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Aussie Update Changelog - May 18


https://www.youtube.com/watch?v=OEkkgarJ5Xs We have released the Aussie Update, free for all players! Ensure your game updates. Join us at 12pm EST (17:00 GMT) for a special launch livestream on the official New World Twitch channel, hosted by Mikee, with special guests Christiaan Bakker the DOI Project Lead, and Bluedrake42. Full changelog below:

New Map


Introducing Rhineland, formerly known as Kruppstahl created by community member JakHalz, now revised and our newest addition to the official map cycle. More info and screenshots found here.

New Units


More details about the new units can be found here. 2nd Australian Imperial Force Available for all Commonwealth players on Crete, Sicily, Salerno, Comacchio. Featuring Australian accent voice character named Bruce. 2/17th Battalion, Australian Army Unlockable Australian unit featuring the Slouch hat for all classes & Australian accent voice named Bruce, available on multiple maps. The Black Watch (Royal Highland Regiment) Unlockable Scottish unit featuring a black glengarry with red hackle for the officer and black balmoral with red hackle for all other classes. 761st “Black Panthers” Tank Battalion Unlockable African-American unit featuring tanker helmet and goggles and new head model. 272nd Volks-Grenadier Division Unlockable German unit featuring a camouflage uniform.

New Weapons


Owen Gun Available for all Commonwealth Officer and Assault units on maps featuring the Australian units. https://sketchfab.com/models/f4baed8c997a473494163975626ac179

Melee Weapon Achievement Unlocks


The following new achievements unlock the above melee replacement model items: “Can Ya Dig It” - Reward for melee kills, unlocks the US Shovel. “In The Trenches” - Reward for melee kills, unlocks the CW Entrenching Tool. “Road Works” - Reward for melee kills, unlocks the Axis Shovel. “Knuckle Sandwich” - Reward for melee kills, unlocks the Brass Knuckles. “Lumberjack” - Reward for melee kills, unlocks the Engineers Hatchet. “Newton’s Law” - Reward for melee kills, unlocks the Gravity Knife. “Shanghaied” - Reward for melee kills, unlocks the Fairbairn Sykes Knife. https://sketchfab.com/models/52edb0d210694ab9a7264977924ed0e0

Weapon Achievement Unlocks


The following new achievements unlock the above model replacement items: “Veteran” - Weapon specific rewards for kills with the Enfield, Springfield, K98, Garand & G43 - unlocks the veteran skin for each of the above weapons. “Dead Eye” - Weapon specific rewards for headshot kills with the Enfield, Springfield, K98, Garand & G43 - unlocks the cloth wrap for each of the above weapons. https://sketchfab.com/models/6a03ce33bafd423c861b6c19a59c60a9

New Ranks and Tour System



New ranks for all factions: Lieutenant, Captain, Major, Colonel for US & Commonwealth. Oberleutnant, Hauptmann, Major, Oberst for Axis.
New “Tour” system allowing players to reset their progress after reaching the highest rank and earn new rank icons on the scoreboard & player card plus fresh chances to unlock previously unobtained units. Note: Doing so will not remove any of your previously unlocked units or achievements, only your rank. More info can be found here.

New Steam Collectibles


Added Steam trading cards, profile badges, backgrounds & emoticons.

Updated Content


  • Updated WorldGGX shader to support Parallax Mapping and Height Blending.
  • First person muzzle flashes from your weapon will now illuminate your weapon and players.
  • Updated the crashed Junker plane model featured on Crete.
  • Added permanent visual only slings to the Panzerschreck and Einstoss 46.
  • Unlocked units & items are now authenticated server side.
  • Improved the ragdoll animation response of dead players that were killed by bullet rounds and melee weapons.
  • Reduced the size of all British player heads and headgear.
  • Added new head model to the Commonwealth faction.
  • Reworked scale of Stuka air support plane.
  • Reloading a bolt action when it is not empty will no longer show a live round being ejected.
  • Restored 29th Panzergrenadier Division khaki jacket textures.
  • Updated footstep audio assets for metal and metal grate surfaces.
  • Updated body impact audio heard when players die and hit the ground.
  • Updated world models for the following: Welrod, Webley, Vickers, PIAT, No.69, No.77, No.79, Browning HP, Binoculars, SW1917, M3 Grease Gun, PPK, C96, C96 carbine, Panzerschreck, Panzerfaust, Nebelhandgranate, Stielhandgranate, Splitterring, Einstoss 46, BAR, P38.

User Experience Improvements


  • Looking at a regroup point and using the radial menu “moving to / on the way” command is now contextual and will allow you to signal to your team that you are falling back to regroup.
  • It is now possible to access your profile by clicking on the player card on the main menu.
  • Custom maps subscribed to from the Workshop are now selectable in the practice menu.
  • Added a new fallback image for maps which do not have a loading screen in the practice menu.
  • Increased the size of rank icons and spacing between player items on the scoreboard.

Gameplay Improvements


  • White phosphorous clouds will now heavily blur the vision of players that are inside the cloud’s range.
  • Flamethrower time to reach maximum distance has been decreased from 0.5s to 0.2s to match the particles.
  • Increased flamethrower class movement speed to slightly below normal.
  • American snipers now have access to the 4x scope for Springfield.

Coop Improvements


Entrenchment


  • Reduced initial round time from 10 minutes to 8 minutes.
  • Losing an objective will add 2 minutes to the round time.
  • Added an on screen notification when an objective is lost.
  • All maps have had restricted zones added.
  • Enemy fire support is much more frequent.
  • Increased enemy count.

Raid


  • Added mode and maps to campaign specific playlists.
  • Added new objectives to various maps.
  • Increased the rate enemies respawn.

Stronghold


  • Reworked counter attack mechanics.
  • Added a rare, more intense counter attack which guarantees artillery and air support.
  • Normal counter attack now only spawns extra units and a chance for artillery. Removed music.
  • Updated Salerno and Dog Red layout to include extra objectives.

Bug Fixes


  • Fixed the brightness of reflected environment maps of SurfaceGGX materials.
  • Correct ammunition count on PPK, M3 Greasegun mags.
  • Automatic team switching will no longer occur at the end of a coop game when play again is voted for.
  • Fixed a bug causing footsteps on player clips to return the wrong footstep sound.
  • Removed ambient-generic emitters on various maps and replaced them with soundscript based versions. Will prevent certain map based audio from occasionally not attenuating properly when spawning after spectating.
  • Gamestart & roundstart VO.
  • Game starts are now only heard on the first round or if joining mid game.
  • Round starts are now played instead at the beginning of each subsequent round.
  • Corrected various subtitles.
  • Removed "setting player skin to %d " message that was causing console spam.
  • Fixed Raid objective name and designation mismatches.
  • Fixed bug that caused bots to spawn on the last point in Raid.

Map Changes


Bastogne


  • Terrain textures will now use height blending.
  • 3D Skybox enhancement.
  • Fixed nodraw surface.

Comacchio


  • Added new flak and assassination objectives for raid.
  • Adjusted entrenchment blockzone.
  • Adjusted cubemaps near the canal.
  • Adjusted 3D Skybox.
  • Fixed various issues.

Crete


  • Moved entrenchment B objective to the fountain area.
  • Removed entrenchment D objective.
  • Added entrenchment blockzone.
  • Updated stronghold ammo crate position.
  • Fixed broken displacement seam.

Dog Red


  • Added new fuel dump and additional capture points for Stronghold.
  • Added new raid objective.
  • Increased the restricted zone on the beach.
  • Added entrenchment blockzone.
  • Soundscapes update.
  • Clipped spaces under tanks on the beach.

Foy


  • Added entrenchment blockzone.
  • Adjusted cover nodes.
  • Navmesh updated.

Ortona


  • Added entrenchment blockzone.
  • Fixed various issues.

Reichswald


  • Added parallax occlusion mapping on terrain textures when shader detail is set to “Very High”.
  • Added entrenchment blockzone.
  • Fixed broken displacement seam.
  • Added entrenchment blockzone.
  • Added additional assassination objective for raid.

Salerno


  • Added 3 new objectives for Raid.
  • Soundscapes update.
  • Fixed various issues.
  • Adjusted spawn fall damage.

Saint Lo


  • Added entrenchment blockzone.
  • Fixed no-draw wall.

Modding Support


  • Modders can now use “DMG_ACID” as a new type of “DamageType” for custom weapons in custom theaters. This damage type will heavily blur players vision when damaged by it.


[ 2017-05-18 14:10:32 CET ] [ Original post ]

Day of Infamy
New World Interactive Developer
New World Interactive Publisher
2017-03-23 Release
GameBillet: 12.72 €
Game News Posts: 144
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (17469 reviews)
The Game includes VR Support
Public Linux Depots:
  • Day of Infamy Linux [100.4 M]
Available DLCs:
  • Day of Infamy - Deluxe DLC

Experience intense close-quarters battles in iconic WWII settings. Day of Infamy is a teamwork-oriented shooter which aims to be a continuation and evolution of the original Day of Defeat mod released in 2001 - brought to you by the creators of Insurgency.

Features


Strategic Gameplay
Intense core infantry mechanics and a simplified HUD create a highly visceral and immersive experience. With a reinforcement wave system tied to objectives, the game maintains an emphasis on teamwork and coordination.

Iconic WWII Battles
From the shores of Sicily and streets of Italy, to the forests of Belgium and Germany. And of course the Normandy beaches.

Historic Armies
The Allied infantry forces of the British Commonwealth and U.S. Army clash against the German Wehrmacht.

Authentic Arsenal
Depending on your team’s supply, you may customize and upgrade your gear and weaponry, affecting your appearance, weight, stamina, and movement speed. The game contains a full-range arsenal including bolt-action rifles, pistols, revolvers, submachine guns, heavy machine guns, grenades, and flamethrowers. Fix bayonets, extend magazines, or swap iron sights with period-specific customization options.

Teamwork Required
Officers can direct their team in the field. In addition to a wide variety of command options, they may call in fire support if a radio operator is nearby. Fire support options include artillery barrage and smoke screen. Local voice is used to talk to your teammates in the game, but be careful because the enemy can hear you if you’re too close. Radio operators also serve as a communication beacon to those around them, as HQ and radio operator chatter can be heard through them.

Multiplayer Modes

Designed for up to 32 players engaging in sustained infantry combat, battling over territorial and destructive objectives that increase your reinforcements.


Frontline
Both teams are given the objective of pushing through the map. A team wins when all objectives have been captured, or if the time runs out and a team has majority control of the battlefield.

Liberation
To win, your team must capture all territorial objectives to liberate the area. Capturing points will gain your team more reinforcement waves. You will gain more waves by securing points behind enemy lines.

Offensive
The attacking team must capture one point at a time pushing back the entrenched enemy. When objectives are secured by the attacking team, additional waves and time is added to prolong the battle.

Cooperative Modes

8 player squads battle a challenging AI opponent in attack or defense modes.


Stronghold
Move through enemy held territory and secure the area. Your team will be reinforced each time an objective is secured.

Patrol
Patrol the surrounding area. Be especially careful, as there are no reinforcement waves in this mode. Once your squad has reached its waypoint, you must either return to base or eliminate any discovered enemy forces in the area.

Entrenchment
Defend the line at all costs. Make sure to fall back and regroup occasionally to keep your squad reinforced.

Community Features


Mod Support
People can create mods for the game that contain all new factions, weapons, and more. With Workshop support you can expect to see custom mods, weapons, player skins, maps, and various other contributions from our talented community. We are very excited to see what the community produces.

Achievements
The game contains a diverse array of achievements for players to feel a sense of progression learning the game’s various mechanics.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • Processor: 4+ coresMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1536MB VRAM or moreNetwork: Broadband Internet connection
  • Storage: 15 GB available spaceAdditional Notes: Solid state hard drive
GAMEBILLET

[ 5974 ]

13.34$ (11%)
11.56$ (11%)
8.29$ (17%)
17.79$ (11%)
26.39$ (12%)
29.04$ (17%)
16.79$ (16%)
33.89$ (32%)
4.07$ (18%)
11.99$ (20%)
12.72$ (15%)
36.99$ (47%)
19.99$ (20%)
24.89$ (17%)
16.97$ (15%)
16.97$ (15%)
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24.89$ (17%)
14.93$ (17%)
20.99$ (16%)
8.39$ (16%)
12.67$ (15%)
17.79$ (11%)
16.96$ (15%)
16.97$ (15%)
22.24$ (11%)
25.46$ (15%)
9.31$ (15%)
22.95$ (23%)
5.87$ (16%)
GAMERSGATE

[ 1565 ]

34.99$ (30%)
5.0$ (80%)
3.56$ (82%)
1.78$ (82%)
0.75$ (81%)
2.0$ (90%)
0.56$ (81%)
0.56$ (81%)
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1.13$ (62%)
1.5$ (85%)
1.5$ (81%)
5.0$ (50%)
11.99$ (60%)
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19.99$ (20%)
1.6$ (90%)
2.54$ (36%)
2.99$ (40%)
10.0$ (75%)
0.6$ (92%)
0.8$ (90%)
9.0$ (70%)
26.99$ (46%)
1.5$ (90%)
2.24$ (55%)
5.0$ (75%)
1.5$ (70%)
0.9$ (77%)
1.17$ (90%)
MacGamestore

[ 1799 ]

17.49$ (65%)
15.99$ (20%)
39.99$ (20%)
7.94$ (21%)
22.99$ (8%)
97.99$ (18%)
1.49$ (85%)
13.99$ (7%)
2.49$ (75%)
42.49$ (15%)
14.29$ (76%)
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54.99$ (8%)
13.49$ (10%)
39.99$ (20%)
25.99$ (35%)
5.99$ (80%)
12.99$ (13%)
32.99$ (18%)
9.89$ (75%)
13.29$ (11%)
1.29$ (84%)
36.99$ (8%)
62.49$ (11%)
21.99$ (27%)
2.99$ (80%)
4.89$ (30%)
2.99$ (75%)
18.99$ (37%)
7.49$ (75%)

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