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1.0.2 Patch is now Live!

Greetings Agents, Thanks for your bug and issue reporting efforts! The 1.0.2 Patch is now live. We've been busy here fixing many of the bugs you've reported and are now focused on the 1.0.3 Patch scheduled to come out next week. Have a great weekend! Please let us know if you experience any new bugs or issues on the Support Forum.

Change List


-------------------------------------------------------------------------------------------
  • Implemented the blood effects gameplay option
  • Set the blitz times for all the challenge maps to 5 minutes
  • Changed the camera angle in the Paris briefing when the slide changes to the KS Global info
  • Set up acts for the guards in Helios Microcomputing
  • Performance optimisations in all interior levels
  • Added a downloadable Bribe asset to California
  • Added a delete profile button in the main menu
  • Added missing sound effects for cutting a hole in the fence in Russia
  • Added a popup on client if the server disconnects notyfing that the connection to the server has been lost
  • Implemented missing voiceover sets for the AI

Bug Fixes


-------------------------------------------------------------------------------------------
  • Fixed map lines not being rendered on some levels
  • Fixed the clipping issues with Josiah's beard
  • Fixed Whisper achievement
  • Removed the red mist from Katya's blood particles so they are less obtrusive
  • Fixed an AI bug that made all kills silent - enemies will now react to nearby deaths
  • Fixed a bug where AI would speed up their walk cycle when armed with an assault rifle and looking to the side
  • Fixed a bug where the alarms in the high footprint version of the Cyprus mission would spawn special forces instead of mercenaries
  • Fixed a bug where bug where crouched aim movement would be too fast
  • Fixed a bug where you could throw while in a takedown
  • Fixed a bug where the final conversation in Russia could get interrupted by enemies searching for the player
  • Fixed the bug where clicking an opened dropdown list will close it instead of reopen
  • Decreased the time the reload takes once you have confirmed to reload the game
  • Fixed the problem where skipping Logic Artists logo would have one second delay
  • Fixed the problem where the cover blown in Warsaw could happen more than once
  • Fixed the problem where the enemies would go back to their initial waypoint on reload instead of continuing to the next one on reload
  • Fixed the problem where the gun would be equipped with a silencer even though the player has deselected it in the selection screen
  • Fixed some steam pipes in London and Russia that could kill people through walls
  • Fixed a bug where AI would have full awareness, but would not engage if you broke line of immediately after the "pling" sound
  • Fixed doors having wrong rotations
  • Fixed Tooltips appearing behind the left bar in the hacker view
  • Fixed admin sound being triggered in level whrere the admin was not visible
  • Fixed player message spaming whenever you pick up ammo without guns or magazines.You will get a message instead indicating that you have no ammo or guns to refill
  • Fix tooltips in the hackerview getting on the way of the email client when the tooltip was active and the email client appeared
  • Fixed the issue where the default audio volume would be incorrect
  • Fixed the issue where the network view state would not be synchronized correctly when the hacker connects in an existing game
  • Fix not being able to select difficulty level in the options menu if players played a game before as a hacker
  • Fixed the issue where the admin difficulty would be controlled by the hackers difficultiy settings
  • Fixed a bug where the music would stop in the second part of the Cyprus mission.
  • Fixed a bug where the music would not escalate in the second part of the Russia mission.
  • Fixed a bug where the floor change sound would play for the hacker while loading a level
  • Improved performance on tactical map UI / Compass
  • Fixed a bug where you could climb while falling

Known issues


------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/


[ 2015-11-12 17:55:23 CET ] [ Original post ]

1.0.2 Patch is now Live!

Greetings Agents, Thanks for your bug and issue reporting efforts! The 1.0.2 Patch is now live. We've been busy here fixing many of the bugs you've reported and are now focused on the 1.0.3 Patch scheduled to come out next week. Have a great weekend! Please let us know if you experience any new bugs or issues on the Support Forum.

Change List


-------------------------------------------------------------------------------------------
  • Implemented the blood effects gameplay option
  • Set the blitz times for all the challenge maps to 5 minutes
  • Changed the camera angle in the Paris briefing when the slide changes to the KS Global info
  • Set up acts for the guards in Helios Microcomputing
  • Performance optimisations in all interior levels
  • Added a downloadable Bribe asset to California
  • Added a delete profile button in the main menu
  • Added missing sound effects for cutting a hole in the fence in Russia
  • Added a popup on client if the server disconnects notyfing that the connection to the server has been lost
  • Implemented missing voiceover sets for the AI

Bug Fixes


-------------------------------------------------------------------------------------------
  • Fixed map lines not being rendered on some levels
  • Fixed the clipping issues with Josiah's beard
  • Fixed Whisper achievement
  • Removed the red mist from Katya's blood particles so they are less obtrusive
  • Fixed an AI bug that made all kills silent - enemies will now react to nearby deaths
  • Fixed a bug where AI would speed up their walk cycle when armed with an assault rifle and looking to the side
  • Fixed a bug where the alarms in the high footprint version of the Cyprus mission would spawn special forces instead of mercenaries
  • Fixed a bug where bug where crouched aim movement would be too fast
  • Fixed a bug where you could throw while in a takedown
  • Fixed a bug where the final conversation in Russia could get interrupted by enemies searching for the player
  • Fixed the bug where clicking an opened dropdown list will close it instead of reopen
  • Decreased the time the reload takes once you have confirmed to reload the game
  • Fixed the problem where skipping Logic Artists logo would have one second delay
  • Fixed the problem where the cover blown in Warsaw could happen more than once
  • Fixed the problem where the enemies would go back to their initial waypoint on reload instead of continuing to the next one on reload
  • Fixed the problem where the gun would be equipped with a silencer even though the player has deselected it in the selection screen
  • Fixed some steam pipes in London and Russia that could kill people through walls
  • Fixed a bug where AI would have full awareness, but would not engage if you broke line of immediately after the "pling" sound
  • Fixed doors having wrong rotations
  • Fixed Tooltips appearing behind the left bar in the hacker view
  • Fixed admin sound being triggered in level whrere the admin was not visible
  • Fixed player message spaming whenever you pick up ammo without guns or magazines.You will get a message instead indicating that you have no ammo or guns to refill
  • Fix tooltips in the hackerview getting on the way of the email client when the tooltip was active and the email client appeared
  • Fixed the issue where the default audio volume would be incorrect
  • Fixed the issue where the network view state would not be synchronized correctly when the hacker connects in an existing game
  • Fix not being able to select difficulty level in the options menu if players played a game before as a hacker
  • Fixed the issue where the admin difficulty would be controlled by the hackers difficultiy settings
  • Fixed a bug where the music would stop in the second part of the Cyprus mission.
  • Fixed a bug where the music would not escalate in the second part of the Russia mission.
  • Fixed a bug where the floor change sound would play for the hacker while loading a level
  • Improved performance on tactical map UI / Compass
  • Fixed a bug where you could climb while falling

Known issues


------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/


[ 2015-11-12 17:55:23 CET ] [ Original post ]

Clandestine
Logic Artists Developer
Logic Artists Publisher
2015-11-05 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (341 reviews)
The Game includes VR Support
Public Linux Depots:
  • Clandestine Depot Linux [2 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.

Summary


Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.

The year is 1996, five years after the dissolution of the Soviet Union. A string of accidents and murders gone mostly unnoticed by the public eye have put the world of international espionage on high alert - veteran Cold War operatives from both sides of the former Iron Curtain are being assassinated around the globe. High-ranking officials of the CIA and the FSB secretly establish a joint task force to investigate the leaks. Codenamed The Kingbridge Executive, the group is funded with whatever money could be skimmed off of official projects and staffed by whoever could be spared from official operations. As field operative Katya Kozlova or hacker Martin Symborski, you will be deployed on dangerous missions across Europe and North America, chasing the source of the leaks.

Key Features


  • Single Player & Asymmetrical co-op: Play as the spy while a friend guides you through the missions or take on the role of the hacker to crack infrastructure and defeat security systems.
  • A return to hard-core stealth games where the enemies are lethal and combat is unforgiving.
  • A deep hacking system built around core stealth game mechanics, rife with options to manipulate the game world and mess with your enemies.
  • Use social engineering in cooperative dialogue sequences to bypass security checkpoints and gain entry to restricted areas.
  • Your actions won't go unnoticed - the story will respond to how much evidence you leave in each mission and how many dead bodies you leave in your wake.

Playing as the Spy


The role of the Spy will be familiar to fans of stealth/action games. As the Spy, you will experience Clandestine as a 3rd person game, controlling the movements and actions of Katya in the game world. Katya is the boots on the ground, armed with weapons and gadgets that you can use to stay alive and evade your opponents. Katya is also well trained in hand-to-hand combat, and can use lethal or non-lethal stealth takedowns to take down enemies, leaving behind as little evidence as possible. During the mission, it also falls to the Spy to search for dossiers and intel to unlock new equipment and software for subsequent missions.

Playing as the Hacker


Martin operates in an entirely different way than the spy, which is reflected in the hacker player's interface and game mechanics. As the Hacker, players have access to four game windows and a toolbar. These game windows are: the Camera Feed, the Console, the Network View, and the Tactical Map.

Camera Feed



The Camera Feed allows the hacker to observe the game world and scout ahead for the Spy. By default, the Camera Feed displays the Operative Camera (a hidden camera worn by Katya), but you can also jump into surveillance cameras on the Tactical Map (see below) to look through them and scout the levels for enemies and other threats. The Camera Feed also displays the status of the Spy's health.

Console



The Console always displays game Objectives at the top of the window and prints important information in the Message Log such as cracked keypad codes. You can also use it to communicate with the Spy via the in-game text chat.

Network View



The Network View window is where Hackers can access the computer network(s) which run all of the electronic infrastructure in the mission area. This includes door keypads, PCs, Servers, Firewalls, and Hazards (steam pipes and electrical boxes which can be triggered to cause "accidents"). Hackers must be mindful of the Network Admin, an enemy AI which searches for changes in the Network and tries to correct them. Not only will the Admin kick a hacker from the Network if caught, the Admin will also reset firewalls and pass-codes. Hackers can unlock Viruses and DDOS attacks to keep the Admin busy when trying to escape or complete an objective.

Tactical Map



The Tactical Map is the window Hackers use to provide direct support to their Spy partners. This includes gaining access to cameras for scouting and observation, tagging enemies so the spy can track their location without maintaining line-of-sight, and use Local Assets to drop ammo or health, "clean up" bodies, cancel alarms before they sound, and even bribe enemies.

GAMEBILLET

[ 6138 ]

5.77$ (17%)
33.59$ (16%)
12.42$ (17%)
0.86$ (78%)
2.85$ (86%)
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21.19$ (15%)
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1.86$ (88%)
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10.00$ (60%)
25.79$ (14%)
8.95$ (50%)
GAMERSGATE

[ 3464 ]

0.87$ (56%)
1.31$ (91%)
4.0$ (90%)
1.92$ (81%)
20.0$ (50%)
1.7$ (83%)
3.0$ (50%)
2.8$ (65%)
6.0$ (90%)
5.0$ (75%)
1.05$ (65%)
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6.25$ (75%)
5.0$ (75%)
15.99$ (20%)
3.0$ (62%)
3.96$ (87%)
8.0$ (60%)
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2.32$ (85%)
18.74$ (25%)
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29.99$ (25%)
6.48$ (64%)
19.79$ (34%)
1.2$ (85%)
16.0$ (60%)
2.0$ (80%)
5.0$ (75%)

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