Coin Crypt
Dumb and Fat Games Developer
2014-10-28 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(197 reviews)
The Game includes VR Support
Public Linux Depots:- Coin Crypt Unix [31.07 M]
Available DLCs:- Coin Crypt: Sea and Sky Expansion
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
New Options + Compatibility PatchWHAT'S NEW:
- EASY MODE: makes the game essentially turn-based by freezing battle while you pick coins. Secrets and scoring that have to do with finishing the game won't unlock, but everything else is fair game. A good way to learn new classes or for new players to get acclimated to the game. Available in the Options screen.
- Disable Gamepad option
- You can resize the game window freely (but the aspect ratio will never change)
WHAT'S TWEAKED:
- Claim ghosts only begin appearing after unlocking the "Coinhalla" achievement; and they can now appear on chests not blessed by deities. The rate of appearance is still based on quantity donated to deities though.
- Coin type spawn rates now shift based on coins that have been gifted from deities (ie. if a deity is giving you a lot of attacks, fewer attacks will show up in non-deity chests in favor of coins you're lacking, like heals).
- A few balance tweaks here and there. Notably, "Terra Firma Nummus" (which lengthens status effects) got a huge power up (I think we typo'd its original stats...) and the "Slip charm" (enemy drops a coin) lost its self-hit effect but dropped a speed class (now takes 1 beat instead of being instant).
- Several coins have been updated to higher resolution art (thanks to DragonPlatino)
- Slightly improved layout on the collection screens that makes the scrollbar always visible
- Status effects now cap out at 20
- Spacebar/enter keys can now be used to confirm a character class change
WHAT'S FIXED:
- Changed how we format the PC build--should be more compatible across the board, including for Windows 10.
- Mousing over inventory coins while the gamepad is enabled will always highlight the correct coin now.
- RT now is the correct input to change score views on the title screen.
-----------------------
Before you ask, we're working on a HARD MODE as well... but we want to give it some different music, and spend some more time playtesting, and we think it will fit in better with the Sea&Sky DLC when it's ready. So it will be a little bit before it's available.
Keep an eye out on our
devlog, where we'll be posting about new DLC content soon!
EDIT 8/18: there was a rare crash happening during battle that we tried to address with a new patch just now.
[ 2015-08-18 04:34:40 CET ] [ Original post ] New Options + Compatibility PatchWHAT'S NEW:
- EASY MODE: makes the game essentially turn-based by freezing battle while you pick coins. Secrets and scoring that have to do with finishing the game won't unlock, but everything else is fair game. A good way to learn new classes or for new players to get acclimated to the game. Available in the Options screen.
- Disable Gamepad option
- You can resize the game window freely (but the aspect ratio will never change)
WHAT'S TWEAKED:
- Claim ghosts only begin appearing after unlocking the "Coinhalla" achievement; and they can now appear on chests not blessed by deities. The rate of appearance is still based on quantity donated to deities though.
- Coin type spawn rates now shift based on coins that have been gifted from deities (ie. if a deity is giving you a lot of attacks, fewer attacks will show up in non-deity chests in favor of coins you're lacking, like heals).
- A few balance tweaks here and there. Notably, "Terra Firma Nummus" (which lengthens status effects) got a huge power up (I think we typo'd its original stats...) and the "Slip charm" (enemy drops a coin) lost its self-hit effect but dropped a speed class (now takes 1 beat instead of being instant).
- Several coins have been updated to higher resolution art (thanks to DragonPlatino)
- Slightly improved layout on the collection screens that makes the scrollbar always visible
- Status effects now cap out at 20
- Spacebar/enter keys can now be used to confirm a character class change
WHAT'S FIXED:
- Changed how we format the PC build--should be more compatible across the board, including for Windows 10.
- Mousing over inventory coins while the gamepad is enabled will always highlight the correct coin now.
- RT now is the correct input to change score views on the title screen.
-----------------------
Before you ask, we're working on a HARD MODE as well... but we want to give it some different music, and spend some more time playtesting, and we think it will fit in better with the Sea&Sky DLC when it's ready. So it will be a little bit before it's available.
Keep an eye out on our
devlog, where we'll be posting about new DLC content soon!
EDIT 8/18: there was a rare crash happening during battle that we tried to address with a new patch just now.
[ 2015-08-18 04:34:40 CET ] [ Original post ] A roguelite deckbuilding adventure game about magical coins. You play as a
lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!
Features
- Roguelike structure: randomly generated levels and permanent death!
- 19 unlockable character classes with unique gameplay!
- One of those classes is a monkey! (!!!!!)
- Constant, delicious tension: you always need to spend coins to get more coins
- A grandma that packs a whollop!
- SECRETS! (duh)
MINIMAL SETUP- OS: Ubuntu
- Processor: 2.4 GHz Intel Core 2 Duo or betterMemory: 512 MB RAMStorage: 15 MB available space
- Memory: 512 MB RAMStorage: 15 MB available space
- Storage: 15 MB available space
16.39$ (18%)
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1.19$ (92%)
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38.99$ (13%)
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