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Hello everyone, hope you all had a good weekend!
It's time to announce the winner of the map contest, congratulations to uncle jora for the winning map with the most votes, Contest: Eco City https://steamcommunity.com/sharedfiles/filedetails/?id=1710421342
I will add the prizes to all the entries that were submitted here later today https://steamcommunity.com/app/299360/discussions/0/3726075043722688020/ which will be:
Winner - Exclusive crate skin, Diamond block and Toadman crate
The 6 Finalists - Diamond block and Toadman crate
All participants - Diamond block
Thank you to everyone that took part!
We have taken the decision to release this patch while waiting for Unity to address an issue with the 2019 version they have, which is causing some unexpected behaviour in places where toggle groups are used. Ie, when a window is closed, the selected item is the latest in the list, and not the one selected, things like not always showing hero's/skins/perks etc, anywhere that uses tabbing/toggling, so we're in their hands while they address that. We don't know what the timescale is atm for them to pull that over into a public build as it's still being tested by them in an Alpha state. It could be tomorrow, it could be in a few months, we just don't know. So, although there may be some things that are a bit irritating, we decided rather than hold up the release any further, we'd release with this as they are not critical game breaking issues.
Hi everyone!
So, we know you are itching to know what we're up to and what we have planned, and with that in mind, we are going to do a live Dev stream tomorrow, 6th March at 18.00 CET.
Our Producer Jack Wulff and our Lead designer Oliver Castle will sit down with you for a live chat on our Twitch channel where we will talk about what we want to do with the game, talk about the next update, and also try and answer some of your questions https://www.twitch.tv/toadmaninteractive
We look forward to seeing you there!
Hi Everyone!
We know youve been waiting for any news on Block n Load, and we can now share with you what you have been hoping for :)
We are incredibly excited here at Toadman Interactive to be able to take over this exciting title! After many discussions, it was very clear that Jagex wanted the best for Block n Load, and we are extremely happy they have given us this chance to improve the game for the community.
As you may or may not know, Toadman Interactive acquired Artplant last year who previously worked on the game, so we are fortunate to have people who know and love Block n Load already.
We have seen how passionate you, the community, are about Block n Load, and thats very inspiring to us. To start a conversation with you guys, and to give you an idea of who Toadman Interactive is, we are having a livestream
next Wednesday. Robin Flodin, the CEO of Toadman Interactive will be sitting down with you at 19:00 CEST on Wednesday 27th of February on twitch to talk to you about Toadman Interactive and the future of Block N Load. Bear in mind that, in this session, Robin is not going to go into the details of balancing and fixes. Instead, our hope is to give you a face of the company and to give you an idea of how we can try to grow both Block N Load as a game, and as a community.
The stream will be held at https://www.twitch.tv/toadmaninteractive
Our aim is to make sure Block n Load stays alive, so we are very much looking forward to giving the game a much needed update and building a great relationship together!
We have opened an official Block n Load Discord where you are very welcome to join. We look forward to your feedback and to seeing you there!
https://discord.gg/pqHDgqj
Best
Toadman Team!
Hey Blockheads, Its been a while since we last posted and promised wed let you know whats happening to Block N Load apologies for staying silent for so long and thanks for being patient. However, the long wait is now over and heres the great news: We're happy to announce that the future development of Block N Load has been taken on by its co-developer, Artplant, now a part of Toadman Interactive! The team at Toadman is super passionate about the game so its very fitting that they will take full control of Block N Load. This means theyll control everything from the day-to-day management of the servers right through to exciting new content updates, as well as look after you all. We have no doubt that Artplant and its parent company Toadman are best placed to drive Block N Load into a brand new and successful future, after all, their experience and knowledge of the game is second to none! Toadman Interactive and Jagex both wanted to focus on ensuring Block N Load fans of today and tomorrow continue to see the investment and evolution of this great game, so were thrilled to reach an agreement that means we can bring the game in house, said Robin Flodin, CEO of Toadman Interactive. The original development team at Artplant are cooking up some great new updates for the game, which they will reveal soon. Phil Mansell, CEO, Jagex said, This deal is great news for the Block N Load community and fans of team-based shooters, as it bolsters this innovative game with further investment and creative ambition. We saw in Toadman Interactive a kindred spirit who share our passion for live games and community-driven development. Its a real positive for Block N Load players that Toadman and Artplant are taking the games production and operations forward, and were confident they have the vision and share the communitys appetite to give Block N Load a great future. But why the radio silence since our previous post? Well, we wanted to ensure we did everything possible to secure the long-term future of the game for all of you, which meant during the discussions with Toadman, anything stated publicly could have affected the outcome of the negotiation and we just couldnt risk that from happening. We hope youre as happy as we are with todays news - see you on the battlefield, Blockheads! - The Block N Load Team
Welcome to the latest update to Block N Load!
We've got a new selection of additional Block Skins for you to add to your loadout, along with sweeping changes to the Block Levelling system and Bounty Blocks.
Read on for the full notes on this update!
Welcome to the latest update to Block N Load!
We've got a new selection of additional Block Skins for you to add to your loadout, along with sweeping changes to the Block Levelling system and Bounty Blocks.
Read on for the full notes on this update!
The Steam Lunar New Year Sale has started! Block N Load DLC packs are discounted between 66% and 33% until 10:05 AM Pacific Time on the 19th of February. If you’ve been considering grabbing one, now is the time to do so.
Head on over to the Block N Load Steam store page now!
The Steam Lunar New Year Sale has started! Block N Load DLC packs are discounted between 66% and 33% until 10:05 AM Pacific Time on the 19th of February. If youve been considering grabbing one, now is the time to do so.
Head on over to the Block N Load Steam store page now!
Hi all,
We’re bringing a small update to Block N Load to fix a handful of the issues that you have reported to us.
We’re still hard at work on a whole host of other improvements and other fixes that you’ve asked for since our December update, some of which we’re hoping to get out in another update in February.
Fixes
Based on the reports that you’ve made since our last update went live we have been able to fix a number of issues, we’re still hard at work to get some of the more complex ones resolved.
However, as of today you should find that the following issues are now resolved.
Perks
Hi all,
Were bringing a small update to Block N Load to fix a handful of the issues that you have reported to us.
Were still hard at work on a whole host of other improvements and other fixes that youve asked for since our December update, some of which were hoping to get out in another update in February.
Fixes
Based on the reports that youve made since our last update went live we have been able to fix a number of issues, were still hard at work to get some of the more complex ones resolved.
However, as of today you should find that the following issues are now resolved.
Perks
Its a bumper Block N Load update today, with a new hero, new blocks, an overhauled reward and progression system and a whole heck of a lot more.
Read on!
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It’s a bumper Block N Load update today, with a new hero, new blocks, an overhauled reward and progression system and a whole heck of a lot more.
Read on!
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The world-leading game security solution has arrived in Block N Load, helping make the game fair for all players. We’ve got a big batch of bug fixes too, for a smoother BnL experience than ever.
Block N Load is a fun place to build forts and blast your friends, but it also needs to be fair. Cheating is an issue that we take very seriously, and today’s update takes a huge step towards addressing it.
We’ve integrated EasyAntiCheat (EAC) into today’s Block N Load build: a proven, safe technology that’s formed part of many successful, competitive online games. It analyses both client- and server-side techniques, and smartly adds suspicious behaviour patterns to its database, preventing them from being used again.
Everyone will now be prompted to update to the latest version of Block N Load, which will install EAC. Please note that Block N Load will no longer run without EAC installed.
Bug Fixes
Here are the latest fixes to the game, also included in today’s update:
The world-leading game security solution has arrived in Block N Load, helping make the game fair for all players. Weve got a big batch of bug fixes too, for a smoother BnL experience than ever.
Block N Load is a fun place to build forts and blast your friends, but it also needs to be fair. Cheating is an issue that we take very seriously, and todays update takes a huge step towards addressing it.
Weve integrated EasyAntiCheat (EAC) into todays Block N Load build: a proven, safe technology thats formed part of many successful, competitive online games. It analyses both client- and server-side techniques, and smartly adds suspicious behaviour patterns to its database, preventing them from being used again.
Everyone will now be prompted to update to the latest version of Block N Load, which will install EAC. Please note that Block N Load will no longer run without EAC installed.
Bug Fixes
Here are the latest fixes to the game, also included in todays update:
Dear Block N Load players,
Block N Load has been free to play for two years, and that means it’s time to celebrate! We’re excited to announce that Block N Load will be receiving some much-needed development work, aiming to address some of the core issues that you have highlighted with the game.
Dear Block N Load players,
Block N Load has been free to play for two years, and that means its time to celebrate! Were excited to announce that Block N Load will be receiving some much-needed development work, aiming to address some of the core issues that you have highlighted with the game.
The winning arenas from the "Midsummer Madness" map competition have been added as options in Custom matches. The arenas "Blocky Resort", "Beach Bash", and "Cruise Boat" were all originally created by members of the Block N Load community.
Additionally, a small number of balancing changes have been made at the same time. For the full details of these please click to read more.
The latest update to Block N Load brings with it some new changes to the way leaving matches works, added the option to equip more than one badge on to your player card, as well as a new way of setting which Perks and Blocks you would like to use on a Hero before you enter into the queue for a match.
Block N Load version 3.2 introduces improvements to the Hero Selection screen including an icon that indicates which Heroes are on free rotation, hover-tips for all weapons and abilities and a team composition warning. This is along with a number of balancing changes, fixes to bugs and tweaks to improve other areas of the game.
It's been a busy & exciting summer featuring lots of tasty new content, but alas our summer event Midsummer Madness has come to an end. But in an epic fashion with the results of the 'vacation-themed' map contest:
This update to comes with several improvements that are designed to make it easier to understand what is going on during a match as well as two new skins, a few bug fixes, and a slew of balancing changes to round out the new version.
This update introduces significant changes to Vander Graaf's Tesla Coil Hero Block, plus and improved way of communicating with your teammates during a match. Additionally, there have been plenty of balancing changes, which aim to make Heroes and Blocks more useful.
The latest version of Block N Load brings changes to the matchmaking system which should help improve the quality of matches plus additional options for Custom Games. Of course, there are also a number of other improvements and fixes to go along with it as well.
Some of the key changes in this version include:
In preparation for our next update, we've updated our Player Test Realm where you can try out some of the changes we'll be releasing soon. Among the features you'll be able to test are:
The latest balancing update has been made to Block N Load. Based on a range of feedback including the results of our most recent Hero balancing survey, a number of changes have been made to some of the Heroes in Block N Load.
This balancing update includes changes to Sweet Science, Nigel Purdey-Longshott, O.P. 'Juan' Shinobi, Kreepy the Klown, Kira-chan, Astarella, and the "Slow" effect used by several Heroes and Blocks after testing on the Player Test Realm (PTR). If you want to see the latest planned changes before they're released make sure to check out the Player Test Realm section of the Block N Load Steam forums.
For the full patch notes click here.
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Free Rotation Yury the Yeti replaces Cogwheel to join Vander Graaf and Nigel Purdey-Longshott in free rotation. If you’ve not tried Yury this is your chance to find out how he plays. Ranked Beta The 6th week of the Ranked Beta allowed for any squad size and the requirements to have at least 3 level 10 Heroes available to select. Week 7 will feature squads of 5 only, however, with the new Squad Finder that was introduced in our latest update it should be far easier to find people to join your squads. Don’t forget to set your Squad Finder preferences in the settings menu if you’re looking to join a squad! We’ll also be creating a survey about how you found the different settings for the Ranked Beta. However, you can always post your thoughts on the different Ranked Beta weekends in the “Feedback” section of the Steam discussion forum. Dev Progress Let’s recap this year’s roadmap as it looks this week:
This update to Block N Load brings with it several new features and improvements to make it easier to find people to play with.
Some of the most notable changes that you will find in this version include:
[img=https://www.blocknload.com/wp-content/uploads/2016/05/Cogtonykreepy610x252.jpg] Cogwheel joins the free rotation this week, playing alongside Tony and Kreepy. With Cogwheel top of the balance charts, he’s a great hero to get to grips with.
[img=https://www.blocknload.com/wp-content/uploads/2016/05/KreepySargeTony610x252.jpg] First things first - we’re moving Eliza out of rotation so she can restock her supply of noxious gases and bringing in Tony to take her place on the back line. Tony joins Kreepy and Sarge this week in the free to play rotation slots.
Earn Double XP for every Ranked or Casual match you play between Friday 6 May 16:00 GMT to Sunday 8 May 23:59 GMT.
Week 2 of Ranked Beta is also this weekend, so if you are ready for ranked check out the following:
Ranked Beta - Schedule of Testing and Opening Times
[img=https://www.blocknload.com/wp-content/uploads/2016/05/KreepySargeElizaRotation_small2.jpg] We hope you’re enjoying the new progression, the new match awards and had a weekend full of ranked goodness with your friends! We’re not stopping there, of course, and today we’re bringing you an update on our Roadmap progress and what’s in the pipeline next. But first, let’s get a couple of announcements out of the way.
[img=https://www.blocknload.com/wp-content/uploads/2016/04/2.7UpdateApril2016_616x353.jpg] Version 2.7 brings the eagerly anticipated Block skins to the Block N Load Arenas along with an overhauled progression system to go with it. Other highlights include: • Separate Ranked Beta mode. • New Hero progression rewards. • Changes to Roly and Tony's weapons.
The debate rages on - who's OP? Who's UP? Who's balanced and who's not? We can look at data, but we do like to understand player perception as it paints the full picture for us.
To that end, we've created a new Balancing Survey for you. Please give us your thoughts! We'll run it for about a week, then share the results. It will be really interesting to see if your opinions have changed since we last ran this survey back in September.
Click here - tell us what you think!
Our latest balancing update is now live and includes a number of changes to Challenges, making some of them easier to achieve and other perhaps a bit more... challenging!
We've also made a few changes to Nigel Purdy-Longshott and Roly Poly Fat Fat. Our most significant changes, however are to Respawn timers, Objective health and BlockBusters!
For the full patch notes click here.
As we’ve mentioned in our Roadmap, we are working on separating Classic into two modes: Casual and Ranked. The reason for this is simple.
Combining competitive players who want to fight for a spot on the leaderboard and casual players who just want to have fun was causing conflict. We want to ensure that new players have a fair chance to learn and enjoy the game while veteran and experienced players are able to compete with other players in a fair fight.
To do this we have created a new Ranked mode that will be released initially as a Beta so that we can experiment with squad sizes and rulesets. As always, we think this will spark some questions we've tried to anticipate.
The next series of balancing changes has just arrived in Block N Load after feedback from players. In addition to this, we’re also introducing a number of changes to arenas & refreshing the rotation!
The changes to the World Blocks, which make up the majority of most of our arenas, are some of the most wide-reaching that we’ve made in a balancing pass to date. With these Blocks making up such a large part of the areas that the matches take place in even a small change can have a large impact. With these changes you should find that it’s now easier to tunnel through some materials than others, and that damage from weapons affects the Blocks that we’ve changed in different ways depending on the power of the weapon.
We’ve also tried to address some of the more common comments about balancing that we’ve seen – such as the timer on Astarella’s Orbital Strike Beacon Hero Block being too short to be able to reach it and defuse it – whilst making other changes around this to keep the blocks as balanced as possible when compared against each other.
For the full patch notes click here.
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The next series of balancing changes has just arrived in Block N Load after feedback from players. In addition to this, we’re also introducing a number of changes to arenas & refreshing the rotation!
The changes to the World Blocks, which make up the majority of most of our arenas, are some of the most wide-reaching that we’ve made in a balancing pass to date. With these Blocks making up such a large part of the areas that the matches take place in even a small change can have a large impact. With these changes you should find that it’s now easier to tunnel through some materials than others, and that damage from weapons affects the Blocks that we’ve changed in different ways depending on the power of the weapon.
We’ve also tried to address some of the more common comments about balancing that we’ve seen – such as the timer on Astarella’s Orbital Strike Beacon Hero Block being too short to be able to reach it and defuse it – whilst making other changes around this to keep the blocks as balanced as possible when compared against each other.
For the full patch notes click here.
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Attention all Block n Load lovers! Following the awesome community hosted Winter Invitational, get ready for the GS Invitational! Genesis will be hosting a tournament starting April 1 and ending April 30. Come and watch your favorite BnL players from North America and Oceania team up and compete for bragging rights.
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