Soon in Rocket League, your teammates nameplates will display how much boost they have left! Also, certain item rarities are getting a name change.
Rocket League is a game full of modes where you need to think quickly on your feet er, Wheels. Maybe youve taken to the air only to see your teammates Need boost! in the chat a split second too late. You lose the fifty, your teammate cant make it back in time, and its game over.
Starting in tomorrows update, though, the nameplates over your teammates will show how much boost they have left! Their remaining boost will be displayed in a small circle gauge next to their display name.
Read more about these upgraded nameplates, plus changes to item rarity names also in the update.
Nameplates: Now with Teammate Boost Indicators
The core of this change is that we feel visible boost levels will lessen confusion between teammates. For example, lets say you have a teammate dribbling up the field. You may ask yourself, Are they being slow and methodical on purpose or are they just short on boost? With the upgraded nameplates, youll have a better idea of what your teammates are doing. Knowing teammates boost levels is important for high-skill players, but also Rocket League players as a whole. Many players may not fully understand the significance of boost management, so we feel that showing players how their teammates are handling boost will help them make better decisions for themselves and their team. The reason we went with nameplates to display this informationinstead of a HUD additionis because we believe an always-on boost indicator for all your teammates would be difficult to follow and would distract from gameplay. (Additionally, we believe knowing your teammates boost levels at all times isnt necessary.) It's a careful balance between providing useful information to players without adding too much visual noise. As a reminder, these boost indicators only apply to your teammates, not anyone on the opposing team! Wed love to hear what you think of this feature, so head over to the Rocket League subreddit or Discord and be heard.
Rarity Name Changes
Starting in tomorrows update, the names of these item rarities will change:
- Common Base
- Uncommon Sport
- Rare Special
- Very Rare Deluxe
- Limited Luxury
[ 2024-04-15 16:01:24 CET ] [ Original post ]
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A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
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SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
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Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
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