





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Today we are releasing a new patch which addresses some gameplay issues, bugs, and also some fixes some stats collection issues so we can continue to retrieve important analytics to help us balance and improve the game.
Thank you to everyone who has participated in our survey! We are very pleased with the information you all have provided us with, and are using it to effectively address issues and improve the game in the ways our community wants. For those who have not taken the survey who still wish to, it can be found here.
We're also analyzing a lot of gameplay stats which are helping us determine which maps, game modes, classes and weapons are imbalanced and need improvement. The changes to Offensive being made in this patch, as an example, are a direct response to the win % for the attacking team ranging between 7% and 30% depending on the map. We see this percentage as too low and needing to be addressed. For Offensive mode, we will aim to have every map at around a 35-40% chance for the attacking team to win. We still want there to be a sense of needing to overcome odds in order for the attacking team to achieve victory, utilizing smoke and artillery.
Here is the full changelist:
[ 6274 ]
[ 1830 ]
[ 1849 ]