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Hide & Hold Out - H2o
Red Abyss Software Developer
Red Abyss Software Publisher
2016-04-09 Release
Game News Posts: 40
🎹🖱️Keyboard + Mouse
Mixed (482 reviews)
The Game includes VR Support
Public Linux Depots:
  • H2o Linux - Depot [1.1 G]
  • H2o Linux 32 - Depot [1.78 G]
Update - v0.10.11 Live!

Hello everybody, I m glad to say that the development is picking up some speed again. We are currently trying to improve the stability and performances of the game before adding more content. This update will be the first of a long serie, there is a lot of work to do and if you want to help us debugging the next updates, Metos will always make the latest experimental version available on the TestBranch. Here is the list of the notable modifications that come with the version 0.10.11!

IMPROVEMENTS:


  • An Offline Raid Protection option has been added to the server settings (can't raid a base when player is offline).
  • A Building Decay option has been added to the server settings (Auto decay of the player's constructions after X days offline).
  • A Loot Ratio option has been added to the server settings (Boxes & Scraps independantly).
  • The servers can now be protected by a password.
  • Rcon refactored (using udp).
  • You can now find a very basic rcon client in the installation folder of the game server.
  • The items you collect are now transfered to the inside of your inventory (if enough space) instead of the tool bar.
  • Added Floating Platforms Snappers to the sides of the Shipyard.
  • Game map automatically loaded when joining a server (survival / battle).
  • The ballistic algorithm now considers the movement of the player when he fires.
  • Console commands refactored.
  • Admin Console Command : shutdown { minutes }
  • Admin Console Command : give kit ammo
  • Admin Console Command : playerinfo { player }
  • Admin Console Command : playeritems { player }
  • Admin Console Command : player { health | satiety }
  • Partial french translation.
  • More accurate building hints.
  • CPU usage optimized.

CHANGES:


  • FIXED: The HUD and Map markers of the other players are no longer always displayed.
  • FIXED: The Half-Walls can now be built on top of Windowed-Walls And Doorways.
  • FIXED: The building collision check of the Shipyard, Small Shipyard and Tower are no longer triggered for no apparent reason.
  • FIXED: The Map marker position of the new clan members is now displayed correctly.
  • FIXED: The Selected server in the server list is now highlighten.
  • FIXED: The server command line arguments [password], [admin_password] and [rcon_password] does not conflict anymore.
  • FIXED: The [die] console command cannot be used when the player is already dead.
  • FIXED: The furnace now doesn't stop unexpectedly when using wood planks.
  • BALANCE: Fishing is more difficult.

ADDITIONAL NOTES:


The servers have to be updated as well! Remember you can follow the development and take part of it on the Trello and Debug Trello pages.


[ 2018-04-07 20:44:49 CET ] [ Original post ]

Update - v0.10.11 Live!

Hello everybody, I m glad to say that the development is picking up some speed again. We are currently trying to improve the stability and performances of the game before adding more content. This update will be the first of a long serie, there is a lot of work to do and if you want to help us debugging the next updates, Metos will always make the latest experimental version available on the TestBranch. Here is the list of the notable modifications that come with the version 0.10.11!

IMPROVEMENTS:


  • An Offline Raid Protection option has been added to the server settings (can't raid a base when player is offline).
  • A Building Decay option has been added to the server settings (Auto decay of the player's constructions after X days offline).
  • A Loot Ratio option has been added to the server settings (Boxes & Scraps independantly).
  • The servers can now be protected by a password.
  • Rcon refactored (using udp).
  • You can now find a very basic rcon client in the installation folder of the game server.
  • The items you collect are now transfered to the inside of your inventory (if enough space) instead of the tool bar.
  • Added Floating Platforms Snappers to the sides of the Shipyard.
  • Game map automatically loaded when joining a server (survival / battle).
  • The ballistic algorithm now considers the movement of the player when he fires.
  • Console commands refactored.
  • Admin Console Command : shutdown { minutes }
  • Admin Console Command : give kit ammo
  • Admin Console Command : playerinfo { player }
  • Admin Console Command : playeritems { player }
  • Admin Console Command : player { health | satiety }
  • Partial french translation.
  • More accurate building hints.
  • CPU usage optimized.

CHANGES:


  • FIXED: The HUD and Map markers of the other players are no longer always displayed.
  • FIXED: The Half-Walls can now be built on top of Windowed-Walls And Doorways.
  • FIXED: The building collision check of the Shipyard, Small Shipyard and Tower are no longer triggered for no apparent reason.
  • FIXED: The Map marker position of the new clan members is now displayed correctly.
  • FIXED: The Selected server in the server list is now highlighten.
  • FIXED: The server command line arguments [password], [admin_password] and [rcon_password] does not conflict anymore.
  • FIXED: The [die] console command cannot be used when the player is already dead.
  • FIXED: The furnace now doesn't stop unexpectedly when using wood planks.
  • BALANCE: Fishing is more difficult.

ADDITIONAL NOTES:


The servers have to be updated as well! Remember you can follow the development and take part of it on the Trello and Debug Trello pages.


[ 2018-04-07 20:44:49 CET ] [ Original post ]

First of all, you should keep in mind that the game is still a work in progress and so that many things are still missing before starting to see the original idea into its entirety.
If you're waiting for instant fun, maybe you should consider keeping an eye on the game and wait for a more advanced state before going any further.



In the world of Hide & Hold Out, you are one of the survivors of the cataclysm which happened near the end of the 20th century.
This cataclysm has led to a brutal elevation of the sea level all around the globe. Today, you don't really know if there is still a true "land" somewhere, but you know that this reef saved you after the disaster. Well... not only you, actually, and that's more of the problem.

You will have to find by yourself something to eat, materials and fuel to stay alive, to build yourself a home and to start building boats and weapons.
The other players can be a curse in H2o, but they can also be a blessing as working with other survivors will give you the key to both safety and power.

H2o is still far from its final form, but we really wants to give a specific importance to the interactions between the players. Giving you the means to deploy large ships to fight as a team, merchant boats to trade...
We plan to add a skill tree in the near future, so that each player in a group can choose a specific role. Such as scout, driver, gunner, or even a kind of doctor who could craft specific drugs to cure diseases and poisonings.

We want to develop this part of the game with the community, once that the classical structure of a survival game will be properly set, balanced and stable.



    PRESENT:

  • Multiplayer
  • Open world
  • Player Constructions
  • Fuel & Electricity
  • Crafting & Resource processing
  • Fishing, Farming, Gathering
  • In-game map
  • VoIP
  • Clan system
  • Vehicles
  • Aircrafts
  • Ships
  • Modular Turrets

    COMING DURING EARLY ACCESS:

  • Advanced exploration (especially underwater)
  • a bigger map (sized for 80 players and not ~40 as currently)
  • More wild life, Gathering and advanced farming
  • Ghosting & Random events
  • Skills & Specialisation
  • Diseases & Injuries management
  • Bounty system
  • Battle Mode (coming as a free update at the end of the early access)
  • And many others... (Check Trello!)

Follow the development:

https://trello.com/b/kDBzUl9h/hide-hold-out-h2o-dev

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel Dual-Core 2.4 GHz or similarMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce 560 ~ 1024 MB video RAMNetwork: Broadband Internet connection
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 15.10
  • Processor: Intel Core i7 or betterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce 760 or betterNetwork: Broadband Internet connection
  • Storage: 4 GB available space

GAMEBILLET

[ 6084 ]

8.38$ (16%)
12.44$ (17%)
25.19$ (16%)
33.17$ (17%)
12.42$ (17%)
16.57$ (17%)
26.34$ (12%)
16.39$ (18%)
26.34$ (12%)
13.34$ (11%)
16.96$ (15%)
8.39$ (16%)
8.39$ (16%)
17.54$ (12%)
8.39$ (16%)
5.03$ (16%)
8.74$ (13%)
15.97$ (20%)
13.04$ (13%)
8.27$ (17%)
8.78$ (12%)
8.27$ (17%)
41.49$ (17%)
17.59$ (12%)
17.54$ (12%)
16.57$ (17%)
26.34$ (12%)
7.68$ (87%)
9.19$ (8%)
44.45$ (11%)
GAMERSGATE

[ 1345 ]

0.43$ (91%)
8.1$ (73%)
0.43$ (91%)
1.58$ (77%)
2.25$ (89%)
1.91$ (87%)
1.7$ (91%)
1.7$ (91%)
3.06$ (74%)
0.43$ (91%)
8.8$ (65%)
0.51$ (74%)
1.58$ (77%)
1.58$ (77%)
0.85$ (91%)
3.4$ (83%)
1.58$ (77%)
12.74$ (58%)
3.48$ (83%)
0.85$ (91%)
3.0$ (85%)
2.48$ (77%)
1.28$ (87%)
1.58$ (77%)
4.36$ (71%)
3.4$ (83%)
1.28$ (87%)
1.58$ (77%)
1.58$ (77%)
3.19$ (81%)
MacGamestore

[ 4067 ]

1.99$ (80%)
1.99$ (80%)
2.99$ (93%)
19.09$ (5%)
1.19$ (88%)
17.99$ (10%)
8.99$ (70%)
1.49$ (85%)
13.89$ (77%)
1.09$ (84%)
17.49$ (12%)
3.99$ (90%)
13.49$ (10%)
3.99$ (90%)
1.19$ (88%)
1.69$ (83%)
3.99$ (73%)
1.69$ (92%)
3.99$ (69%)
1.19$ (94%)
5.99$ (80%)
1.19$ (91%)
2.99$ (93%)
2.99$ (95%)
2.29$ (85%)
5.49$ (84%)
1.19$ (76%)
1.19$ (88%)
1.10$ (84%)
1.19$ (76%)

FANATICAL BUNDLES

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