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Today marks the 5 year anniversary of the release of Day of Infamy. Join us in celebrating today with our play with the Devs event from 8-9pm UTC, and a 75% discount on Steam! Check out the new trailer! [previewyoutube=ZhQoAz3Ozow;full][/previewyoutube]
The intensely passionate team behind the Screaming Steel Day of Infamy total conversion mod, have recently announced their final update, the aptly titled Endgame. With a new map, new class, new units, a large number of new weapons and gear, as well as gameplay and art changes, this promises to be one of their biggest updates. You can find their full announcement below.
Hi everyone, my name is Jon Higgins, Marketing & Communications Director at New World Interactive. Todays community update is going to be slightly different from our usual development oriented blogs and instead focus more on some of the things that have been going on behind the scenes here at New World. We hope you enjoy this peek behind the curtain and brief company update.
As some of you may have read a while back we announced we would be creating a new studio called New World North in Calgary, Canada. After a few small delays we are now set up and slowly migrating staff from around the world to the city, which is quickly becoming Canada's newest game development hub.
Our new location in Calgary enables us to pursue our longer term company vision of having a sustainable, enjoyable, best-in-class work environment for our team. It represents our new home as we look to centralize a formerly distributed team and grow with more experienced talent. These changes will allow us to continue pursuing our goal of creating critically-acclaimed, cutting edge and highly successful video game experiences.
Founder & CEO Jeremy Blum at the New World North Office.
There is still a fair bit of work to be done on the new office, however it is a significant upgrade from our old space in Amsterdam, and provides a lot more flexibility for our company to grow.
Our old space in Amsterdam, packed down ft. character artist Gabriel Fronza.
In addition to our new space we are also welcoming a few new faces to our team and hiring for several new positions. Recently we announced the hiring of former BioWare Lead Artist Michael Grills who joins us as our new Art Director, as well as ex-Tencent, Ubisoft, and Epic employee Derek Czerkaski who will be joining us as our new Head of Production.
Derek is an extraordinary talent in the gaming industry. We are delighted to add him to our team and confident he will help New World continue building our best-in-class studio. - Keith Warner, President
Some of you may have picked up on a quote from our recent press release regarding the hiring of ex BioWare artist Michael Grills:
Were taking on a new, unannounced project which requires stronger artistic vision and leadership than games weve worked on in the past. Michael is a great fit for what we have in mind, bringing lots of creativity, industry experience and strong leadership to the table. Were looking forward to having him on board and are very excited to see what hes able to help us accomplish in the future for this project and beyond. Jeremy Blum, Founder & CEO
While our development team currently remains focused on post-release support and the console version of Insurgency: Sandstorm, we are also laying the foundation for exciting new projects. Insurgency: Sandstorms success has allowed the company to not only continue to support the game, but also expand and explore new frontiers.
A while back Nick Calandra and Omar Ahmed from Gameumentary visited our offices in Amsterdam and Denver to tell the story behind the formation of New World Interactive and our journey from enthusiast modders to award-winning indie developers.
Initially planned as a one off, the documentary crew captured so much footage with our team that it will now be premiering as a three-part story over on the Escapist YouTube channel and website later in the summer.
Our team have just seen a first draft of the episodes and we feel it will give a very stripped back and raw look at everything from the ups and downs of starting an independent video game company in 2010 all the way up to Insurgency: Sandstorms release. From our failed kickstarter and almost going bankrupt, to making our first million, the series touches on all aspects of our company, including an exclusive look at an unreleased game concept that, while discontinued, also laid the foundation for Insurgency: Sandstorm
https://www.youtube.com/watch?v=MyBOQ-QQrfs
Well be returning to more developer focused community updates, including a preview of our upcoming snow map. However if you want more frequent updates be sure to follow us on social media @InsurgencyGame on Facebook, Twitter and Instagram or join the /r/Insurgency subreddit. Below is some of the content we have teased over on these channels.
The extremely talented team behind the Screaming Steel Day of Infamy total conversion mod, have today announced a major update with co-op support, a new map, body armour and a host of new weapons. You can find their full announcement below.
After the successful launch of Insurgency: Sandstorm's version 1.3 Update, New World Interactive invites all players to try the game for FREE this weekend!
https://www.youtube.com/watch?v=ImaWHAyhDMU&t=0s
Now is the perfect opportunity for newcomers or returning players to join the huge community of Insurgency: Sandstorm players who already enjoy Insurgencys signature style of immersive, team based, high lethality gameplay.
Update 1.3 includes a remake of the classic Insurgency map 'Ministry, two new weapons, a new zombie-inspired cooperative Arcade mode called Frenzy, and much more. Much like the original Insurgency, our team has more free content updates planned for this year and next year in 2020 as well.
After the successful launch of Insurgency: Sandstorm's version 1.3 Update, New World Interactive invites all players to try the game for FREE this weekend!
https://www.youtube.com/watch?v=ImaWHAyhDMU&t=0s
Now is the perfect opportunity for newcomers or returning players to join the huge community of Insurgency: Sandstorm players who already enjoy Insurgencys signature style of immersive, team based, high lethality gameplay.
Update 1.3 includes a remake of the classic Insurgency map 'Ministry, two new weapons, a new zombie-inspired cooperative Arcade mode called Frenzy, and much more. Much like the original Insurgency, our team has more free content updates planned for this year and next year in 2020 as well.
New World Interactive's latest title Insurgency: Sandstorm is FREE TO PLAY this weekend during its Open Beta ahead of launch on December 12th. But act quick, there's not much time left!
Insurgency: Sandstorm, the FPS sequel to Insurgency, brings action-packed, nerve-wracking modern military combat to PC on December 12. This weekend's open beta period will allow everyone to try the game for free on Steam. This includes every map, weapon, coop & PvP game modes and all other content found in the final game. Competitive matchmaking will be available on full release.
The game will be free to download and play for everyone on Steam during this limited period which runs until 6pm CET/9am PST Monday.
Owners of the original Insurgency can save an additional 10% on the pre-order pice via our loyalty discount scheme. Gamers that pre-order will also gain access to the pre-order beta that runs between now and release on December 12th, along with an exclusive pre-order tattoo.
https://store.steampowered.com/app/581320/Insurgency_Sandstorm/
New World Interactive's latest title Insurgency: Sandstorm is FREE TO PLAY this weekend during its Open Beta ahead of launch on December 12th.
Insurgency: Sandstorm, the FPS sequel to indie smash-hit Insurgency, brings action-packed, nerve-wracking modern military combat to PC on December 12. Starting today and running through the weekend, an open beta period will allow everyone to try the game for free on Steam. This includes every map, weapon, coop & PvP game modes and all other content found in the final game. Competitive matchmaking will be available on full release.
The game will be free to download and play for everyone on Steam during this limited period from now until 6pm CET/9am PST Monday.
Owners of the original Insurgency can save an additional 10% on the pre-order pice via our loyalty discount scheme. Gamers that pre-order will also gain access to the pre-order beta that runs between now and release on December 12th, along with an exclusive pre-order tattoo.
https://store.steampowered.com/app/581320/Insurgency_Sandstorm/
Two pro-streamers check out the latest update to the Insurgency: Sandstorm Beta! If you're curious about the next installation of the Insurgency franchise check out some live gameplay below. Get instant access to the beta which runs until release on December 12th by pre-ordering now. Owners of the original Insurgency save an additional 10%! https://www.twitch.tv/giantwaffle https://www.twitch.tv/fl0m Later tonight Dr Lupo and JoshOG will also be taking to the game, keep your eyes peeled!
Screaming Steel: 1914-1918 a free community made total conversion mod for Day of Infamy is now officially released and the files can be subscribed to on the Day of Infamy Steam Workshop. Below is a direct link to the main Workshop Item, with the 4 necessary maps + an optional custom voice-over pack linked to on the same page. In order to download the items, you simply need to click the “Subscribe” button on each of the 6 Workshop Items.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1454108722]
Click the image above to be taken to the main Workshop Item
Both Day of Infamy and Insurgency started out as mods and the team at New World Interactive have always had a philosophy of open and modable games allowing the community to create unique custom experiences to play our games they way they want.
Watch the official launch trailer
You can read the full announcement over on ModDB, and those interested in following the project for updates and events can join the official Screaming Steel Steam Group, by clicking the banner below:
INFORMATION FOR SERVER HOSTS
If you are a server host looking to start up a Day of Infamy server running the Screaming Steel: 1914-1918 mod, there are a few things you need in order to get it running. Here follows a list of necessary information like playlist locations and Workshop ID’s:
Playlist paths:
ww1/mp_battles (Pure PvP)
ww1/mp_battles_bots (PvP with bots filling empty slots)
Starting map: "somme" "liberation"
Workshop ID's:
id=1454108722 (Main Screaming Steel files)
id=1095516761 (Somme)
id=1170130416 (Passchendaele)
id=1170132122 (Nimy Bridge)
id=1170133655 (Valenciennes)
or
id=1455070029 (Workshop Collection containing all the necessary items)
For help and advice please post in the Steam Workshop discussions page or contact community member Ashton on Steam.
We are excited to announce that Insurgency: Sandstorm is now available for pre-order on Steam! Sandstorm is the reborn, improved and expanded sequel to Insurgency our fans have been waiting for. PC players can pre-order with a 10% discount and get access to the Beta a few weeks before the release of the game. An additional 10% discount will be given to players that own the original Insurgency - this additional discount will be offered until the end of 2018.
Over the next few days the game will be showcased at E3, where players and press will join us to play the game for the first time. You can expect raw gameplay footage from this in the near future. In the meantime we have released a new E3 gameplay trailer, which brings you closer to the action and showcases the game's tense, coordinated skirmishes where skill is rewarded, and teamwork wins the fight.
https://www.youtube.com/watch?v=CyJpXStLpvI
Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and unprecedented audio design putting the fear back into the genre. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.
Insurgency: Sandstorm is a game of team-based tactics and objective-oriented gameplay in a fictional, contemporary Middle Eastern conflict, complete with player versus player, competitive matchmaking and co-operative game modes versus AI. Your soldier’s appearance, weapons, attachments, armor, and amount of carried ammo are all up to you. Call in airstrikes, use vehicles with mounted weapons, and equip a wide range of specialist weaponry from grenades to drones to C4 explosives.
Insurgency: Sandstorm releases on PC in September 2018. Be sure to pre-order the game now to get access to the Beta before release and take advantage of a limited time offer up to 20% off if you already own Insurgency!
Day of Infamy's free weekend was a huge success! We're seeing a lot of new recruits ready to join the battle!
If you enjoyed your time with Day of Infamy, please remember that it's still on sale for $5.99 (70% off) until Monday April 30th @ 1PM EST!
We're proud of our community and hope it continues to grow in the future. Thanks to all of our fans for all their support!
https://www.youtube.com/watch?v=URGBws__3vc
We’re having a Steam Free Weekend for Day of Infamy beginning Thursday April 26th at 1pm EST, lasting until Monday April 30th at 1pm EST! This is a perfect time to try out the game if you're a longtime Insurgency fan, and a perfect weekend to play with your friends! Our last free weekend was a huge success with over 200,000 new players joining battle over the 3 days, and this year we're looking to make it even bigger and better!
We’re planning on a number of activities that weekend to help celebrate!:
In honor of Day of Infamys 1st Birthday, New World Interactive, the developers of the 5.5 million-selling indie hit Insurgency, invite you to come celebrate with the team on Friday March 23rd! The celebration will be accompanied by a single day flash sale on Chrono.gg, matching our lowest price ever at $4.99 (75% off). Gamers can also expect a XP boost
to reward long-time players and get new players off to a quick start.
The developers are also hosting a stream on Twitch.tv/NewWorld on Friday March 23rd at Noon EST to help celebrate, with a live Q&A, a look at unreleased game concept art, game giveaways and an opportunity to play with some members of the team. Fans are encouraged to stay tuned to Day of Infamys Twitter and Facebook account for more information.
In honor of Day of Infamy’s 1st Birthday, New World Interactive, the developers of the 5.5 million-selling indie hit Insurgency, invite you to come celebrate with the team on Friday March 23rd! The celebration will be accompanied by a single day flash sale on Chrono.gg, matching our lowest price ever at $4.99 (75% off). Gamers can also expect a XP boost
to reward long-time players and get new players off to a quick start.
The developers are also hosting a stream on Twitch.tv/NewWorld on Friday March 23rd at Noon EST to help celebrate, with a live Q&A, a look at unreleased game concept art, game giveaways and an opportunity to play with some members of the team. Fans are encouraged to stay tuned to Day of Infamy’s Twitter and Facebook account for more information.
As hardcore WWII shooter Day of Infamy celebrates its first Birthday this Friday, the toll of battle is really starting to rack up. In that time there’s been 2.7 Billion rounds fired, in 4.8 million matches, totalling over 236 million kills.
In honor of Day of Infamy’s Birthday, New World Interactive, the developers of the 5.5 million-selling indie hit Insurgency, invite you to come celebrate with the team on Friday March 23rd! The celebration will be accompanied by a single day flash sale, matching our lowest price ever at $4.99 (75% off). Gamers can also expect a double XP boost to reward long-time players and get new players off to a quick start.
The developers will also be hosting a stream on Twitch.tv/NewWorld on Friday March 23rd at Noon EST to help celebrate, with a live Q&A, a look at unreleased game concept art, game giveaways and an opportunity to play with some members of the team. Fans are encouraged to stay tuned to Day of Infamy’s Twitter and Facebook account for more information.
Players that are new to Day of Infamy can expect to experience hardcore World War II First-Person Shooter combat in both player versus player and cooperative game modes, with an emphasis on teamwork-oriented objectives and high lethality gunplay. Call in fire support, secure objectives, and push the line forward using more than 60 iconic WWII weapons, nine specialized player classes and 33 historic units of the US Army, British Commonwealth, and German Wehrmacht.
The stream starts Friday March 23rd @ Noon EDT (check your time zone), so mark your calendars! Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Friday!
As hardcore WWII shooter Day of Infamy celebrates its first Birthday this Friday, the toll of battle is really starting to rack up. In that time theres been 2.7 Billion rounds fired, in 4.8 million matches, totalling over 236 million kills.
In honor of Day of Infamys Birthday, New World Interactive, the developers of the 5.5 million-selling indie hit Insurgency, invite you to come celebrate with the team on Friday March 23rd! The celebration will be accompanied by a single day flash sale, matching our lowest price ever at $4.99 (75% off). Gamers can also expect a double XP boost to reward long-time players and get new players off to a quick start.
The developers will also be hosting a stream on Twitch.tv/NewWorld on Friday March 23rd at Noon EST to help celebrate, with a live Q&A, a look at unreleased game concept art, game giveaways and an opportunity to play with some members of the team. Fans are encouraged to stay tuned to Day of Infamys Twitter and Facebook account for more information.
Players that are new to Day of Infamy can expect to experience hardcore World War II First-Person Shooter combat in both player versus player and cooperative game modes, with an emphasis on teamwork-oriented objectives and high lethality gunplay. Call in fire support, secure objectives, and push the line forward using more than 60 iconic WWII weapons, nine specialized player classes and 33 historic units of the US Army, British Commonwealth, and German Wehrmacht.
The stream starts Friday March 23rd @ Noon EDT(check your time zone), so mark your calendars!Follow us on Twitch and turn on notifications if you need a reminder.Ask your questions via this Facebook, Twitter, or live on Twitch Friday!
On today's livestream we're headed back to the front with a Day of Infamy stream! We'll also be previewing this week's DGL Newbloods event, recapping the Insurgency Sandstorm trailer reaction and will bring you an update from this week's Focus Home press event!
The stream starts Thursday Feb 8th @ Noon EDT (check your time zone), so mark your calendars! Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
We're releasing a patch today to fix some of the bugs that have been reported since the Flak Tower update. If you have any more issues, please report them via the New World support form!
Winter isn't coming anymore; it's already upon us! Day of Infamy is on sale during the Steam Winter sale for $6.99 (65% off)! Play our brand new Flak Tower update including a new map, droppable ammo packs and 64-bit optimization!
Now's the perfect time to jump in or stock up for gifts for family and friends!
Buy Day of Infamy on Steam!
Winter is coming! This week on the livestream we'll be celebrating the holidays in festive style! We'll also be playing Day of Infamy, giving away presents to viewers and we'll answer your community questions. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
The stream starts Thursday Dec 21th @ Noon EDT (check your time zone), so mark your calendars! Follow us on Twitch and turn on notifications if you need a reminder.
It's been a long, hard-fought campaign by all the nominees in this year's IndieDB Indie of the Year awards, but the finish line is in sight. We just need one big final day to push us over the top!
We have huge respect for the indie game development community and the team at IndieDB. That's why we're so excited about being nominated for their top award.
So, please go vote and let your voice be heard!
In honor of our brand new Flak Tower update, Day of Infamy is on sale on the Steam store for $4.99 (75% off)!
This is the largest discount ever on Day of Infamy and the sale will only last until Sunday! Prices won't go lower than this for a while, so now's the perfect time to jump in or invite a friend!
Buy Day of Infamy on Steam!
https://www.youtube.com/watch?v=e-OF0r_HFrI
This week on the livestream we'll be celebrating the launch of a brand new, free Day of Infamy content update, including our new map Flakturm! We showed off a preview of the patch earlier this week and we're excited to let see our community get their hands on it! We will be joined by the development team to go over the new features and answer your questions so get them ready for the stream! Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
The stream starts Thursday Dec 14th @ Noon EDT (check your time zone), so mark your calendars! Follow us on Twitch and turn on notifications if you need a reminder.
It's been almost a year since our game entered beta, and 9 months since Day of Infamy's launch. Since that time we've been hard at work developing free content updates and new features for the game. We've released a large number of new maps, revamped our rank systems, added new units, developed a new foliage system and were lucky enough to be featured on our own Steam free weekend!
It's important to us to continue to support the community and our games by releasing with free content updates. In that spirit, it's time to take a look at what's coming in our last free update this year!
This week on the livestream we'll be showing off a quick preview of the upcoming Day of Infamy update, including our new map Flakturm! We will also be answering your questions so get them ready for the stream! Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
The stream starts Thursday Dec 7th @ Noon EDT (check your time zone), so mark your calendars! Follow us on Twitch and turn on notifications if you need a reminder.
As a company that grew from the independent game development community, we're huge fans of indie games and developers in the indie scene. One of the biggest pillars in the indie games community is IndieDB which tracks independent games and awards the best games at the end of the year. Our previous game Insurgency came in second place for Indie Game of the Year in 2014 by fan vote and also came in second for the Editor's Choice Award that same year.
This year Day of Infamy was lucky enough to be nominated for IndieDB's Indy of the Year Award, and we're asking that our fans of the game vote for us in this years awards! We appreciate all the love and support our community has showed us through the process of creating Day of Infamy as a stand-alone game and we hope to continue to reward our community with more content to come!
We appreciate your vote and look forward to seeing all the winners from the community this year!
Vote Day of Infamy for IndieDB's Indie of the Year Award!
This week on the livestream we'll be hosting YouTuber and strategic FPS fan, ValentinTheMad! Valentin is famous for his videos of popular shooters detailing each game's damage systems, so expect some talk about those aspects of our games.
The stream starts Thursday Nov 30th @ Noon EDT (check your time zone), so mark your calendars! We'll also be answering your questions so get them ready for Thursday! Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
Follow us on Twitch and turn on notifications if you need a reminder.
For this week's livestream we'll be playing Day of Infamy with Youtuber and FPS fan The Tactical Redneck! The stream starts Thursday Nov 16th @ Noon EDT (check your time zone), so mark your calendars!
We'll also be answering your questions so get them ready for Thursday! Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
Follow us on Twitch and turn on notifications if you need a reminder.
For this week's livestream on Thursday Nov 9th @ Noon EDT, we'll be looking to liven things up with some fun fake achievements
What are fake achievements you ask? Well besides a term we made up, they're small fun goals we'll be trying out in the game.
For example:
Looking to brush up on some tactical info to help you in your Day of Infamy sessions? On Thursday Nov 2nd @ Noon EDT (check your time zone) we'll be hosting a livestream to share some of our best tips and tactics, and we encourage you to share some of yours as well! We'll also be answering your questions so get them ready for Thursday!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
A big thank you to all the gamers that participated in our Steam Free Weekend! The weekend may be coming to an end, but that doesn't mean you can't keep playing!
Keep Day of Infamy for just $9.99 USD (50% off), our lowest price ever! The sale runs until 1PM EST on Monday Oct 16th, so make sure you take advantage of the savings before it's too late!
Also, if you enjoyed your experience, please leave us a review in the Steam Store! We appreciate all the positive feedback we've received over the free weekend and pledge to continue supporting the game!
https://www.youtube.com/watch?v=fLJGv5U-DDc
The wait is finally over! Day of Infamy is free to play on Steam starting Thursday Oct 12th at 1PM EST; running all the way until Sunday Oct 15th at 1PM EST!
This is a perfect opportunity to try the game or show the game to your friends! All we ask is that you help out all the new players that will be joining you inside the game. Show them kindness and together we can help grow our community so that it stays vibrant and active!
To reward new players and returning players alike, we'll be doubling experience points through the weekend to help unlock Day of Infamy's 30 playable units. The game will also be 50% off or $9.99 USD for the entire weekend!
Play Day of Infamy for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Day of Infamy at 50% off the regular price!*
If you already have Steam installed, click here to install or play Day of Infamy. If you don't have Steam, you can download it here.
*Offer ends Monday at 10AM Pacific Time
On this week's livestream, we will be celebrating the launch of our Steam free weekend with you, the community!
The stream will begin Oct 12th @ Noon EST with an hour pre-show by Creative Director Andrew Spearin and Community Content Producer Alex Blonski. They'll be showing off some of the best Day of Infamy mods, and will be answering your questions.
The main stream will begin with New World game designer Michael Tsarouhas @ 1PM EST, the same time as the Free weekend begins. Be sure to join in and celebrate with us!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
The wait is finally over! Day of Infamy will be free to play on Steam starting Thursday Oct 12th at 1PM EST; running all the way until Monday Oct 16th at 1PM EST!
https://www.youtube.com/watch?v=fLJGv5U-DDc
This is a perfect opportunity to try the game or show the game to your friends! All we ask is that you help out all the new players that will be joining you inside the game. Show them kindness and together we can help grow our community so that it stays vibrant and active!
To reward new players and returning players alike, we'll be doubling experience points through the weekend to help unlock Day of Infamy's 30 playable units.
We've released a brand new, free content update just in time for this Thursday's free Steam weekend!
New Content
Here's an overview of all the things that happened in the Day of Infamy and Insurgency community this week!
Our games were built for and by our community. Your word of mouth has allowed Insurgency and Day of Infamy to grow and has given us the opportunity to develop the types of games that we have always wanted to play.
Multiplayer games are dependent on their communities to keep an active player-base going. Steam reviews are a huge part of how Steam features our game. We want to continue growing our community so that you have more great players to play with! If you've tried our games and have had a positive experience, we invite you to leave a review!:
Review Day of Infamy on Steam
Review Insurgency on Steam
If you've had tech issues the best thing to do is to file a support ticket on our support site. We'll try to follow up as quickly as possible.
If you have game suggestions, the best place to leave them is in the respective Steam discussions for Insurgency and Day of Infamy.
Thank you from everyone on the New World team! Expect more community members soon when Day of Infamy gets its own Steam free weekend and as we get closer to Insurgency: Sandstorm!
On this week's livestream, New World game designer Michael Tsarouhas will be revealing our new shooting range training map with lead Day of Infamy developer Chistiaan Bakker on Thursday Oct 5th @ Noon EST. They'll also be playing our new map Brittany in advance of of our upcoming content update and free weekend, so please join in and help us discover any issues! We'll be answering your important Day of Infamy questions following the playtest.
If you want to participate in the playtest, just enable the beta branch by right-clicking the game in your library, select properties, betas, and then opt into the beta!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
We've been hard at work, adding new features to Day of Infamy and have created a brand new website for the game! We've also been looking for new avenues to get more players into the game. Here's a peak at what's coming!
The Free Weekend is Coming Soon!
Steam will be featuring Day of Infamy in their free weekend promotion in the coming weeks! This is a perfect time to introduce a friend to the game!
During the free weekend we'll be releasing a lot of content highlighting the game's community and will be doing some special livestreams as well! We'll be releasing more information about the event over the coming weeks, so stay tuned!
Brand New Website!
We've launched a brand new website specifically for Day of Infamy which highlights the latest happenings in the game, all of our videos, screenshots and tutorials for new players looking for some tips.
If you like what you see or want to report any bugs, please do so in the Steam discussions.
New Game Update
In conjunction with the Free Weekend, we'll also be releasing a brand new game update that will included Brittany, improved UI elements and some bug fixes. We're also planning on revealing a new training map on next weeks livestream Thurs Oct 5th @ Noon EST on Twitch so stay tuned for that!
In the meantime, we've update the game's stats system. The stats system should now run much faster and broken achievements & unlocks should be fixed. If you have any issues please report them via a support ticket.
On this week's livestream, we've got 3 big announcements to share with you! We'll also be playing some of the brand new beta maps we've revealed over the last few weeks with the community, so please watch along with us on Thursday Sept 28th @ Noon EST!
If you want to participate in the playtest, just enable the beta branch by right-clicking the game in your library, select properties, betas, and then opt into the beta!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
Day of Infamy is on sale for the next 24 hours at it's lowest price ever; $9.99 or 50% off! This is a perfect time to get your friends into the game! Keys are limited so make sure you don't miss out!
The sale runs until 11am EST Saturday. All keys work on Steam.
After showing off and testing the brand new Day of Infamy map "Brittany" for a couple weeks, we're ready to do it again! This week we're going to showing off a brand new map that features a layout that will be very unique for Day of Infamy players. Please watch along with us on Thursday Sept 21st @ Noon EST!
The map will also be available for public playtest by the community, so join in! If you want to participate, just enable the beta branch by right-clicking the game in your library, select properties, betas, and then opt into the beta!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
On last week’s livestream, we revealed our brand new Day of Infamy map, Brittany to the public! This week we're going to be doing some co-op testing with New World Interactive's Creative director, Andrew Spearin. Please watch along with us on Thursday Sept 14th @ Noon EST! The map will also be available for public playtest by the community, so join in!
To join the public playtest, just right-click the game in your steam library, go to Properties, the Beta tab, and then select the Beta from the dropdown. The game will then download the new content and you're set to play!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
On this week’s livestream, our Community Manager Michael Tsarouhas will reveal a brand new, official Day of Infamy map, Thursday Sept 7th @ Noon EST! The map will also be available for public playtest by the community, so join in!
To join the public playtest, just right-click the game in your steam library, go to Properties, the Beta tab, and then select the Beta from the dropdown. The game will then download the new content and you're set to play!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
On this week’s livestream, our Community Manager Michael Tsarouhas will welcome ModTools, the creator of the custom map Market Garden as his special guest. They'll be playing the map and and will answer your questions live on Thursday August 31st @ Noon EST, so join in!
The Market garden map depicts the famous WWII battle in the Netherlands in which the allied armies must liberate the city by destroying German positions along some heavily trafficked roads. According to the developer, the map combines "the bright, shiny and beautiful nature atmosphere of the Nederlands with the paranoid, dangerous and brutal feeling operation Market Garden gave the soldiers fighting in this environment."
To try the map, subscribe to it on Workshop, restart the game, and access the Market Garden map on the map selection screen!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
On this week's livestream, our Community Manager and Writer Michael Tsarouhas will welcome Punjistock as his special guest. Punjistick is a former Marine that did 3 tours of Iraq and Afghanistan. After his service, he worked as a commentator on the Rainbow 6 Siege ProLeague, and is now a Twitch partner and broadcaster. Mikee and Punjistick will be playing Day of Infamy and will answer your questions live on Thursday August 17th @ Noon EST, so join in!
Also, New World's Community Content Producer, Alex Blonski and Creative Director, Andrew Spearin will host the 11:30 pre-show, so tune in early!
Follow us on Twitch and turn on notifications if you need a reminder. Ask your questions via this Facebook, Twitter, or live on Twitch Thursday!
Please welcome PC war gaming enthusiast Shermanator to this weeks livestream! He will join our Community Manager and Writer Michael Tsarouhas to play Day of Infamy and answer your questions live on Thursday August 9th @ Noon EST.
Alex Blonski and Andrew Spearin will be showing off some of our favorite community clips and will giving away copies of Day of Infamy on the 11:30 pre-show, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
Ask your questions via this Facebook, Twitter, Steam, or live on Twitch Thursday!
Please welcome content creator and streamer Karmakut as he returns to the weekly livestream as a special guest to play Day of Infamy's latest content update. He will join our Community Manager and Writer Michael Tsarouhas to answer your questions live on Thursday August 3rd @ Noon EST.
Alex Blonski and Andrew Spearin will be giving away copies of Day of Infamy on the 11:30 pre-show, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
We are releasing a hotfix today to address some issues with the recent Dunkirk update. These changes are as follows:
You have questions? We have answers! We will be answering your questions live on Thursday July 27th @ Noon EST; less than one week after the release of our new Dunkirk update. Join our Community Manager and Writer Michael Tsarouhas and Day of Infamy's Project Lead, Christiaan Bakker for a live Q&A session.
Prior to the stream we will be giving away copies of Day of Infamy @ 11:30 am EST on a special pre-show, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
Ask your questions via this Steam Discussion Thread, Facebook, Twitter, Steam, or live on Twitch Thursday!
To reward players for returning to play the new Dunkirk Update, we're boosting everyone's XP points by up to 75% starting on Friday July 21 at 12pm ET and lasting until Monday July 24 at 12pm ET. At the end of a game round, players will be awarded additional points based on what they earned from objective captures, kills and assists. This will help both ranking up and unlocking units at a faster rate. The rate will vary based upon playlist, with more difficult playlists being more rewarding with XP. Here is the breakdown:
+75% Multiplayer Special Assignments playlist
Modes: Firefight, Sabotage, Intel
+50% Multiplayer Battles playlist
Modes: Invasion, Offensive, Liberation, Frontline
+25% Cooperative Commando difficulty playlist
Modes: Stronghold, Entrenchment, Raid
+25% Cooperative playlist
Modes: Stronghold, Entrenchment, Raid
+10% Dunkirk and Breville maps on any playlist.
https://www.youtube.com/watch?v=eyRw7qqG184
Inspired by the upcoming Christopher Nolan movie, New World Interactive is releasing its second free update for their highly-rated PC shooter Day of Infamy on July 21st. The update includes two new maps featuring the evacuation of Dunkirk and battle of Breville.
https://www.youtube.com/watch?v=eyRw7qqG184
“Our Dunkirk map offers a unique gameplay perspective by inverting the flow of battle so it ends on the beach instead of starting there,” explains creative director Andrew Spearin.
“The Miracle of Dunkirk” was one of the biggest turning points of WWII. With the fate of the Allied forces hanging in the balance, a flotilla of civilian crafts helped evacuate 338,226 troops that were cut off and surrounded on the beach of Dunkirk, France.
The update also includes another new map that focuses around the Battle of Breville; in which paratroopers from the British 6th Airborne Division successfully liberated the small village of Bréville-les-Monts in France, just days after D-Day. The battle was dubbed “one of the most important battles of the invasion”.
“The Breville map highlights our new foliage system while the gameplay is highly intense from extensive testing in collaboration with our community,” says Spearin.
The free Day of Infamy Dunkirk Update includes:
New Map: Dunkirk – The Wehrmacht push back the Commonwealth forces to the beaches as they capture the town.
New Map: Breville – Allied soldiers attempt to capture this sunny French town during the invasion of Normandy.
New foliage system – Grassy fields add an immersive layer of concealment to many of Day of Infamy’s maps, improving the graphic fidelity of the Source engine.
The launch will coincide with a Twitch livestream on Friday, July 21st @ 12:00 EDT on New World’s Twitch channel. New World has been refining both maps with the community on the stream over the last month. Footage of those tests is available on New World Interactive’s YouTube account.
Day of Infamy started in 2015 as a mod for the Steam Top Seller Insurgency, created by the developers at New World and members of their modding community. Since then, New World has worked hard to stay true to their design roots established by Insurgency, but also shaped Day of Infamy into a unique World War II shooter that can stand on its own. To date the game has sold over 200,000 copies and has led the WWII shooter revival.
Day of Infamy is available for purchase on Steam, The Humble Store, as well as a variety of other digital PC game retailers.
The Dunkirk update is live on Steam, so ensure to update your game. Below is the full changelist:
We will be livestreaming the launch of the Dunkirk update tomorrow on Friday July 21st @ Noon EST, just in time for the Dunkirk movie to open in theatres. Join our Community Manager and Writer Michael Tsarouhas for a live play session with our fans, celebrating the release of our two new maps Breville and Dunkirk (and this hot new grass!).
Prior to the stream we will be giving away copies of Day of Infamy @ 11:30 am EST on a special pre-show, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new maps and test them on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Friday!
Do you have a green thumb? Enjoy plants and vegetation? Boy do we have a stream for you! Join us today in the lead-up to Friday's content launch!
This is all a part of our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday.
We will be livestreaming again tomorrow on Friday July 21st @ Noon EST. Join our Community Manager and Writer Michael Tsarouhas for a live play session with our fans, celebrating the release of our two new maps Breville and Dunkirk (and this hot new grass!).
Prior to the stream we will be giving away copies of Day of Infamy @ 11:30 am EST, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new maps and test them on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
Join our Community Manager and Voice-Over Director Michael Tsarouhas for a live play session with our fans, testing our new maps, Breville and Dunkirk. This is all a part of our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday. Prior to the stream we will be giving away copies of Day of Infamy @ 11:30 EST, so tune in early! Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new maps and test them on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
Join our Community Manager and Voice-Over Director Michael Tsarouhas for a live play session with our fans, testing our new maps, Breville and Dunkirk. This is all a part of our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday. Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new maps and try out their Co-op modes it out on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
Join our Community Manager and Voice-Over Director Michael Tsarouhas and Level Designer Steve Cron for a reveal of our brand new map Breville. This is all a part of our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday. Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new map and try it out on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.
Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
Join our Community Manager and Voice-Over Director Michael Tsarouhas and Lead Level Designer Jeroen van Werkhoven for a special reveal of our brand new map. This is all a part of our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday. Follow us on Twitch and turn on notifications if you need a reminder.
We'll discuss the new map and try it out on a public server with you, the community! For those of you that wish to play with us, the server IP will be given in Twitch chat.Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
Join our Community Manager and Voice-Over Director Michael Tsarouhas and special guest ValentinTheMad for our weekly livestream on the official New World Twitch channel at its regular timetime 12PM EST on Thursday. Follow us on Twitch and turn on notifications if you need a reminder.
ValentinTheMad is a fan of Day of Infamy and has produced a number of videos exploring the gore and death animations in Day of Infamy.
On the stream we'll discuss his videos, play Day of Infamy and answer your questions. Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
For those of you that wish to play with us, the server IP will be given in Twitch chat.
Join our Community Manager and Voice Actor Michael Tsarouhas and special guests BedBananas and Tomato for what promises to be a weird and wacky livestream on the official New World Twitch channel at its weekly time 12PM EST on Thursday. Follow us on Twitch and turn on notifications if you need a reminder.
BedBananas and Tomato commissioned the World War Anime Day of Infamy mod, as well as the Anime Meme War mod for Insurgency.
We'll show off the mods, discuss video production and answer your questions. Ask your questions via Facebook, Twitter, Steam, or live on Twitch Thursday!
For those of you that wish to play with us, the server IP will be given in the chat.
Join our Community Manager and Voice Actor Michael Tsarouhas and special guest DiplexHeated for a livestream on the official New World Twitch channel at its new weekly time 12PM EST on Thursday. DiplexHeated is a self-described tactical shooter fan with over 400k followers on YouTube. Follow us on Twitch and turn on notifications if you need a reminder.
We'll play through our latest free content update that offered new American, German, Scottish, and Australian units, as well as new Australian voice over. We also added in-game the Owen Gun, a classic Australian SMG, for the Commonwealth faction, and a new map Rhineland that takes place in a German tank factory. Let us know how much you're enjoying the update via Facebook, Twitter, Steam, or live on Twitch Thursday!
For those of you that wish to play with us, the server IP will be given in the chat.
Join our Community Manager and Voice Actor Michael Tsarouhas for a livestream on the official New World Twitch channel at its new weekly time 12PM EST on Tursday. On the stream, we will play Day of Infamy and discuss the new weapons that are unlocked via achievements! Follow us on Twitch and turn on notifications if you need a reminder.
It's been a week since we updated the game with its first major content update that offered new American, German, Scottish, and Australian units, as well as new Australian voice over. We also added in-game the Owen Gun, a classic Australian SMG, for the Commonwealth faction, and a new map Rhineland that takes place in a German tank factory. Let us know how much you're enjoying the update via Facebook, Twitter, Steam, or live on Twitch Thursday!
For those of you that wish to play with us, the server IP will be given in the chat.
We have released a small hotfix to address some issues. See the details of the hotfix below, followed by the full changelog of the update.
There was a brief systems outage over the weekend that may have disrupted some players' stats being recorded. Because of this, we are extending our XP Boost Weekend another 24 hours until May 23 at 11am EST.
+75% Multiplayer Special Assignments playlist
Modes: Firefight, Sabotage, Intel
+50% Multiplayer Battles playlist
Modes: Invasion, Offensive, Liberation, Frontline
+25% Cooperative Commando difficulty playlist
Modes: Stronghold, Entrenchment, Raid
+25% Cooperative playlist
Modes: Stronghold, Entrenchment, Raid
+10% Rhineland map on any playlist.
Join Karmakut at 12pm EST for a special livestream on the official New World Twitch channel as we play Day of Infamy's new Aussie Update!
We just updated the game on Thursday with brand new free content. Check out new American, German, Scottish, and Australian units, as well as new Australian voice over. We also added ingame the Owen Gun, a classic Australian SMG, for the Commonwealth faction, and a new map Rhineland that takes place in a German tank factory.
Also remember that there's a weekly XP boost in effect which will give an up to 75% increase in XP. Come on out and play with us and see it for yourself! The server IP will be given in the chat.
To celebrate the Aussie Update launch, we're rewarding players with earning even more points to rank up and unlock units at a faster rate.
The boost is in effect on official playlist servers until 11am EST on Monday, May 22nd. The boost varies depending on playlist, so check out the rates below:
+75% Multiplayer Special Assignments playlist
Modes: Firefight, Sabotage, Intel
+50% Multiplayer Battles playlist
Modes: Invasion, Offensive, Liberation, Frontline
+25% Cooperative Commando difficulty playlist
Modes: Stronghold, Entrenchment, Raid
+25% Cooperative playlist
Modes: Stronghold, Entrenchment, Raid
+10% Rhineland map on any playlist.
https://www.youtube.com/watch?v=OEkkgarJ5Xs
We have released the Aussie Update, free for all players! Ensure your game updates.
Join us at 12pm EST (17:00 GMT) for a special launch livestream on the official New World Twitch channel, hosted by Mikee, with special guests Christiaan Bakker the DOI Project Lead, and Bluedrake42.
Full changelog below:
Tomorrow we launch the free Aussie Update for all players of DOI. We'll have a full change log then, but want to give you a glimpse of what's to come.
You can join in a beta branch playtest starting at 6pm EST tonight (May 17) to check it out!
G'day! Join Karmakut at 12pm EST for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy!
Today we'll be checking out the free content coming May 18th in our Aussie update for Day of Infamy. In this update we'll be adding new American, German, Scottish, and Australian units complete with a new Australian voice set. We'll also be adding the Owen Gun, a classic Australian SMG, for the Commonwealth, and a new map Rhineland that takes place in a German tank factory. Tune in to get all the details. We'll be playing on the beta branch, so feel free to download the beta and join us if you like!
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join Karmakut at 12pm EST for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy and run some giveaways!
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join creative director Andrew Spearin for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy and Insurgency, and run some giveaways!
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join community content producer Ryan Yuan at 12pm EST for our weekly livestream on the official New World Twitch channel as we play Day of Infamy, taking your questions and running giveaways!
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join creative director Andrew Spearin for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy with YouTuber BigFryTV and run some giveaways!
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel as we play the awesome community made Day of Infamy Vietnam war mod (Born to Kill) with YouTuber and Streamer TheTacticalRedneck
These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Join community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us. Today we will be playing some Day of Infamy PvP and Coop while answering some questions and giving away some game keys!
Come on out to the stream to try to win some keys and have some fun, the server will be open and all are welcome!
Today we have released a small update to address a number of minor issues. Full changelist below:
Join us at 12:00 pm EST today for a special livestream on the New World Twitch channel where we will be playing with special guests sp00nerism, Bluedrake42, BigFryTV and AlabasterSlim. We'll be giving away some copies of the game, discussing the game with our guests, and answering questions as usual.
Day of Infamy is now officially released on Steam! Thanks so much to everyone who supported us throughout early access, and welcome to those who have just joined us. We do these livestreams every Sunday at 12:00pm EST, so be sure to follow the channel and come out to join us. The server will be open!
We are releasing a hotfix today to address some issues following our full release yesterday. The Steam inventory will now refresh properly after a unit has been unlocked, and should no longer require a restart to be usable.
Day of Infamy has left Early Access and is now available on Steam!
The creators of Insurgency present the next installment of their successful FPS platform with Day of Infamy. Featuring tactical close-quarters WWII combat across a wide range of multiplayer and coop scenarios, Day of Infamy is a highly intense teamwork-rewarding experience.
Release is imminent! Tune into our livestream on Twitch starting at 2pm EST for developer interviews, the game launch, gameplay livestream, and release hype.
Changelist for the update below:
We are live on Twitch.tv/NewWorld with our Day of Infamy LAUNCH STREAM!
Come join our celebrations for developer interviews, giveaways and most importantly the launch of Day of Infamy live on stream in just under 1 hours time!!
We are releasing an update today that adds new music, updates to the UI, optimization, bug fixes, and more in preparation for full release tomorrow. The radial menu issues on Mac and Linux have been fixed, so thank you to those who gave us reports and specs of the issue.
Full update changelist below:
T'was the night before launch and the devs are wide awake crunching away all the bugs and putting the final touches upon our beloved project. We hope you have enjoyed the Early Access process, as we learned a great deal from the community to improve the game and ensure a solid release is in order.
An important little number that appears on the Day of Infamy store page will help lead to more players discovering and playing this game. The review score is 87% at the time of writing, and we are very pleased with the Very Positive rating you have bestowed upon us! However, if you have not yet written a review, we encourage you to do so. Recommended or not, we appreciate your feedback!
The bright future of DOI begins on Thursday - see you in the trenches!
Join community manager and voice over director Michael Tsarouhas for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us.
Today we will be playing some Day of Infamy after our recent content update, which includes new American voices, map updates, updated user interfaces, and visual improvements. You can read about the full list of changes here.Come on out to the stream to say hi or join us ingame, the server will be open and all are welcome!
We are releasing a small hotfix today following our update yesterday to address some issues.
We are releasing an update today that adds a new tagline award system, new American voice over, new and updated UI elements, and more.
Mac users please be aware that while we have not yet resolved the issue with the traditional radial menu being broken, there are two other alternative radial modes available which should work fine. "Scrolling" and "Numbered" are both available in the Settings menu under "Radial Menu Control Style". For mapmakers, please also be aware that in order to spawn in your map, you must add the allowed units in your map script. For an example of this, check our example map scripts located in sdk_content/maps/example.
Full update changelist below:
Join community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel to get an update whenever we go live.
We have a busy day today! We will be checking out our new update to Day of Infamy, which features a new "Commando" co-op difficulty, new Typhoon air support option, new voice over, new music, UI changes, updated ragdolls, and more. See the details here.
Later on in the stream we'll switch over to the brand new total conversion Vietnam mod Born to Kill, which you can download and play now on the Workshop to transform Day of Infamy into a high lethality high intensity Vietnam War experience. To play, simply subscribe to the mod and see its playlist in both the Multiplayer and Cooperative sections of the server browser.
Come on out to the stream to say hi or join us ingame, the server will be open and all are welcome!
We are releasing an update today that adds a slew of new and updated content as well as fixes and balance changes. It includes a new co-op difficulty, new air support option, new voice over, new music, UI changes, updated ragdolls, and more. We are also announcing today Day of Infamy’s full release later this month on March 23rd. See here for the full announcement.
Full update changelist below:
https://www.youtube.com/watch?v=q0JbGNhP7TI
Day of Infamy is launching out of Early Access on March 23, 2017.
We have had a very successful eight month Early Access period, with great feedback from our community to help shape DOI into a compelling WWII shooter that stands tall among the competition. Please take our latest survey to have your voice heard!
Upon launch, ranks will be reset and units will be available to unlock by attaining rank milestones. Players will also be able to unlock the items by purchasing them. Collect digital militaria items in the form of new character art representing various regiments and divisions for each faction. Within a unit, new character artwork includes arm patches, hats, helmet stencils, uniforms, camouflages, and voice over.
Early Access customers receive three exclusive factions that will be retired upon launch: 1st Ranger Battalion, Gordon Highlanders, 1. Infanterie-Division.
We are filming gameplay for an upcoming trailer now on the beta branch! Be sure to come out to play, and be your most cinematic! We will be recording and using this footage to help create an official trailer that will capture the raw combat and intensity of Day of Infamy.
To download the beta, right click Day of Infamy in your Steam library, go to "Properties", "Betas" tab, and select "beta - " from the drop down menu. Then click "Close" (no password needed) and your game will update to the beta version. Once ingame, check Multiplayer Battles and the Official playlist to see the testing servers. When you want to go back to the normal non-beta version of the game, simply return to that same drop down menu and select “NONE - Opt out of all beta programs”.
We also have a new player survey to gather feedback on DOI which you can find here. Please take some time to answer. We use these surveys to help us get a feel for how the game is being received and what can be improved upon.
See you in the servers!
Join community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel to get an update whenever we go live.
Today we will be checking out an upcoming new difficulty mode for Day of Infamy Coop on the beta branch: Commando. This difficulty aims to make gameplay more immersive and more challenging. New elite enemy units are tougher with new loadouts, there are no teammate HUD indicators, and fire support options are on longer cooldowns.
Come on out to the stream to say hi or join us ingame, the server will be open and all are welcome!
Join community manager and voice actor director Michael Tsarouhas for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us. Today we will be checking out some coop after our recent Day of Infamy content update, which includes new maps Crete and Foy, new and improved coop & PvP modes, optimization, and much more. See the full changelist here. We also patched the game on the 15th, which you can read about here.
We are releasing a patch today that balances maps, updates visual content, fixes jumping ragdolls, and more.
Full patch changelist below:
Join community manager and voice over director Michael Tsarouhas and community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us.
Today we will be checking out last week's Day of Infamy content update, which includes new maps Crete and Foy, new and improved coop & PvP modes, optimization, and much more. See the full changelist here.
Come on out to the stream to say hi or join us ingame, the server will be open and all are welcome!
We are releasing a hotfix today to address some issues and make further balance changes. Mapmakers, please be aware that from now on in order to load your custom map you now will require a map script. You can copy a script from an official map and rename it to your map, and it should work fine. To any Mac users who are still unable to use the radial menu since yesterday’s update, please see here. Hotfix changelist:
Crete
Foy
We are releasing an update to Day of Infamy today to add two new maps Crete and Foy, new and improved coop and PvP game modes, better optimization, visual improvements, balance changes, and more. Full changelist below:
We have just begun our weekly livestream on the official New World Twitch channel. Join us this week to preview Day of Infamy's upcoming major update.
To play on the beta branch, opt into the beta by right-clicking Day of Infamy in your Steam library. Select Properties, Betas tab, and select beta branch from the dropdown menu. There is no password required, so leave that field blank.
The event for the test can be found here.
Join community manager and voice actor director Michael Tsarouhas for our weekly livestream on the official New World Twitch channel. This week we will be beta testing Day of Infamy, with some Cooperative gameplay along with the recently implemented Firefight and Sabotage multiplayer modes.
To play on the beta branch, opt into the beta by right-clicking Day of Infamy in your Steam library. Select Properties, Betas tab, and select beta branch from the dropdown menu. There is no password required, so leave that field blank. Once you are in game, check the "In Testing" playlist from the Cooperative or Multiplayer menus to find beta servers.
Join our community manager Mikee and lead level designer Jeroen van Werkhoven as we discuss Day of Infamy's development on the NationFusion live stream! http://www.hitbox.tv/nationfusion
Today at 3pm EST we will be conducting a large scale testing event to help stress test new features and modes. The test will take place on the "Beta Branch" which can be opted into under Game Properties -> Betas. We will be hosting numerous servers for this event, both multiplayer and cooperative. The multiplayer servers can be found under the "Official" section of the server browser, while the cooperative servers can be found under the "In Testing" section of its respective browser. We are hoping for a large turn out so we can properly determine whether our servers can handle the 40 player load. If you are free to join, we hope you will accompany us for this special event! We will be testing:
https://youtu.be/6K22tiFMuYg
The judges from New World have selected the winners of the Gamebanana & Mapcore DOI Mapping Contest, sponsored by Corsair. Congratulations to all finalists, as it was a close finish and required multiple playtests to ensure we discovered the essence of each map. We have assembled a countdown trailer (see above) to announce the winners and to demonstrate their environments and gameplay. Outlined below are the winners and feedback from our lead level designer Jeroen Van Werkhoven.
As we work towards the full launch of DOI, one of our goals is to have the game translated into as many languages as we can. Thankfully, we can do it with your help with our Translate website. In particular, we are striving to localize the game in the following languages over the next few months:
Starting at 12pm EST (5pm GMT) we will be livestreaming from the official New World Twitch channel the playtest of the top five finalists for the Gamebanana & Mapcore Day of Infamy Mapping Contest, sponsored by Corsair. Players can join the test by subscribing to the DOI Map Contest Testing Playlist on Workshop. All ten maps must also be subscribed to (find their links below).
Thank you to all the level designers who took the many weeks of hard work to produce a map for the Gamebanana & Mapcore Day of Infamy Map Contest, sponsored by Corsair. The expert judges at Gamebanana and Mapcore have scored all 21 entries, and outlined below are the Top 10 listed in alphabetical order.
We will be announcing and playtesting the Top 5 maps this Sunday, January 15th at 12pm EST and livestreaming on our official New World Twitch channel.
Today we are releasing a patch to address some issues and make some improvements based on feedback we have received since launching Beta. Full change list below:
Today we are releasing a hotfix to address some major issues with cooperative that have been present since the Beta release. We've been working hard into our holidays to make sure our players have the ingame experience they’re meant to have.
We have released another hotfix with the changes outlined below. There remain some outstanding issues that we are aware of, however we are busy taking some time with family and friends for the holidays following a very busy crunch period. We hope you understand that we will get to fixing many of the other bugs as soon as possible.
First, we wish our community a happy and safe holiday season!
https://www.youtube.com/watch?v=Q6vQ2Tnns_w
Today we are releasing a hotfix to address a few issues from yesterday's Beta launch update. The changelist is:
The latest milestone in Day of Infamy's development has been reached, as we move from Alpha phase into Beta. Thank you to our passionate community, who provided feedback through our surveys, forums, and analytical data that enabled us to make some major changes. Maps such as Bastogne and Reichswald have been overhauled, improved balance to player classes, performance improvements, and various bug fixes.
We are also introducing several major features, such as stats and rankings, the unit system, air support, and new game modes. New shaders for characters and environment materials have boosted the graphic fidelity of the Source engine. As we move forward into the Beta phase, our focus will shift from experimentation to finalization. We will polish the visuals, improve the user experience, and finalize content.
Day of Infamy is approaching our beta launch. Our objective is to include the first implementation of a complete feature set for the game. From there, we will iterate based on player feedback and get the game the best it can be for full launch early next year.
To help with beta testing, you must enable the beta branch of the game. To enable the beta branch, right-click on Day of Infamy in the Steam Library. Select Properties, then the Betas tab. Select 'beta' in the drop down. There is no code required, so leave that blank. Ensure your game downloads the update. If it is not updating, or you join the game and cannot find servers, try restarting Steam.
We have a number of new features in the beta branch that require testing. Also please note that some of the art is placeholder, especially in our new Profile sections.
A new community survey is available to be completed, and we hope you can help! As Day of Infamy reaches the final chapter of early access, we want to ensure the best possible user experience for first-time players at launch. As we finalize the design of the game, we can use your guidance. Take the new survey here. Thank you for your feedback! For those interested in viewing the results of our previous survey, check out the PDF here.
We are releasing a hotfix today that addresses some issues. You can see yesterday's update notes here. Details below:
We have released a substantial update to Day of Infamy today, including performance improvements, BattlEye anti-cheat, destructible walls for alternate map routes, lethal bayonet charging, improved character art, helmets that fly off, a new map in testing, and much more! Check out the full changelist below:
Work in progress versions of our Gamebanana and Mapcore contest maps are ready for testing by the community. Come check out twelve new maps on our testing servers!
To play these maps, just subscribe to the Steam Workshop playlist here. This will download all the maps and give you access to the playlist ingame. Open Day of Infamy and select “Multiplayer Battles”. Select the playlist to the left titled “Map Contest Testing”, select a server, and join up.
We will be keeping the servers online and testing will be ongoing. We are hosting an event tomorrow, November 6th, at 8 pm CST (2 pm EST) where developers and level designers will be participating in testing and getting feedback directly from players. The event can be found here.
Please be aware that these maps are not final and the contest deadline is not over. What is being played are work in progress from level designers in our community. This is an excellent opportunity for creators to gather valuable feedback on their work, so please help them by sharing your thoughts via the comments section of each map item on the Steam Workshop. You can find a list of the maps under “Required Items” to the right in the Workshop playlist.
Enjoy, and please share your thoughts!
Day of Infamy is now a Daily Deal on Steam with a 25% discount. We hope the timing of the sale coinciding with yesterday's Dismemberment update will bring in many new players and renewed interest from our early adopters.
We’ve assembled a special 3D scene to preview the dismemberment experience using Sketchfab. Check it out below:
https://sketchfab.com/models/b21e28d501bc47329578c829f5afc78f/
We are excited to play the new update with you all, both new and old players alike, throughout the weekend. We look forward to hearing your feedback of the new additions and changes.
Today's Deal: Save 25% on Day of Infamy!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
We have just released a small, optional update which should stop the "Engine Hunk Overflow" error from happening on Mac when connecting to servers. This is a client side update, so servers will not have to restart.
Today we are excited to unveil our most significant update yet. We are referring to it as the Dismemberment Update, paying tribute to Halloween and the new character dismemberment feature.
In addition to dismemberment, this update contains a lot of new content including new map Salerno, based on Avalanche from Day of Defeat. This map is not only nostalgic for Day of Defeat players, but it is a ton of fun especially when combined with the new dismemberment feature and the new weapons that have been added to the game.
The new weapons include the Browning HP, Thompson M1A1, TNT/Sprengbuchse explosives, Panzerschreck, Nebelhandgranate and for coop only the scoped M1C Garand and suppressed Sten Mk. V.
Full changelist of this update below:
On November 6th, we will be hosting a playtesting event for the upcoming Day of Infamy community map contest levels. The deadline for submission of your map to be included in this testing (not the final deadline for the contest) is November 3rd. This test is not part of the judging process and is totally optional, but is a great opportunity for level designers to play through their maps with a full server.
Last month we launched our map contest with Gamebanana and Mapcore, sponsored by Corsair, and are excited to see all the great work our community is capable of. We’re already seeing some really exciting maps on the Mapcore forums, and want to give those creators an opportunity to test their maps. This testing will help designers determine map balance, get inspired with new ideas, and improve their levels overall.
If you are a map creator and would like to submit your map to be included in this testing, your map must first be uploaded to Day of Infamy’s Steam Workshop Then, you must post in this Mapcore thread with a link to your map on the Workshop. Deadline for submission is November 3rd at 3:00pm EST, at which point we will create a playlist for all the submitted maps and ready our servers to host them starting November 6th.
Remember this is not final submission for the contest. You supply the maps and we’ll supply the servers. It is not required to participate in this testing if you are entering a map in the contest.
If you are a player and want to play these maps, you will need to subscribe on Day of Infamy’s Steam Workshop to a playlist we create. You’ll then be able to start up Day of Infamy and see the additional playlist when looking for servers. Our servers will go live for November 6th. So keep your eyes open on various social media and here on Steam for when we announce the playlist is ready.
Thanks, and we’ll see you in the servers!
Today we are releasing a patch to address a crash and some gameplay balance since our most recent update. See the changelist below:
We will be hosting a livestream this Sunday October 2nd at 2:00 pm EST at https://www.twitch.tv/newworld to showcase some of the work in progress maps from our Day of Infamy map contest and talk about our level design.
A couple weeks ago we launched our map contest with Gamebanana and Mapcore, sponsored by Corsair, and are already seeing some awesome maps being developed. Participants have until November 24th to create, test and upload an original or Day of Defeat inspired map for Day of Infamy. And it's not too late to get started!
Hosts will be lead level designer Jeroen Van Werkhoven and community manager Michael Tsarouhas. First they'll go over the levels posted so far on Mapcore and give feedback. Then they'll hop into Source's Hammer level editor and create a level with help from the chat, going over what exactly makes for a good map. And as always, there will be a Q&A section at the end for questions about mapping, Day of Infamy, or any of New World's projects. Check out the Steam event for the stream here. We'll see you there!
Today we are releasing a hotfix for yesterday’s update. See the changelist below.
Today we are releasing a big update with new content, gameplay balance, performance improvements, bug fixes, and a new supply gain economy feature.
The update contains multiple new weapons - most significantly the M3 Grease Gun and the C96 (both pistol and primary versions). It also introduces binoculars, which can be found under the new “Utility” slot. Binoculars can help you spot enemies far away, and also may be used by the officer to more quickly and efficiently call precise artillery.
Multiple maps have seen gameplay changes, and some new ‘In Testing’ content has been added such as updates to work in progress maps Salerno and Astonia, as well as an early implementation of dismemberment.
We are excited to team up with GameBanana and MapCore to bring you Day of Infamy’s first official map contest. Prizes are sponsored by Corsair, Wall Worm, and New World. Participants have 10 weeks, from the 15th of September 2016 until Midnight (GMT) on the 24th of November 2016 to create, test and upload an original or Day of Defeat inspired map for Day of Infamy. Maps will be judged by the developers at New World along with the staff at MapCore and GameBanana.
The contest is hosted on GameBanana, you can find full contest information here.
In addition, we have published a new developer blog by our lead level designer Jeroen van Werkhoven. In this blog he outlines our design process and provides advice for level designers looking to enter the contest. Check out the blog here.
Today we are releasing a patch with some missing pieces from yesterday’s update. We had a great play test last night on the new map Salerno, and are very excited about how easy it now is for us to test work in progress content with our community.
Today’s patch adds a new map to the ‘In Testing’ playlist - Astonia. We look forward to getting your feedback (and data) on both Astonia and Salerno over the next few weeks so we can polish them up and add them to the official map rotation. The patch also includes new modding / SDK example maps, to help community mappers create even better content.
Today we are releasing an update for the game which adds new content, improves user flow, addresses optimization, and more.
In this update we are also introducing a new way for players to test things even earlier on. We’ve added an ‘In Testing’ playlist to the server browser, where you can find unreleased maps and experimental features. We will keep servers up and running on this playlist, and schedule weekly community testing events for it. Our first ‘In Testing’ event will be today at 5:30 pm EST, and will showcase the new map Salerno. Salerno is based on the classic Day of Defeat map Avalanche. While the map is quite early, it is blocked out and we are excited to play it for the first time with you all.
One of the more notable changes in this update is with Liberation. The mode has been changed in this update to be more balanced and eSports friendly. The new Liberation also contains a supply economy that treats supply differently than other game modes, enabling players to gain additional supply as rounds progress, evolving the field of battle as a match goes on. We hope many of you will play the mode and let us know your thoughts so we can improve upon it throughout early access, and consider whether this sort of supply economy makes sense for other modes in the game.
We’ve been investigating ways to improve performance in the game and this update includes some further optimization. We still have a ways to go and will be addressing this gradually as we get closer to full release. We know many of you are still struggling with performance and we hope you will remain patient and provide us with feedback on this update whether you see any improvements or not.
We’ve been analyzing a lot of data lately and have made some map changes which should make certain experiences more balanced. We’ve also noticed based on data that Patrol doesn’t seem very popular, so we have decided to move it from the official playlist to ‘In Testing’, declaring it as a “work in progress” game mode that we either need to improve or replace with something equally hardcore. If any of you feel attached to this mode, it would be great to hear your feedback on how it can be better.
Today we are releasing a new patch which addresses some gameplay issues, bugs, and also some fixes some stats collection issues so we can continue to retrieve important analytics to help us balance and improve the game.
Thank you to everyone who has participated in our survey! We are very pleased with the information you all have provided us with, and are using it to effectively address issues and improve the game in the ways our community wants. For those who have not taken the survey who still wish to, it can be found here.
We're also analyzing a lot of gameplay stats which are helping us determine which maps, game modes, classes and weapons are imbalanced and need improvement. The changes to Offensive being made in this patch, as an example, are a direct response to the win % for the attacking team ranging between 7% and 30% depending on the map. We see this percentage as too low and needing to be addressed. For Offensive mode, we will aim to have every map at around a 35-40% chance for the attacking team to win. We still want there to be a sense of needing to overcome odds in order for the attacking team to achieve victory, utilizing smoke and artillery.
Here is the full changelist:
We are releasing a patch today with some gameplay improvements, map changes, bug fixes, and cooperative improvements.
Full changelist below:
The current update schedule for Day of Infamy consists of major content updates every few months, with smaller updates in between. We will likely do the occasional sale timed with these larger updates, as our total wishlist count on Steam is nearing 100,000 people.
Today’s update would be considered an in between update. It contains weapon / class / artillery / gameplay balance, flamethrower dynamic lighting, a new weapon, and more. It’s nothing substantial, but it makes the game a bit more fun and addresses a lot of grief people have expressed.
We are also releasing a new survey to go along with the update, so we can gather some feedback on the game and improve it going forward. We encourage you all to participate in the survey if you have some spare time. It can be found here: https://www.surveymonkey.com/r/DOI_Early_Access_Survey_Aug_2016
Full changelist below:
Today we are releasing a patch for Day of Infamy that includes optimizations, gameplay adjustments, and art updates.
Today we are releasing an update to Day of Infamy that includes many improvements to AI behaviors, bug fixes, and stability improvements. Full changelist below:
Today we release another patch for the game, based on additional feedback received. This one mostly contains gameplay improvements.
Below is the full list of changes for today’s patch:
Today we release another patch for the game, based on additional feedback received. This one mostly contains gameplay improvements.
Below is the full list of changes for today’s patch:
We are releasing a hot fix this evening to address a few game bugs we let slip with the last patch. Restart the game and grab the update at your leisure.
Today we release our first patch for Day of Infamy, based upon some of the initial feedback we received and major issues we noticed.
We would like to point out that the singleplayer missions have been improved in this patch, but they still have a way to go. We will be spending considerable time improving this experience leading up to the full release.
Below is the full list of changes for today’s patch:
https://youtu.be/MGwEajYHpw0
Today marks a special day in our company’s history as we release our second game, Day of Infamy, on Steam early access. The game is available for $19.99. If you own Insurgency on Steam, you can purchase Day of Infamy as part of the New World Collection bundle at a 15% discount from the combined two games.
We are very excited about what we have to share with you all. It comes not only from hard work, but also from the passion we have for resurrecting the classic WWII action genre many of us grew up with. Since the time Valve licensed the Source Engine for us to develop our spiritual continuation of Day of Defeat, we have found many ways to make the game not only nostalgic, but innovate the genre. We are very excited to see how the public responds to the game’s fire support and radio communication features, and to see the reactions of players when they hear the screams after being set ablaze by a flamethrower.
Without further adieu, we introduce Day of Infamy, and look forward to your feedback for our work in progress game. Similar to how we’ve continually engaged with our community through Insurgency’s early access and thereafter, turning it into the critically acclaimed game it has become, we intend to work closely with our community throughout Day of Infamy’s early access and ensure the final version is truly extraordinary. We have outlined our Roadmap for early access here, for increased transparency.
The game, being in early access, does have its fair share of issues. Occasionally users will experience crashes, gameplay faults, strange AI behaviors, and more. We will work diligently to improve the game quickly and consistently as we approach the final release.
We look forward to playing with you all on the servers!
New World Team
Starting at 3pm EST (8pm GMT), we are giving away a final 500 keys to test Day of Infamy before launch. The key will be revoked tomorrow, and you will still need to purchase the game.
TOMORROW! Thursday, July 28th, 2016 Day of Infamy will launch early access on Steam, bringing our shooter experience to a new era.
Join the official Day of Infamy Steam group to receive announcements and testing events.
Add Day of Infamy to your wishlist on Steam.
We're giving away another 1000 keys for the Day of Infamy closed alpha starting at 2:00 pm EST. Use this link and be ready!
Four days from now, Thursday, July 28th, 2016 Day of Infamy will launch early access on Steam, bringing our shooter experience to a new era.
Join the official Day of Infamy Steam group to receive announcements and testing events.
Add Day of Infamy to your wishlist on Steam.
Five days from now, Thursday, July 28th, 2016 Day of Infamy will launch early access on Steam, bringing our shooter experience to a new era.
We are giving away 2000 keys to play test the Alpha version of DOI. Click here to receive a copy of DOI and help us test leading up to release. The key will expire on Thursday, so you will still need to buy the game when it releases. Register your key on Steam, play with others, and give us your opinions/bug reports/feedback!
Join the official Day of Infamy Steam group to receive announcements and testing events.
Add Day of Infamy to your wishlist on Steam.
Tonight we are conducting some important multiplayer testing for Day of Infamy, starting right now!
If you are available, we welcome you to join us this evening for some multiplayer fun. We can really use the players, and would love to hear what you think as we get close to the early access release. The testing will go on into the evening. Hopefully some of you can join us!
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