Day of Infamy
New World Interactive Developer
New World Interactive Publisher
2017-03-23 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(17469 reviews)
The Game includes VR Support
Public Linux Depots:- Day of Infamy Linux [100.4 M]
Available DLCs:- Day of Infamy - Deluxe DLC
Day of Infamy Update March 28th
Today we have released a small update to address a number of minor issues. Full changelist below:
Updated Content
- Updated German 29th Panzer unit to alleviate identification confusion.
- Officer: khaki jacket, grey pants.
- Sniper: khaki jacket, khaki pants.
- All other classes: grey jacket, khaki pants.
- Updated first person sleeves to khaki.
Fixes
- Fixed an issue where the US 28th Infantry Division unit was not available on Foy, Bastogne or Reichswald.
- Fixed Gordon Highlanders unit not being available on Ortona.
- Add missing camo netting helmets for the Officer, Rifleman & Sniper classes of the US 82nd Airborne unit.
- Fixed an issue where the US 82nd Airborne unit had the wrong uniform assigned on spawn.
- Corrected unit art & player profile art for the US 82nd & 101st Airborne units.
- Tweaked the texture colour for the german snow camouflage & wehrmacht sleeves.
- Fixed HUD icons dimming when spectating a player who is aiming down sights.
Map Balance & Fixes
Sicily
- Fixed a destructible wall that was assigned to the wrong faction.
Foy
- Added missing final Entrenchment spawn.
- Added a trench along the open field to assist Allies in reaching the first farmhouse objective.
- Updated navmesh.
Bastogne
- Smoothed terrain to improve movement throughout the map.
- Fixed nodraw brush
Saint Lo
- Fixed a stretched texture.
- Moved the Axis neutral spawn further back in Frontline.
[ 2017-03-28 16:09:38 CET ] [ Original post ] Experience intense close-quarters battles in iconic WWII settings. Day of Infamy is a teamwork-oriented shooter which aims to be a continuation and evolution of the original Day of Defeat mod released in 2001 - brought to you by the creators of Insurgency.
Features
Strategic Gameplay
Intense core infantry mechanics and a simplified HUD create a highly visceral and immersive experience. With a reinforcement wave system tied to objectives, the game maintains an emphasis on teamwork and coordination.
Iconic WWII Battles
From the shores of Sicily and streets of Italy, to the forests of Belgium and Germany. And of course the Normandy beaches.
Historic Armies
The Allied infantry forces of the British Commonwealth and U.S. Army clash against the German Wehrmacht.
Authentic Arsenal
Depending on your team’s supply, you may customize and upgrade your gear and weaponry, affecting your appearance, weight, stamina, and movement speed. The game contains a full-range arsenal including bolt-action rifles, pistols, revolvers, submachine guns, heavy machine guns, grenades, and flamethrowers. Fix bayonets, extend magazines, or swap iron sights with period-specific customization options.
Teamwork Required
Officers can direct their team in the field. In addition to a wide variety of command options, they may call in fire support if a radio operator is nearby. Fire support options include artillery barrage and smoke screen. Local voice is used to talk to your teammates in the game, but be careful because the enemy can hear you if you’re too close. Radio operators also serve as a communication beacon to those around them, as HQ and radio operator chatter can be heard through them.Multiplayer Modes
Designed for up to 32 players engaging in sustained infantry combat, battling over territorial and destructive objectives that increase your reinforcements.
Frontline
Both teams are given the objective of pushing through the map. A team wins when all objectives have been captured, or if the time runs out and a team has majority control of the battlefield.
Liberation
To win, your team must capture all territorial objectives to liberate the area. Capturing points will gain your team more reinforcement waves. You will gain more waves by securing points behind enemy lines.
Offensive
The attacking team must capture one point at a time pushing back the entrenched enemy. When objectives are secured by the attacking team, additional waves and time is added to prolong the battle.Cooperative Modes
8 player squads battle a challenging AI opponent in attack or defense modes.
Stronghold
Move through enemy held territory and secure the area. Your team will be reinforced each time an objective is secured.
Patrol
Patrol the surrounding area. Be especially careful, as there are no reinforcement waves in this mode. Once your squad has reached its waypoint, you must either return to base or eliminate any discovered enemy forces in the area.
Entrenchment
Defend the line at all costs. Make sure to fall back and regroup occasionally to keep your squad reinforced.Community Features
Mod Support
People can create mods for the game that contain all new factions, weapons, and more. With Workshop support you can expect to see custom mods, weapons, player skins, maps, and various other contributions from our talented community. We are very excited to see what the community produces.
Achievements
The game contains a diverse array of achievements for players to feel a sense of progression learning the game’s various mechanics.MINIMAL SETUP- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 12 GB available space
Memory: 8 GB RAMRECOMMENDED SETUP- Processor: 4+ coresMemory: 8 GB RAM
- Graphics: 1536MB VRAM or moreNetwork: Broadband Internet connection
- Storage: 15 GB available spaceAdditional Notes: Solid state hard drive