Sven Co-op is a co-operative game originally based around Valve Software's Half-Life. In this game players must work together against computer controlled enemies and solve puzzles as a team.
While Sven Co-op is similar to Half-Life with similar weapons, monsters, and characters, the difficulty has been increased to suit team play.
Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not essential to beat a level, it's just part of the fun.
While Sven Co-op is similar to Half-Life with similar weapons, monsters, and characters, the difficulty has been increased to suit team play.
Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not essential to beat a level, it's just part of the fun.
Sven Co-op Update Released [Build 953373]
Our patch changelog was too long to post here. For a full and detailed list of changes in this update, please click here to view it on our website!
Steam build ID numbers: Game 953373, dedicated server tool 953375, SDK tool 935168.
Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab.
Have a good weekend!
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
Brief Update Summary:
- Engine Bugs Resolved & Network Improvements
- Multiple Exploits Squashed
- Half-Life Single Player Improvements
- Half-Life: Uplink Improvements
- Angelscript Updates
- They Hunger Fixes
- Official Map Improvements
Our patch changelog was too long to post here. For a full and detailed list of changes in this update, please click here to view it on our website!
Steam build ID numbers: Game 953373, dedicated server tool 953375, SDK tool 935168.
Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab.
Have a good weekend!
[ 2016-01-30 03:07:18 CET ] [Original Post]
Minimum Setup
- OS: Debian based Linux (including Ubuntu) with GLibC version 2.24 or later
- Processor: 1 GHz single core processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 64MB video card capable of using OpenGL 2.1 in immediate modeNetwork: Broadband Internet connection
- Storage: 2 GB available space
Recommended Setup
- OS: Debian Linux 10/11 or Ubuntu Linux 20.04 (not 22.04 yet)
- Processor: 2 GHz dual or more core processor (HyperThreading or similar is acceptable)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256MB video card with pixel shaders and great OpenGL 2.1 support. particularly in immediate modeNetwork: Broadband Internet connection
- Storage: 4 GB available space
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