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Gallop Into Rocket League Season 4 On August 11
The latest car, Outlaw, is on the loose, and is wanted for boost stealing and demo hunting. Capture it in Rocket Pass Premium along with 70+ Tiers of the shiniest loot this side of Deadeye Canyon, including No-Name Topper, Tanker Wheels, Amikoo Decal, and Lava Boost. Check them out on Octane below! As always, owners of Rocket Pass Premium receive an XP boost and additional Weekly and Season Challenges. Complete yours and receive a bounty of XP and items!
Welcome to your new home on the range: Deadeye Canyon! Take a sneak peek at this gorgeous new Arena in the teaser above, and get ready to hit the dirt in all standard Playlists when Season 4 launches!
The schedule for Competitive Tournaments is growing in all regions! Additional Tournaments are being added, and 2v2 and Extra Mode Tournaments are joining the mix. Be sure to check out the schedule each day to see what Extra Mode is being featured and to see the new start times. Plus, Tournament Rewards have been refreshed for the new Season! Lasso your squad and join the bracket.
2v2 Heatseeker will kick off as the featured LTM on August 12, the day after Season 4 goes live. Then, be on the lookout for Speed Demon on August 19! This super-fast LTM combines mutators, the speed of Boomer Ball without the wild bounces, demos on contact, and a fast respawn timer. Spring Loaded, the Rumble variant that is currently a mutator option in Private Matches, will also be added to the LTM mix later this month.
A new Audio Setting is being added so players can turn off copyright protected music. This will help prevent content creators from having their streams or videos delisted due to DMCA violations. By checking the "Streamer Safe Music (Only)" box in Audio Settings, DMCA protected audio will be muted or replaced by music that is free to use. This setting will affect both Rocket League Radio as well as Player Anthems.
Following the start of Season 4, players who queue in Ranked playlists in an undersized party (a party of two players in Competitive 3v3 Standard, or a party of two players joining a 3v3 Standard Tournament) will have to be within three Ranks of each other in order to queue. This is so the third teammate that is found via matchmaking will join a team that is roughly the same Rank as their teammates. For example, if one party member is Platinum 2 and another is Diamond 3 (a gap of four Ranks), they will not be able to queue in 3v3 standard. However, if one is Platinum 3 and the other is Diamond 3 (a gap of three Ranks), they can queue. Brand new players will only be allowed to queue with players who are Ranked Gold 3 and below when in an undersized party. This change does not take Rank Divisions into account, and does not affect parties of two attempting to queue in 2v2, Casual Playlists, or any Extra Mode Playlists. We hope this change creates a better Competitive experience for those solo queuing in 3v3.
We know that it can be frustrating when teammates leave Casual Matches early, and we're taking steps to improve the experience. After the update, we're adding the ability to forfeit Casual Matches just like Competitive Matches. If all players on a team vote to concede, the Casual Match will end just like it were a Competitive Match. With the option to concede being added, we're also adding matchmaking bans for players who continually leave casual matches. For the players that only occasionally leave Casual Matches, there will be no penalty for leaving one Casual match per day. However, the bans will get longer if more Casual Matches are abandoned. We hope these changes, and a few more, will improve the Casual experience for players who choose to enjoy Rocket League outside of Competitive play. Be sure to check out the full patch notes for more details before the update goes live.
A game update will be available on August 10 at 4 p.m. PDT (11:00 p.m. UTC) to lay the groundwork for the launch of Season 4. Competitive Season 3 ends at 7:30 a.m. PDT (2:30 p.m. UTC) on August 11, and Competitive Rewards will be distributed after Season 4 begins. Season 4 will begin on August 11 at 8 a.m. PDT (3 p.m. UTC), so get ready for the biggest hoedown and hootenanny ever to hit Rocket League!
[ 2021-08-09 17:00:21 CET ] [ Original post ]
Saddle up for Rocket League Season 4! Wrangle your posse and hit the dusty trail beginning August 11 at 8 a.m. PDT (3 p.m. UTC). This all-new season is taking you to the new Arena called Deadeye Canyon, rolling out the rootinest tootinest Rocket Pass yet, expanding the schedule for Competitive Tournaments, and more!
CAPTURE THE OUTLAW IN ROCKET PASS
The latest car, Outlaw, is on the loose, and is wanted for boost stealing and demo hunting. Capture it in Rocket Pass Premium along with 70+ Tiers of the shiniest loot this side of Deadeye Canyon, including No-Name Topper, Tanker Wheels, Amikoo Decal, and Lava Boost. Check them out on Octane below! As always, owners of Rocket Pass Premium receive an XP boost and additional Weekly and Season Challenges. Complete yours and receive a bounty of XP and items!
KICK DUST IN DEADEYE CANYON
Welcome to your new home on the range: Deadeye Canyon! Take a sneak peek at this gorgeous new Arena in the teaser above, and get ready to hit the dirt in all standard Playlists when Season 4 launches!
EXPANDED COMPETITIVE TOURNAMENTS
The schedule for Competitive Tournaments is growing in all regions! Additional Tournaments are being added, and 2v2 and Extra Mode Tournaments are joining the mix. Be sure to check out the schedule each day to see what Extra Mode is being featured and to see the new start times. Plus, Tournament Rewards have been refreshed for the new Season! Lasso your squad and join the bracket.
LTMS ON THE HORIZON
2v2 Heatseeker will kick off as the featured LTM on August 12, the day after Season 4 goes live. Then, be on the lookout for Speed Demon on August 19! This super-fast LTM combines mutators, the speed of Boomer Ball without the wild bounces, demos on contact, and a fast respawn timer. Spring Loaded, the Rumble variant that is currently a mutator option in Private Matches, will also be added to the LTM mix later this month.
NEW FEATURES AND CHANGES COMING IN THIS UPDATE
Streamer Safe Music Feature
A new Audio Setting is being added so players can turn off copyright protected music. This will help prevent content creators from having their streams or videos delisted due to DMCA violations. By checking the "Streamer Safe Music (Only)" box in Audio Settings, DMCA protected audio will be muted or replaced by music that is free to use. This setting will affect both Rocket League Radio as well as Player Anthems.
Undersized party Rank restrictions
Following the start of Season 4, players who queue in Ranked playlists in an undersized party (a party of two players in Competitive 3v3 Standard, or a party of two players joining a 3v3 Standard Tournament) will have to be within three Ranks of each other in order to queue. This is so the third teammate that is found via matchmaking will join a team that is roughly the same Rank as their teammates. For example, if one party member is Platinum 2 and another is Diamond 3 (a gap of four Ranks), they will not be able to queue in 3v3 standard. However, if one is Platinum 3 and the other is Diamond 3 (a gap of three Ranks), they can queue. Brand new players will only be allowed to queue with players who are Ranked Gold 3 and below when in an undersized party. This change does not take Rank Divisions into account, and does not affect parties of two attempting to queue in 2v2, Casual Playlists, or any Extra Mode Playlists. We hope this change creates a better Competitive experience for those solo queuing in 3v3.
Improvements to Casual Matches
We know that it can be frustrating when teammates leave Casual Matches early, and we're taking steps to improve the experience. After the update, we're adding the ability to forfeit Casual Matches just like Competitive Matches. If all players on a team vote to concede, the Casual Match will end just like it were a Competitive Match. With the option to concede being added, we're also adding matchmaking bans for players who continually leave casual matches. For the players that only occasionally leave Casual Matches, there will be no penalty for leaving one Casual match per day. However, the bans will get longer if more Casual Matches are abandoned. We hope these changes, and a few more, will improve the Casual experience for players who choose to enjoy Rocket League outside of Competitive play. Be sure to check out the full patch notes for more details before the update goes live.
UPDATE INCOMING!
A game update will be available on August 10 at 4 p.m. PDT (11:00 p.m. UTC) to lay the groundwork for the launch of Season 4. Competitive Season 3 ends at 7:30 a.m. PDT (2:30 p.m. UTC) on August 11, and Competitive Rewards will be distributed after Season 4 begins. Season 4 will begin on August 11 at 8 a.m. PDT (3 p.m. UTC), so get ready for the biggest hoedown and hootenanny ever to hit Rocket League!
[ 2021-08-09 17:00:21 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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