





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
You may have noticed we've pushed several updates in the last few days; we've been tracking down a bug that had to do with class unlocks. We've been adjusting how class unlocks work internally to allow for some new features down the road, and for some players it seems they lost some character classes they had previously unlocked. The current build of the game will attempt to restore your character classes if some are missing, but, because it does this based on money spent, players from very old versions of the game will probably have to do some more unlocking because unlock prices were changing continuously until the game came out. And if you haven't touched the game at all in the last few days, your save file was probably spared. Sorry for the inconvenience! We'll be keeping an eye for any urgent bugs that may need a quick patch like the ones we've been dishing out. In the meantime, we've also been adding some new little features. The biggest change with the new update is in how deities spawn. It used to be that two deity statues would spawn per level, and one of the two was guaranteed to be the deity who you had donated the most money to (if you had donated at all). Now, three deity statues spawn per floor, and the top two who you've donated the most money to are guaranteed to spawn. This means that it's now much more viable to combine coins of different deities, and even to try to maximize the happiness of two simultaneously. This opens up a lot more strategies and coin combinations in the game, some probably game-breaking, but we're excited to let players try it all anyhow. :) Keep mancin'!
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