Higher Min Level for the Competitive Playlist and New Esports Shop Items Soon
Weve seen a lot of community chatter lately around allowing players to bypass the minimum level required to play in the Competitive Playlist by partying up with other players. Smurfing is something that we know is frustrating, so we wanted to share a bit of the design philosophy behind that original decision and why we are making some changes in tomorrows update. The Competitive Minimum Level Requirement was introduced when Rocket League became playable for free in 2020 and was meant to serve a couple of purposes. While we wanted to make it more difficult to smurf, one of the main goals was to make sure that new players were not blocked from playing with friends. The Casual experience back then was rife with early quitting and was considered by many as a less enjoyable experience. We therefore made the decision to let players experience Rocket League in the best way possible at that time, with friends in the Competitive Playlist. At that time we also started making changes to the Casual Playlist, with the goal of making it an equally enjoyable experience to Competitive play. We now feel weve reached that goal, and because of that, our thinking has changed around the need to allow players to bypass the Competitive Minimum Level Requirement. In tomorrows update, the Competitive Minimum Level Requirement will be raised from Level 10 to Level 20, and now every player in a Party will need to be Level 20 or higher in order to queue for the Competitive Playlist. These changes are some of several gameplay improvements we are working on this year to minimize behavior that can lead to unfair matches. --
With the official RLCS broadcasts beginning last weekend and continuing this weekend on February 9 for Europe, theres no better time to grab new team gear! The Esports Shop is adding ten new teams alongside 21 existing teams from last Season. Each team will have a new 2024 Octane Decal, 2024 Fennec Decal, 2024 Dominus Decal, and 2024 Player Banner in the Shop beginning tomorrow after the game update. The new teams are:
For this year, were planning the usual rhythm of new Seasonal content, as well as focusing on new features and tweaks to existing systems to improve gameplay. One example is a tweak to the Arcade Playlist rotation that well share later this month! Stay tuned for details on this change and more throughout the year. -- Check out the full patch notes and refreshed Esports Shop after the game update goes live tomorrow, February 6 at 4 PM PST / February 7 at 12 AM UTC!
[ 2024-02-05 19:20:45 CET ] [ Original post ]
As were a full month into the New Year, it's time for Rocket Leagues first game update of 2024 and a look at some of whats coming! Tomorrows game update adds a new anti-smurfing measure: a higher Competitive Minimum Level Requirement. The update also refreshes the Esports Shop for the Rocket League Championship Series (RLCS) 2024 Season. Read on for more details! --
NEW MINIMUM LEVEL FOR THE COMPETITIVE PLAYLIST
Weve seen a lot of community chatter lately around allowing players to bypass the minimum level required to play in the Competitive Playlist by partying up with other players. Smurfing is something that we know is frustrating, so we wanted to share a bit of the design philosophy behind that original decision and why we are making some changes in tomorrows update. The Competitive Minimum Level Requirement was introduced when Rocket League became playable for free in 2020 and was meant to serve a couple of purposes. While we wanted to make it more difficult to smurf, one of the main goals was to make sure that new players were not blocked from playing with friends. The Casual experience back then was rife with early quitting and was considered by many as a less enjoyable experience. We therefore made the decision to let players experience Rocket League in the best way possible at that time, with friends in the Competitive Playlist. At that time we also started making changes to the Casual Playlist, with the goal of making it an equally enjoyable experience to Competitive play. We now feel weve reached that goal, and because of that, our thinking has changed around the need to allow players to bypass the Competitive Minimum Level Requirement. In tomorrows update, the Competitive Minimum Level Requirement will be raised from Level 10 to Level 20, and now every player in a Party will need to be Level 20 or higher in order to queue for the Competitive Playlist. These changes are some of several gameplay improvements we are working on this year to minimize behavior that can lead to unfair matches. --
ESPORTS SHOP 2024
With the official RLCS broadcasts beginning last weekend and continuing this weekend on February 9 for Europe, theres no better time to grab new team gear! The Esports Shop is adding ten new teams alongside 21 existing teams from last Season. Each team will have a new 2024 Octane Decal, 2024 Fennec Decal, 2024 Dominus Decal, and 2024 Player Banner in the Shop beginning tomorrow after the game update. The new teams are:
ASIA-PACIFIC
- Elevate
EUROPE
- Gentle Mates
MIDDLE EAST & NORTH AFRICA
- Rule One
NORTH AMERICA
- M80
- OG
- Rebellion
OCEANIA
- Pioneers
SOUTH AMERICA
- KR Esports
- Ninjas In Pyjamas
SUB-SAHARAN AFRICA
- Limitless
MORE TO COME IN 2024
For this year, were planning the usual rhythm of new Seasonal content, as well as focusing on new features and tweaks to existing systems to improve gameplay. One example is a tweak to the Arcade Playlist rotation that well share later this month! Stay tuned for details on this change and more throughout the year. -- Check out the full patch notes and refreshed Esports Shop after the game update goes live tomorrow, February 6 at 4 PM PST / February 7 at 12 AM UTC!
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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