Respawn Man
Evan (Solidplasma) Peiperl Developer
Solidplasma Publisher
2015-12-21 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(25 reviews)
The Game includes VR Support
Public Linux Depots:- Respawn Man Linux Content [95.08 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
The great post-MAGfest update!Hello everyone! Whether you saw my game at MAGfest, or have been a part of our little community for even longer, I have some good news for you! It's an update worthy of a changelog!
People really seemed to enjoy the game at MAGfest, but since I launched the game, the two most common complaints were as follows:
Request: Poison takes too long to kick in. I don't wanna wait ten seconds when I'm where I need to be in two!
Solution: Wait no longer! If you're poisoned, you can press the pause button to drop dead on the spot! Time is precious. Not all of us are immortal. ːRMDeathGrinː
Request: Can you make the boss less frustrating and tedious?
Solution: Without spoiling the end of the game, the new mechanic introduced in the boss level is kind of out of nowhere, and used in a really brutal manner off the bat. I like the level design, but the size of it can be tedious. So I hope it pleases most of you to hear that there is now a checkpoint right before the final hall of the level. Those of you who have made it down there will hopefully know what I mean by that.
Other changes include misc bug fixes and minor tweaks which are not limited to, but include: steam overlay support on Mac and a fix for a bug that would cause fans to push th corpse canoe into a wall. I have other projects I want to work on, but I would like to keep this game as up to date as possible, and to eventually release a linux version. Let me know if there's anything you want to see!
Lastly, here's a photo of my MAGFest booth (featuring the amazing Let's Player Marriland!)

Thanks everyone for your continued support. It means the world to me.
-Solidplasma
[ 2016-02-25 05:25:56 CET ] [ Original post ] The great post-MAGfest update!Hello everyone! Whether you saw my game at MAGfest, or have been a part of our little community for even longer, I have some good news for you! It's an update worthy of a changelog!
People really seemed to enjoy the game at MAGfest, but since I launched the game, the two most common complaints were as follows:
Request: Poison takes too long to kick in. I don't wanna wait ten seconds when I'm where I need to be in two!
Solution: Wait no longer! If you're poisoned, you can press the pause button to drop dead on the spot! Time is precious. Not all of us are immortal. :RMDeathGrin:
Request: Can you make the boss less frustrating and tedious?
Solution: Without spoiling the end of the game, the new mechanic introduced in the boss level is kind of out of nowhere, and used in a really brutal manner off the bat. I like the level design, but the size of it can be tedious. So I hope it pleases most of you to hear that there is now a checkpoint right before the final hall of the level. Those of you who have made it down there will hopefully know what I mean by that.
Other changes include misc bug fixes and minor tweaks which are not limited to, but include: steam overlay support on Mac and a fix for a bug that would cause fans to push th corpse canoe into a wall. I have other projects I want to work on, but I would like to keep this game as up to date as possible, and to eventually release a linux version. Let me know if there's anything you want to see!
Lastly, here's a photo of my MAGFest booth (featuring the amazing Let's Player Marriland!)

Thanks everyone for your continued support. It means the world to me.
-Solidplasma
[ 2016-02-25 05:25:56 CET ] [ Original post ] What kills you makes you stronger! Play as the red shirted fool as he jumps on spikes, drowns, ingests poison and finds other horrible ways to die, and then uses his corpses to reach the end! Play through over 30 levels while listening to a great retro soundtrack by VVVVVV composer, SoulEye. Are the story mode and bonus stages not enough for you? Try one of the levels that didn't make the cut on the steam workshop, or make your own for others to play! And once you've died a bunch, try flinging your corpses around on the title screen! It's quite satisfying.
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