Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This is the important one. It's set to default off as it changes the game significantly from the intended panic inducing design. Why are we doing it? Some people just prefer having more information about their strategy games and now they can choose to play how they like. Consider it easy mode. To activate it go to the options screen and click the new check box for "Show Paths". Start a mission and wait for the early warning icons to start appearing. You'll immediately get a single line pulse that signifies the attack direction and path. To view the pulse again hold the Tab or LB button. The paths are estimates as each kaiju will find their own way to your base. We didn't want to have this ability as a research unlock as that wouldn't solve the early level frustration for some people. Also people who like a challenge will just naturally buy the upgrade out of curiosity or completion-ism but I feel that it changes the core gameplay enough that not everyone would enjoy it. This way you can turn it on from the start or leave it off or turn it on just for the difficult to beat levels. As always, keep your feedback and suggestions coming!
Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This is the important one. It's set to default off as it changes the game significantly from the intended panic inducing design. Why are we doing it? Some people just prefer having more information about their strategy games and now they can choose to play how they like. Consider it easy mode. To activate it go to the options screen and click the new check box for "Show Paths". Start a mission and wait for the early warning icons to start appearing. You'll immediately get a single line pulse that signifies the attack direction and path. To view the pulse again hold the Tab or LB button. The paths are estimates as each kaiju will find their own way to your base. We didn't want to have this ability as a research unlock as that wouldn't solve the early level frustration for some people. Also people who like a challenge will just naturally buy the upgrade out of curiosity or completion-ism but I feel that it changes the core gameplay enough that not everyone would enjoy it. This way you can turn it on from the start or leave it off or turn it on just for the difficult to beat levels. As always, keep your feedback and suggestions coming!
Kaiju Panic
Mechabit Ltd
Mechabit Ltd
2015-10-09
Action Indie Strategy Singleplayer
Game News Posts 19
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(19 reviews)
http://www.kaijupanic.com
https://store.steampowered.com/app/352760 
The Game includes VR Support
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
A massive meteorite has struck the Earth causing devastation and panic in the streets, you scramble to the impact zone to search the area for survivors and survey the extent of the damage caused. But as if a meteorite wasn't enough, giant monsters called Kaiju start appearing around the world and begin rampaging in densely populated cities! Jet across the globe as you respond to Kaiju attacks and bizarre natural disasters and unusual weather phenomenon. Rescue every civilian to unlock their ID cards which you can view along with a monster bestiary and tech tree. Progress through a full story campaign to discover the true origin of the Kaiju.
Music by the talented Martin Gratton
(http://www.martinetaudio.com/)
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