Block N Load
Jagex Developer
Jagex Publisher
2015-04-30 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(15220 reviews)
The Game includes VR Support
Available DLCs:- Block N Load Theme Music
- Block N Load - Starter Pack
- Block N Load - Scary Monsters Skin Pack
- Block N Load - 560 Platinum Bar Pack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Block N Load – Mini-Patch
Hi all,
We’re bringing a small update to Block N Load to fix a handful of the issues that you have reported to us.
We’re still hard at work on a whole host of other improvements and other fixes that you’ve asked for since our December update, some of which we’re hoping to get out in another update in February.
Fixes
Based on the reports that you’ve made since our last update went live we have been able to fix a number of issues, we’re still hard at work to get some of the more complex ones resolved.
However, as of today you should find that the following issues are now resolved.
Perks
- Yury the Yeti’s Perk “Chill, Dude” should now work correctly with Ice as well as Snow.
- Vander Graaf’s “Ball to the Wall” Perk should now alter the Ball Lightning weapon.
- Kira-chan’s “Thrills for Days” Perk no longer incorrectly alters the damage mechanics for the Katty Launcher.
- Trondson’s “Fire Lamps” Perk has been updated to make it clearer this adds the “Burning” effect.
- Doc Eliza’s “It’s Alive! Alive!” Perk has been updated to make it clearer how this affects her healing.
Blocks and Block Skins
- Poison Bush now correctly counts as a Building Blocks for the Daily Challenges.
- Gift Wrapped Large Bomb Block Skin no longer has its name in all upper case.
- The following Blocks should now use their correct names when awarding Dust from Bounty Blocks:
- Tunnelling Torpedo
- Orbital Strike Beacon
- Bounce Pad
- Bricks
- Speed Block
- Marid's Boon
- Miasma Mine
- Lil' Buddy
- Ninja Shrine
- Tiki Head
- Popstar Portal
- Kreepy in the Box
- Ammo Crate
- Large Bomb description has been updated, as there’s now a more powerful bomb than it.
Hero Tips
- Vander Graaf’s Hero tips have had a typographical error corrected.
- Trondson has had a small number of initial Hero tips added. Got more tips you think would be good for players new to Trondson? Leave us a suggestion!
Balancing
Block Buster
- Only tools will do damage to the Block Buster.
- Tools now do the same amount of damage to the Block Buster as they do to objectives.
- Block Buster hit points have been reduced to off-set the lower rate at which damage is dealt to it.
Effectively, the Block Buster is now treated like an objective for dealing damage to it and releasing the Boost.
This one’s a pretty significant change. We’ve had this on the Player Test Realm for a little while, and based on the feedback there this change is at least an interesting one which seems to have some support to see what it does in the wider game.
This does now mean that the abilities of Heroes will no longer have an effect on how quickly you can break in to the Block Buster, but neither will weapons or Devices.
This helps address one issue which has been raised to us; that Trondson in particular was able to break in to the Block Buster far too quickly, but it may also help to make fights over who gets the Block Buster more of a key endeavour as well.
Heroes
- Trondson
Sonic Staff ammunition regeneration rate has been reduced from 20 to 15.
- Vander Graaf
Lightning Cage Active Ability damage per second has been reduced from 2 every 0.1 seconds, to 2 every 0.15 seconds.
- Astarella
Saucer Launcher clip size reduced from 6 to 5.
- Yury the Yeti
Snowball clip size increased from 5 to 6.
- Tony Turetto
Glue Gun slow against enemy Heroes doubled from 1 second to 2 seconds.
- Sweet Science
Graviton Stance reload time slightly increased from 1.5 to 1.75 seconds.
Recall Duration
- Time taken to return to your own spawn point after pushing the “B” key has been reduced from 15 to 10 seconds.
Have any feedback?
Post it in the
Feedback section of the Steam Discussion forums here.
[ 2018-02-01 14:17:32 CET ] [ Original post ] Block N Load Mini-Patch
Hi all,
Were bringing a small update to Block N Load to fix a handful of the issues that you have reported to us.
Were still hard at work on a whole host of other improvements and other fixes that youve asked for since our December update, some of which were hoping to get out in another update in February.
Fixes
Based on the reports that youve made since our last update went live we have been able to fix a number of issues, were still hard at work to get some of the more complex ones resolved.
However, as of today you should find that the following issues are now resolved.
Perks
- Yury the Yetis Perk Chill, Dude should now work correctly with Ice as well as Snow.
- Vander Graafs Ball to the Wall Perk should now alter the Ball Lightning weapon.
- Kira-chans Thrills for Days Perk no longer incorrectly alters the damage mechanics for the Katty Launcher.
- Trondsons Fire Lamps Perk has been updated to make it clearer this adds the Burning effect.
- Doc Elizas Its Alive! Alive! Perk has been updated to make it clearer how this affects her healing.
Blocks and Block Skins
- Poison Bush now correctly counts as a Building Blocks for the Daily Challenges.
- Gift Wrapped Large Bomb Block Skin no longer has its name in all upper case.
- The following Blocks should now use their correct names when awarding Dust from Bounty Blocks:
- Tunnelling Torpedo
- Orbital Strike Beacon
- Bounce Pad
- Bricks
- Speed Block
- Marid's Boon
- Miasma Mine
- Lil' Buddy
- Ninja Shrine
- Tiki Head
- Popstar Portal
- Kreepy in the Box
- Ammo Crate
- Large Bomb description has been updated, as theres now a more powerful bomb than it.
Hero Tips
- Vander Graafs Hero tips have had a typographical error corrected.
- Trondson has had a small number of initial Hero tips added. Got more tips you think would be good for players new to Trondson? Leave us a suggestion!
Balancing
Block Buster
- Only tools will do damage to the Block Buster.
- Tools now do the same amount of damage to the Block Buster as they do to objectives.
- Block Buster hit points have been reduced to off-set the lower rate at which damage is dealt to it.
Effectively, the Block Buster is now treated like an objective for dealing damage to it and releasing the Boost.
This ones a pretty significant change. Weve had this on the Player Test Realm for a little while, and based on the feedback there this change is at least an interesting one which seems to have some support to see what it does in the wider game.
This does now mean that the abilities of Heroes will no longer have an effect on how quickly you can break in to the Block Buster, but neither will weapons or Devices.
This helps address one issue which has been raised to us; that Trondson in particular was able to break in to the Block Buster far too quickly, but it may also help to make fights over who gets the Block Buster more of a key endeavour as well.
Heroes
- Trondson
Sonic Staff ammunition regeneration rate has been reduced from 20 to 15.
- Vander Graaf
Lightning Cage Active Ability damage per second has been reduced from 2 every 0.1 seconds, to 2 every 0.15 seconds.
- Astarella
Saucer Launcher clip size reduced from 6 to 5.
- Yury the Yeti
Snowball clip size increased from 5 to 6.
- Tony Turetto
Glue Gun slow against enemy Heroes doubled from 1 second to 2 seconds.
- Sweet Science
Graviton Stance reload time slightly increased from 1.5 to 1.75 seconds.
Recall Duration
- Time taken to return to your own spawn point after pushing the B key has been reduced from 15 to 10 seconds.
Have any feedback?
Post it in the
Feedback section of the Steam Discussion forums here.
[ 2018-02-01 14:17:32 CET ] [ Original post ] Five of you. Five of them. Face off in a tactical battle where everything you build, destroy, construct or shoot has devastating impact on the entire game. Build your defenses and charge into action to destroy theirs. Tunnel under the map or catapult over it, they’ll never see it coming! Be sneaky, be devious, be destructive. Be a large metal robot, twisted scientist, deadly ninja and more. Build using a crazy range of block types and work together in this FPS where no game is ever the same. Ready up! It’s time to Block N Load. NOW FREE TO PLAY.
Tell Me More!
- NO GAME THE SAME: The game world is ever-changing and evolving throughout every match, as players creatively build and tunnel their way to enemy positions and onto victory.
- UNHINGED HEROES: Character variety offers a robust mix of roles for full combat, defensive and supportive players in a team.
- BRAINS AS IMPORTANT AS BULLETS: Every game has a blend of intelligent and creative tactics fused with strategic shooter action. It’s fast-paced yet strategic.
- BUILD PHASE: Experiment and take the time to work on your defences, traps and setups before the team attacks truly begin.
- MASTERS OF CONSTRUCTION: Creative use of a wide choice of blocks in-game mean your deadly and devious constructions can cause havoc with the enemy – and the map.
- WHAT THE BLOCK!? Big bombs, turrets, bounce pads, poison traps, landmines, forcefields, speed pads, mortars, glue blocks, health blocks, ammo blocks and more. Everything you need for calculated mayhem.
- MAP EDITOR: Craft your own amazing Arenas using the same tools the developers do for official Arenas. Share them on the Steam Workshop and play them in game.
- CUSTOM GAME MODE: Set up your own game on the servers to choose your favourite map and build time. 1000s of player made maps available to try!
- TIME ASSAULT MODE: Ready for a single player challenge? Take on deadly hero based assault courses, utilise your parkour skills and compete against your own best times & if you're fast enough win a top spot on the global leaderboards.
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