





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
It's been one week since we launched Fantastic Contraption, and it's been a great one. We got to play all the other Vive games that we've been eagerly awaiting (and streamed a marathon 13 hours of it), and there were no major issues with the game. But there have been some bugs, which today's 1.0.5 update will now address, most notably the Infinite Level Load Loop and Massive Twitch Chat Box. I've decided we should name our best bugs to make them more fun... not that fixing bugs isn't already amazing fun... If you do run into one of these issues again or any new ones, please report it using the form inside the game (on your monitor view) which will send us your log. And you may want to switch to the experimental beta branch to see if we already have a fix pending there. Thanks so much to those who have helped us so far! More coming soon! New in 1.0.4 - warning if play area under min requirements - confirmations for delete buttons - fix dynamic menu layout and text sizes - fix Massive Twitch Chat Box - fix make twitch box stay connected - make large contraption replays run faster - prevent throwing contraption models out of bounds - fix make exit burrito more stable - make music play in background when game loses focus - fix steam overlay affecting contraptions New in 1.0.5 - fix (hopefully) Infinite Level Load Loop - fix (hopefully) win animation not triggering - fix highlighting correct level model after you load one - improve achievement cleared level check - moar meows - fix maquette in dark world when you throw in light world - fix wrong model base colors
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