TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Latest Patch 1.0.3 is out now!

Greetings Agents, The 1.0.3 Patch is now live with the fixes and changes listed below. Many thanks to all of you folks out there for reporting your bugs. Please let us know if you experience any new bugs or issues on the Support Forum.

Change List


-------------------------------------------------------------------------------------------
  • Fixed an exploit where you could chain pull AI by having them investigate dead bodies. AI will now skip the first phase of a dead body investigation and go straight to investigating the surrounding area.
  • Fixed multiple performance issues related to the animation system on both hacker and spy side.
  • Significantly increased performance on the hacker side in multiplayer for players who were experiencing low frame rate.
  • Steam pipes now only hurt enemies as they explode (no more continuous damage from the steam itself) and its trigger delay has more visual feedback on the tactical map.
  • Players can no longer trigger the level transition in Cyprus without first downloading the KBE database.

Bug Fixes


-------------------------------------------------------------------------------------------
  • Fixed a bug in the e-mails that was breaking all the condition checks on the hacker side in co-op, causing some e-mails to show up that contradicted the players' previous actions in the game.
  • Tried to fix the issue where the player couldn't interact in the menus by disabling game controllers in the menus.
  • Fixed a bug where AI would not react to the sounds of transformers and steampipes exploding.
  • Fixed a bug where you would stand up after having picked a lock, if you were crouching before.
  • Fixed a bug where the player could scroll the tactical map through the pause menu.
  • Fixed the issue where overheard conversations would appear on top of the tutorial window .
  • Fixed the problem where the scrollbar would cut off a short e-mail after reading a long e-mail.
  • Delete Profile pop-up now selects the latest profile after a profile is deleted
  • The Blitz playstyle should now always works as intended.
  • F12 should now only produce screenshot on Steam, not create one on the desktop.
  • The toppled shelves in the depot in the Cyprus mission now show up on the tactical map.
  • Fixed a discrepancy in the description of the Cocktail Dress outfit to say it has limited space for equipment.
  • Now preventing players from joining a friend's game while the host is watching the intro cinematic.
  • Fixed a problem where the scrollbar would not be displayed for long e-mails.
  • Decreased the time it takes to switch from hacker view to conversations in co-op.
  • Fixed the doors in London occluding objects on the other side even when they're open.
  • Fixed dossier inside safe in Warsaw so it is still interactive after reloading the game.
  • Fixed some slightly floating leaves in Slotsholmen, fixed some lamps that had their on and off versions visible at the same time, and moved some pylons that were in the way of some cover points.
  • Set all the powered-off comsat machines in KBE HQ and KBE HQ Sub to not use the self-illuminated or animated materials.
  • Clicking an icon in the network view should now switch the floor in the tactical map view to the floor the object is on.

Known issues


------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/


[ 2015-11-23 15:16:57 CET ] [ Original post ]

Latest Patch 1.0.3 is out now!

Greetings Agents, The 1.0.3 Patch is now live with the fixes and changes listed below. Many thanks to all of you folks out there for reporting your bugs. Please let us know if you experience any new bugs or issues on the Support Forum.

Change List


-------------------------------------------------------------------------------------------
  • Fixed an exploit where you could chain pull AI by having them investigate dead bodies. AI will now skip the first phase of a dead body investigation and go straight to investigating the surrounding area.
  • Fixed multiple performance issues related to the animation system on both hacker and spy side.
  • Significantly increased performance on the hacker side in multiplayer for players who were experiencing low frame rate.
  • Steam pipes now only hurt enemies as they explode (no more continuous damage from the steam itself) and its trigger delay has more visual feedback on the tactical map.
  • Players can no longer trigger the level transition in Cyprus without first downloading the KBE database.

Bug Fixes


-------------------------------------------------------------------------------------------
  • Fixed a bug in the e-mails that was breaking all the condition checks on the hacker side in co-op, causing some e-mails to show up that contradicted the players' previous actions in the game.
  • Tried to fix the issue where the player couldn't interact in the menus by disabling game controllers in the menus.
  • Fixed a bug where AI would not react to the sounds of transformers and steampipes exploding.
  • Fixed a bug where you would stand up after having picked a lock, if you were crouching before.
  • Fixed a bug where the player could scroll the tactical map through the pause menu.
  • Fixed the issue where overheard conversations would appear on top of the tutorial window .
  • Fixed the problem where the scrollbar would cut off a short e-mail after reading a long e-mail.
  • Delete Profile pop-up now selects the latest profile after a profile is deleted
  • The Blitz playstyle should now always works as intended.
  • F12 should now only produce screenshot on Steam, not create one on the desktop.
  • The toppled shelves in the depot in the Cyprus mission now show up on the tactical map.
  • Fixed a discrepancy in the description of the Cocktail Dress outfit to say it has limited space for equipment.
  • Now preventing players from joining a friend's game while the host is watching the intro cinematic.
  • Fixed a problem where the scrollbar would not be displayed for long e-mails.
  • Decreased the time it takes to switch from hacker view to conversations in co-op.
  • Fixed the doors in London occluding objects on the other side even when they're open.
  • Fixed dossier inside safe in Warsaw so it is still interactive after reloading the game.
  • Fixed some slightly floating leaves in Slotsholmen, fixed some lamps that had their on and off versions visible at the same time, and moved some pylons that were in the way of some cover points.
  • Set all the powered-off comsat machines in KBE HQ and KBE HQ Sub to not use the self-illuminated or animated materials.
  • Clicking an icon in the network view should now switch the floor in the tactical map view to the floor the object is on.

Known issues


------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/


[ 2015-11-23 15:16:57 CET ] [ Original post ]

Clandestine
Logic Artists Developer
Logic Artists Publisher
2015-11-05 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (341 reviews)
The Game includes VR Support
Public Linux Depots:
  • Clandestine Depot Linux [2 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.

Summary


Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.

The year is 1996, five years after the dissolution of the Soviet Union. A string of accidents and murders gone mostly unnoticed by the public eye have put the world of international espionage on high alert - veteran Cold War operatives from both sides of the former Iron Curtain are being assassinated around the globe. High-ranking officials of the CIA and the FSB secretly establish a joint task force to investigate the leaks. Codenamed The Kingbridge Executive, the group is funded with whatever money could be skimmed off of official projects and staffed by whoever could be spared from official operations. As field operative Katya Kozlova or hacker Martin Symborski, you will be deployed on dangerous missions across Europe and North America, chasing the source of the leaks.

Key Features


  • Single Player & Asymmetrical co-op: Play as the spy while a friend guides you through the missions or take on the role of the hacker to crack infrastructure and defeat security systems.
  • A return to hard-core stealth games where the enemies are lethal and combat is unforgiving.
  • A deep hacking system built around core stealth game mechanics, rife with options to manipulate the game world and mess with your enemies.
  • Use social engineering in cooperative dialogue sequences to bypass security checkpoints and gain entry to restricted areas.
  • Your actions won't go unnoticed - the story will respond to how much evidence you leave in each mission and how many dead bodies you leave in your wake.

Playing as the Spy


The role of the Spy will be familiar to fans of stealth/action games. As the Spy, you will experience Clandestine as a 3rd person game, controlling the movements and actions of Katya in the game world. Katya is the boots on the ground, armed with weapons and gadgets that you can use to stay alive and evade your opponents. Katya is also well trained in hand-to-hand combat, and can use lethal or non-lethal stealth takedowns to take down enemies, leaving behind as little evidence as possible. During the mission, it also falls to the Spy to search for dossiers and intel to unlock new equipment and software for subsequent missions.

Playing as the Hacker


Martin operates in an entirely different way than the spy, which is reflected in the hacker player's interface and game mechanics. As the Hacker, players have access to four game windows and a toolbar. These game windows are: the Camera Feed, the Console, the Network View, and the Tactical Map.

Camera Feed



The Camera Feed allows the hacker to observe the game world and scout ahead for the Spy. By default, the Camera Feed displays the Operative Camera (a hidden camera worn by Katya), but you can also jump into surveillance cameras on the Tactical Map (see below) to look through them and scout the levels for enemies and other threats. The Camera Feed also displays the status of the Spy's health.

Console



The Console always displays game Objectives at the top of the window and prints important information in the Message Log such as cracked keypad codes. You can also use it to communicate with the Spy via the in-game text chat.

Network View



The Network View window is where Hackers can access the computer network(s) which run all of the electronic infrastructure in the mission area. This includes door keypads, PCs, Servers, Firewalls, and Hazards (steam pipes and electrical boxes which can be triggered to cause "accidents"). Hackers must be mindful of the Network Admin, an enemy AI which searches for changes in the Network and tries to correct them. Not only will the Admin kick a hacker from the Network if caught, the Admin will also reset firewalls and pass-codes. Hackers can unlock Viruses and DDOS attacks to keep the Admin busy when trying to escape or complete an objective.

Tactical Map



The Tactical Map is the window Hackers use to provide direct support to their Spy partners. This includes gaining access to cameras for scouting and observation, tagging enemies so the spy can track their location without maintaining line-of-sight, and use Local Assets to drop ammo or health, "clean up" bodies, cancel alarms before they sound, and even bribe enemies.

GAMEBILLET

[ 6138 ]

27.59$ (8%)
2.47$ (17%)
9.19$ (8%)
13.50$ (55%)
18.39$ (8%)
3.33$ (83%)
3.17$ (84%)
15.95$ (60%)
5.99$ (60%)
13.60$ (66%)
4.50$ (70%)
10.00$ (75%)
3.93$ (21%)
1.72$ (78%)
8.39$ (16%)
1.60$ (84%)
0.50$ (90%)
2.00$ (80%)
9.98$ (67%)
3.74$ (85%)
9.35$ (22%)
16.97$ (15%)
14.59$ (51%)
50.39$ (16%)
2.99$ (57%)
13.19$ (18%)
1.18$ (83%)
19.97$ (20%)
0.77$ (89%)
16.39$ (18%)
GAMERSGATE

[ 3464 ]

3.6$ (64%)
7.5$ (75%)
2.5$ (50%)
1.88$ (81%)
9.0$ (85%)
19.99$ (20%)
1.92$ (81%)
6.0$ (70%)
0.58$ (92%)
20.25$ (50%)
0.45$ (85%)
5.0$ (50%)
1.8$ (91%)
2.0$ (80%)
1.2$ (85%)
3.0$ (70%)
12.0$ (70%)
3.56$ (76%)
8.0$ (60%)
10.4$ (60%)
19.8$ (67%)
8.0$ (60%)
4.0$ (80%)
2.0$ (80%)
1.0$ (80%)
2.0$ (90%)
25.0$ (50%)
3.3$ (83%)
4.25$ (75%)
6.0$ (70%)

FANATICAL BUNDLES

Time left:

4 days, 14 hours, 35 minutes


Time left:

10 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

7 days, 14 hours, 35 minutes


Time left:

32 days, 14 hours, 35 minutes


Time left:

12 days, 14 hours, 35 minutes


Time left:

4 days, 14 hours, 35 minutes


Time left:

39 days, 14 hours, 35 minutes


Time left:

28 days, 14 hours, 35 minutes


Time left:

25 days, 14 hours, 35 minutes


Time left:

33 days, 14 hours, 35 minutes


Time left:

35 days, 14 hours, 35 minutes


HUMBLE BUNDLES

Time left:

13 days, 8 hours, 35 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE