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Name

 Offworld Trading Company 

 

Developer

 Mohawk Games 

 

Publisher

 Stardock Entertainment 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2016-04-28 

 

Steam

 FREE 

News

 59 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 13 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/271240 

 

How long to Beat

Main Story

 5 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 428  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 736 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Offworld Trading Company Linux Content Depot [1.52 G] 


DLC

 Offworld Trading Company - Real Mars Map Pack DLC 


 Offworld Trading Company - Soundtrack DLC 


 Offworld Trading Company - Scenario Toolkit DLC 


 Offworld Trading Company - The Ceres Initiative DLC 


 Offworld Trading Company - The Patron and the Patriot DLC 


 Offworld Trading Company - Blue Chip Ventures DLC 


 Offworld Trading Company: Jupiter's Forge Expansion Pack 


 Offworld Trading Company - Conspicuous Consumption DLC 


 Offworld Trading Company - Limited Supply DLC 


 Offworld Trading Company - Market Corrections DLC 


 Offworld Trading Company: The Europa Wager Expansion 


 Offworld Trading Company - Core Game Upgrade 


 Offworld Trading Company - Interdimensional DLC 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (0)




OTC Beta 8 with New and Improved Buyout Mode is Now Available!

Mercy is for the weak. Crush your enemies -- and your friends! -- one share at a time with the new "No Buyout!" Mode in Offworld Trading Company Beta 8!

The new "No Buyout" mode makes it so that rival corporations must buy out your shares one at a time instead of all at once. When your shares are out, you are eliminated from the game.
 
Full Change Log:

New stock mode: “No Buyout!”, new music, and leaderboards for multiplayer!

[ Gameplay ]
 

  • No Buyout mode (on by default): Rival corporations can buyout your own shares one at a time. Once your own shares are gone, you are eliminated from the game, and your corporation becomes a subsidiary of its shareholders, who then receive a dividend from your old company three times a day.
  • When you buyout yourself, other players get double values of the shares as cash.
  • Offworld prices raise slowly throughout the game.
  • Energy Vault now fills automatically at 1 unit per tick.
  • Engineering Lab is now called the Upgrade Lab.
  • Patent Office is now Patent Lab.
  • Pleasure Dome and Hacker Array can only be built at level 3.
  • First Offworld Market can be built at level 4, and the second one can be built at level 5.
  • Fixed a number of bugs involving buying stock in a team game.
  • Added better, more thematic events.
  • “Days” are now “Sols”.
  • Added colony names.
  • Fixed for how adjacency is calculated.
  • Adjusted difficulty at lower settings and in the tutorials.
  • Added terrain regions to scanning phase.
  • Improved AI for placing Pleasure Domes.
  • Will auction tiles near the colony for Pleasure Domes.
  • Expansive HQs now have a higher entertainment demand than Scavenger HQs.
  • Added some AI quips from various events.
  • Player buy percentage now include resources stored in orders (like launches and research).
  • Workshop is now Toolshop.
  • Improved AI.
  • Improved Campaign AI.

[ Multiplayer ] 
  • Only the lobby owner can change the difficulty and team settings in a custom game.
  • Added lost communications messages to loading screen in case we lose communications to the server during the game load.

[ Art ] 
  • New Glass Furnace model and construction animation.
  • New Electronics Factory.
  • Added Expansive HQ construction.
  • Improved Robotics HQ construction.
  • New Upgrade Lab construction animation.
  • New Solar Condenser model and animation.
  • New Dry Ice Condenser animation.
  • New scientific version of Electrolysis Reactor with animations.

[ UI ] 
  • Made buying and price text bigger. (Thanks blackmagic1!)
  • Added outline around chat messages. (Thanks blackmagic1!)
  • Building tooltips now show unused resources (Thanks blackmagic1!)
  • Fixed black market items not appearing a second time. (Thanks GalacticWino!)
  • New leaderboards with rankings on the quickmatch menu.
  • In team game, when your teammate is in danger of being bought out, a percentage number shows up next to their name.
  • When a building or claim is in progress, meaning that a vehicle is moving to do the action, it appears in the list at the top of the screen. While it is in transit, you can right click on the button to cancel it.
  • Fixed not showing “off” when a building is virused.
  • Removed player dropdown from summary screen.
  • Charts & graphs screen now shows all players when appropriate.
  • Added colony stock purchase button for 7 Sols mode.
  • During found mode, grey out undiscovered resources.
  • Fixed incorrect resource level showing on UI when player has slant drilling.
  • Putting active player at the top of the player list at game start.
  • You can now click on the alerts in the top right to pan the camera to the location that is associated with the event.
  • Improved end-of-game stats screen.
  • Fixed a bug where reveal map text was not being rendered at certain resolutions.
  • Tile tips for scientific don't point to tiles adjacent to the HQ for factories.
  • Black market buttons slightly improved. Removed false-positive state.
  • Improved cost tooltip layout.
  • Selected tile UI betrays a hologrammed building 100% less.

[ General ] 
  • Added loading screen to the game.
  • Saving skirmish setting file so it persists between games.
  • SHIFT-A will skip auctions in single-player.
  • Can now fast forward during replays.
  • Fixed achievements with the campaign.

[ Audio ] 
  • Two new in-game dynamic songs and a new version of the existing one.
  • Audio now plays when you sell all. (Still needs new sound.) (Thanks blackmagic1!)
  • Added new building construction sounds.
  • Selecting a building to construct plays a click sound.
  • Added audio for reveal map mode when money and credit ranking is dropping.
 


[ 2015-12-02 19:43:06 CET ] [ Original post ]