Join us as Rocket League honors Black History Month all through February! Were dropping three FREE Bundles in the Item Shop throughout the month, with each bundle celebrating the work of talented Black artists.
First up is illustrator Geneva Bowers, whose lush artwork blankets the Sunniya Decal. Her fanciful designs are also featured on the matching Sunniya Avatar Border and Sunniya Player Banner. Keep on the lookoutthe next two free Bundle drops will be announced on our blog and socials throughout the month.
Get the Sunniya by Geneva Bowers Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28!
Sunniya by Geneva Bowers Bundle (Free)
- Sunniya Decal
- Sunniya Avatar Border
- Sunniya Player Banner
Meet the Artist
Geneva Bowers captures the world with her art through comics, children's books, and now Soccar! Mixing vibrant concepts with ethereal colors, her mystical illustrations breathe life into everyday scenarios. During our collaboration, we caught a moment to ask a few questions about her, her art, and her story. Q. Could you walk us through your journey and how you grew a career in the art industry? A. I will start at college. I dropped out after a year for a few reasons. I had no skills for anything other than drawing. But since that was all I could do, I was adamant about making a career doing art work. After reading a random users reply on a now-dead forum on the internet, I found out you dont need a degree for art. So I studied online from YouTube and blogs to get good enough to be hireable. I stumbled upon a huge chance from a tee design company that happened to work out very well! I still tried to improve my drawing and general skillset after work, though. After a few years, the freelance illustration I was doing on the side started outpacing my job, so I made the choice to go full freelance. Its worked out ever since.
Voyage, Lucid Blade, and Grasp by Geneva Bowers Q. A lot of your artworks combine the mystic with the mundane. Could you speak to your connection with magic in the world? A. A lot of my art is just what-ifs. What if this electric tower was the same, but with a dragon on it? What if this windowsill was the same but with a dragon on it?? What if everyone was just, I dont know, thrust into the 90s and given a sword? We all have a daily routine we have to go through that can be mundane, and Im inspired a lot by general fantasy, so it sort of mushes together. Q. As a big fan of the magical girl genre, I cant help but ask about your webcomic, HoverGirls. What inspired you to take on a long-term project like this? A. Ive wanted to do a comic for a while, so Im thankful for the idea for HG! I grew up on VHS magical girls tapes and love poking at tropes, so this webcomic was a nice vehicle to steal from anime and show that love. HG has been picked up for publishing by Bloomsbury next year (2024) as well, with about 40% more story and basically all of the artwork redone. The webcomic will always be up online, though. Also, an aside: As a person who illustrates a lot of books and covers mostly for teens, I really wanted a story to exist where the story wasnt just about being black or a person of color. For lack of a better phrasing, there are a lot of black struggle stories/major plot points that are important, yes, but I seldom saw or was hired for anything that was just a story where the main characters happen to be POC or black and it wasnt centered around that fact. The characters in HG are just vibing in their established characteristics, and this is the silly predicament that they happen to be thrust into.
Artist Geneva Bowers Q. What do you think about video games as an interactive art form? A. Games are an incredible art form. It brings together most of the senses, and you can interact with it all on top of that! I especially admire games from the PS1/PS2 era, with all the tricks pulled to present this package of sensory art in such a tight amount of data/space. You can tell when something just has a lot of love and thought put into it. Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you? A. Roguelikes and rogue-lites. I cannot get enough. The randomizations, restarts, dungeons, and loot are the ultimate dopamine hits for me. I immediately smother any other game of a different genre that has roguelike elements. Q. What impact do you want your art to have on the world? A. I just want people to be happy, really. Theres so much going on all the time. So I just want people to see rep of themselves and maybe feel a little more at ease for the day. We hope you enjoy Genevas artwork in Rocket League! Make sure to check out her Instagram and shop. Now, go grab her free Item Bundle and keep your eyes peeled for our next artist feature coming later this month.
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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