We just finished a patch which is not tested yet. As soon as this is done, we will update Rogue Stormers. For those who cannot wait we uploaded the patched version to the public beta. You can play it with your leveled characters and all earned perks will end up in the live version. Attention: You will only be able to play the multiplayer with gamers playing the test-version also. The patch will bring a range of improvements which are listed below, but most important: WE FOUND THE REASON FOR THE RANDOM FPS-DROPS! It's a bit embarrassing we haven't discovered this earlier: An old item from the prototype phase, an exploding barrel, that was meant to be deleted everywhere still was existent. It was hiding there in a levelchunk-background, hungry for PC power, killing performance everytime it was loaded. Finally we fought back, hunted it down and banned it to the code-nirvana. Let us know about your experience with that! The other fixes:
Bug fixes:
- MP-client: Fixed arena spawner effect now on the correct position.
- MP-client: Fixed “start gold + keys not correct”.
- MP-client: Fixed syncing problems in online multiplayer.
- MP-client: Fixed SFX for different sources not playing correct or at all.
- Fixed shield emitter blocking projectiles of minions (drones can shot through your own shield now).
- Fixed FPS-drop issue.
Change Log
Interface:
- We now show the character’s current level.
- Level cap feedback in game when level 60 is reached.
- Some small translation fixes.
- Some loot now scales in multiplayer (prisoners, boss drops, key chests).
- Loot now gets attracted to player characters, allowing to pull it out of walls and nasty corners (range depends on the loot type).
- Shops now spawn new items after a purchase.
- Enemy HP scale in multiplayer according to type (cannon fodder doesn’t scale at all, bosses scale strongest).
- Battle gates and arenas drop better loot.
- Polished The Green Baron boss.
- Brecht’s ability “Lunacy” now adds piercing.
- The secondary weapon “plasmarizer” has received a large damage buff.
- Arenas spawn more aggressive.
- Added more sounds.
- Changed battle gate health to look the same as Boss health bar.
- General level polishing.
- Added 3 new variations of mission 7.
- New chunks in the town biome.
[ 2016-05-20 17:19:24 CET ] [ Original post ]
🎮 Full Controller Support
- Rogue Stormers Linux bin [268.61 M]
- Rogue Stormers Linux Data [3.76 G]
Gameplay
Rogue Stormers combines classic run ‘n’ gun gameplay with a modern art style, twin stick shooter configuration and all the good things rogue like has to offer. Did we mention that you can have up to three friends join you on your rampage in either online or couch co-op mode?Your goal is to fight and beat the ultimate evil threatening Ravensdale - but in order to beat him, you need to fight your way through 7 increasingly challenging levels. If you die, you'll be back at square one. Earned perks are yours to keep, allowing your character to grow stronger with each new raid.
Our technology enables us to layer and combine level chunks to create meaningful level combinations with infinite replayability. An ever-growing cast of enemies, hazards and loot is layered within each chunk, generating incredible diversity.
Tons of different upgrades and weapons will cause each new session to play in a unique fashion, depending on which weapons or upgrades you pick and get. Adding to that are five unlockable character classes, each with its own skills and base weapon.
The further you delve into the vast undercity of Ravensdale, the more you will learn about the city's history and that of its citizens, as well as the tragic backgrounds of the five heroes who took arms to save the city.
All these factors combined determine how you’ll engage the sprawling city of Ravensdale. Will you go toe to toe with your enemies or pick them off them from a distance? Will you cripple your enemies, block attacks or just blast everything apart with pure damage?
Features:
- I'm So Ronery: Single player mode
- Gun Together for Fun Together: Up to four players local/online co-op
- All You Can Kill Buffet: 5 character classes to decide whether you feel like murdering people with fire or goop or guns
- Sick Arse Biomes: All generated procedurally with random placement of enemies, traps and upgrades for infinite replayability
- Farting Angels And Things that Have Teeth But Shouldn't: Deal with classic orcs, goblins, floating weapon platforms, eldritch horrors and battlegates bristling with weapons
- Set Things on Fire: Trigger environmental chain reactions that will kill both you and your enemies, but idk, it looks cool
- It's So Shiny: Game world modeled in blistering 3D
- Discover New Stuff: Unlock tons of crazy updates and new weaponry that give you even more ways to murder your enemies.
- Story Time: Unravel Ravensdale's dark history piece by piece and learn your character’s gruesome history
- OS: Ubuntu 12.10 or newer
- Processor: Dual Core processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 (Mesa 10.6.3) Compatible Graphics cardNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.10 or newer
- Processor: Quad Core Processor (i7 2nd gen or equivalent)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 570 or betterNetwork: Broadband Internet connection
- Storage: 5 GB available space
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