shaders are enabled
  • Fixed a bug causing the Music Playlist to appear off-screen when reducing the Interface Scale
  • A players first trade will no longer hang for 20-30 seconds after enabling 2FA on your Epic Games Account
  • Fixed a bug affecting the Invite to party" option in Friends List if both players are playing through the Epic Games Store
  • [Tournaments] Teams that have won two out of three matches should no longer see extra matches generated against the same opponent

    • This bug fix is dependent on PsyNet updates related to tournament access and matches that are happening in the coming weeks

  • Fixed a bug with the Season Free Challenges display counter
  • Localization fixes for French, German, Japanese, and Polish


[ 2021-04-07 01:07:49 CET ] [ Original post ]