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Patch Notes 10th June 2019


We have taken the decision to release this patch while waiting for Unity to address an issue with the 2019 version they have, which is causing some unexpected behaviour in places where toggle groups are used. Ie, when a window is closed, the selected item is the latest in the list, and not the one selected, things like not always showing hero's/skins/perks etc, anywhere that uses tabbing/toggling, so we're in their hands while they address that. We don't know what the timescale is atm for them to pull that over into a public build as it's still being tested by them in an Alpha state. It could be tomorrow, it could be in a few months, we just don't know. So, although there may be some things that are a bit irritating, we decided rather than hold up the release any further, we'd release with this as they are not critical game breaking issues.

Optimization


We have focused a lot on optimization for this patch, this has included upgrading to a newer version of Unity (2019.1), and optimizing raycasts on the client.

Heroes


Increased Genie Jinx radius 5->7 Reinstated Tonys Caulk gun being able to heal world blocks Rebalanced the block repartition among classes Put the same starting blocks for each class Increased Yetis SnowThrower damage by 40%

Blocks


Reduced Cannonball life time 2 -> 1 Changed Cannonball progression Increased Cloud Brick Cost 20 -> 200 Increased Radar radius by 1 Reduced Bear trap damage 50 -> 30

New Perks system


All heroes have now 9 unique perks divided into three categories, heroes can equip up to one perk of each category at the same time. New perks all cost 5000 gold and cant be shared anymore among heroes Previous perks have been deleted, and all gold for them has been reimbursed.

Skins


New Trondsons Hardly Davids Son skin New Sweet Sciences Sweet Devil skin New Genies Fever, by Genie Lee skin New block skin for reaching level 200

Bug Fixes


Rectified certain heroes F abilities cancelling ninja bleed Rectified if a turret only shoots once or twice, the turret will show the shooting animation when it is stationary Rectified the surrender UI still showing 5 vote places Rectified When hovering your cursor over a blank perk, it displayed broken stats. Rectified that it was Impossible to get kicked from a game for AFK when a spawn you were using is destroyed and you dont select a new one. Rectified when the host of a custom game leaves, the custom game is no longer joinable even if there are still people in the game. Rectified the cannon block reducing fps Fixed kiras normals on faces Rectified in Map Editor - if you click play and enter the map once you quit and try to play again you get the message already_in_different_zone Rectified the daily bomb challenge count Rectified Tony's spaced out gun effect being much too bright Rectified that you take damage on both ends of Vanders cage. Rectified Vanders static gloves randomly do more than 24 world damage Rectified Tony's spaced out gun effect is much too bright Rectified Profile > Summary, the xp bar always shows as full Rectified Workshop Maps show as white images on UI Rectified if you throw your ability into several bushes or force gates, it duplicates it many times Rectified being able to shoot people through the barrier Rectified when unlocking level 7 dynamite it comes up as level 8

Other


Added Piggy, Cloud and Cannon blocks to map editor. Removed rewards for surrendering Added additional message to the EAC pop up window to verify game cache files in the event of incorrect detection Free hero rotation will change on the 1st of every month automatically Output logs are now located in c:\Users\$USER$\AppData\LocalLow\Artplant\Block N Load\

Map Contest Finalists


The 6 finalist maps from the map contest have been added to all modes. These will be available from right now, until Monday 24th June at 13:00 CEST. You can ONLY vote via the official Discord here https://discord.gg/bnlofficial in the #map-comp-voting room. Your votes will decide the winner. Playability, visual appeal, fun, and ease of navigation should all be taken into consideration when voting. The map with the most votes will be the final winner and be added into the game. After the contest has ended, all prizes will be awarded. * Winner - Exclusive crate skin, Diamond block and Toadman crate * The 6 Finalists - Diamond block and Toadman crate * All participants - Diamond block The finalists are as follows: 1. The Pump - Haghehog - https://steamcommunity.com/sharedfiles/filedetails/?id=1699476164 2. Contest: Eco City - uncle jora - https://steamcommunity.com/sharedfiles/filedetails/?id=1710421342 3. Sunshine - [LP]Dodo Sandvich - https://steamcommunity.com/sharedfiles/filedetails/?id=738148073 4. Catching Fire - MrCyberdragon442 - https://steamcommunity.com/sharedfiles/filedetails/?id=1707582552 5. Castellus - Torvalus - https://steamcommunity.com/sharedfiles/filedetails/?id=1712356105 6. Stilt House Cove V 3.5.2 - Youtube.com/Uppishgryphon - https://steamcommunity.com/sharedfiles/filedetails/?id=845287063


[ 2019-06-10 13:14:30 CET ] [ Original post ]

Block N Load
Jagex Developer
Jagex Publisher
2015-04-30 Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
Mostly Positive (15257 reviews)
The Game includes VR Support
Public Linux Depots:
  • Game Linux 64 [188.52 K]
Available DLCs:
  • Block N Load Theme Music
  • Block N Load - Starter Pack
  • Block N Load - Scary Monsters Skin Pack
  • Block N Load - 560 Platinum Bar Pack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Five of you. Five of them. Face off in a tactical battle where everything you build, destroy, construct or shoot has devastating impact on the entire game. Build your defenses and charge into action to destroy theirs. Tunnel under the map or catapult over it, they’ll never see it coming! Be sneaky, be devious, be destructive. Be a large metal robot, twisted scientist, deadly ninja and more. Build using a crazy range of block types and work together in this FPS where no game is ever the same. Ready up! It’s time to Block N Load. NOW FREE TO PLAY.

Tell Me More!


  • NO GAME THE SAME: The game world is ever-changing and evolving throughout every match, as players creatively build and tunnel their way to enemy positions and onto victory.
  • UNHINGED HEROES: Character variety offers a robust mix of roles for full combat, defensive and supportive players in a team.
  • BRAINS AS IMPORTANT AS BULLETS: Every game has a blend of intelligent and creative tactics fused with strategic shooter action. It’s fast-paced yet strategic.
  • BUILD PHASE: Experiment and take the time to work on your defences, traps and setups before the team attacks truly begin.
  • MASTERS OF CONSTRUCTION: Creative use of a wide choice of blocks in-game mean your deadly and devious constructions can cause havoc with the enemy – and the map.
  • WHAT THE BLOCK!? Big bombs, turrets, bounce pads, poison traps, landmines, forcefields, speed pads, mortars, glue blocks, health blocks, ammo blocks and more. Everything you need for calculated mayhem.
  • MAP EDITOR: Craft your own amazing Arenas using the same tools the developers do for official Arenas. Share them on the Steam Workshop and play them in game.
  • CUSTOM GAME MODE: Set up your own game on the servers to choose your favourite map and build time. 1000s of player made maps available to try!
  • TIME ASSAULT MODE: Ready for a single player challenge? Take on deadly hero based assault courses, utilise your parkour skills and compete against your own best times & if you're fast enough win a top spot on the global leaderboards.

GAMEBILLET

[ 6102 ]

33.19$ (17%)
8.89$ (11%)
16.88$ (16%)
8.44$ (16%)
16.96$ (15%)
39.49$ (21%)
4.44$ (11%)
12.59$ (16%)
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25.19$ (16%)
12.44$ (17%)
42.49$ (15%)
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24.87$ (17%)
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4.24$ (15%)
34.79$ (13%)
20.99$ (16%)
GAMERSGATE

[ 842 ]

30.0$ (50%)
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1.08$ (91%)
3.4$ (83%)
11.89$ (41%)
0.68$ (91%)
6.62$ (45%)
1.7$ (91%)
2.0$ (60%)
4.97$ (62%)
1.13$ (77%)
8.28$ (45%)
13.49$ (33%)
5.63$ (81%)
0.75$ (92%)
0.64$ (87%)
3.4$ (83%)
1.91$ (87%)
0.53$ (92%)
0.54$ (91%)
8.93$ (74%)
0.37$ (63%)
0.77$ (91%)
9.99$ (60%)
4.39$ (45%)
2.55$ (83%)
1.91$ (87%)
5.0$ (50%)
11.89$ (41%)
1.06$ (79%)

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