Hello, everyone! Time for another Focus Update. Previous Focus Update: Trapping & Fishing
Getting the DK2 support to behave is my immediate focus, but gameplay-wise I've decided to work on Bartering for the next week or two. It was a close call between that & Plants, which will lkely be next.
As always I'll continue to fix major bugs & improve overall performance, but otherwise my time will be spent whipping Bartering into shape. What does that cover? The Barter skill itself, the prices of items, how skill / reputation affects prices, the bartering interface, the currency interface - all that good stuff. Should keep me pretty busy. So if you find yourself wondering what I'm working on at the moment, well, now you know! (Hint: it's Bartering.)
Got suggestions / requests / questions about Bartering? Post 'em here.
PS: Bartering doesn't sound like a real word anymore.
[ 2015-04-06 18:39:26 CET ] [ Original post ]
🎮 Full Controller Support
- Linux Base Content [720.31 M]
- Linux Mods Depot [540.47 M]
Is FRONTIERS for you?
I can still remember the first time I played Daggerfall. Yes, it was uglier than a monkey's armpit and controlled worse than a bumper car on a frozen lake. But it also created the feeling of a world that lived on even after I'd stopped playing, and that feeling still sticks with me all these years later. A world where you could spend hours searching every pixelated nook and cranny. A world of potential. A world of exploration...
...and then a Dragonling would chomp my face because I hadn't spent ten hours grinding in the easy regions. Arg! So frustrating!
Other games have touched on that elusive feeling, especially Elder Scrolls and early Fallout games, but as fun as they are and as much as I love hardcore RPG mechanics, I've always dreamt of a game that emphasized exploration above all else.
If you feel the same way then yes - FRONTIERS is for you!
Key Features:
- Massive open world - go anywhere, any time
- Unique relaxing pace and tone
- An exploration-focused main quest that spans an entire continent
- Simple gameplay - no stats or skill trees to memorize (It barely qualifies as an RPG, really)
- Live off the land - hunt, trap, fish and cook dozens of varieties of plantlife (including hallucinogens!) and a dozen varieties of animal
- Minecraft-style item crafting system
- Dozens of skills to discover and learn, including magic, survival and stealth skills
- Hundreds of shops, taverns, homes, caves, castles and other structures to explore
- A haunting soundtrack for every region
- Full mod support
- NEW: Oculus Rift support
NOTE: I recommend reading reviews & forum posts before purchasing, especially concerning Linux support.
- OS: Ubuntu 10.10+
- Processor: 1.66 GHzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: DX9 (shader model 2.0) capabilities
- Storage: 2 GB available spaceAdditional Notes: These are estimated requirements - I'll be locking down final requirements during the closed beta. Please don't make any important spending decisions based on this information!
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