Name | Sven Co-op | ||
Developer | Sven Co-op Team | ||
Publisher | Sven Co-op Team | ||
Tags | |||
Release | 2016-01-22 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  175  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  2,000,000 .. 5,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 511 | ||
Average playtime (last 2 weeks) | 517 | ||
Median playtime (forever) | 58 | ||
Median playtime (last 2 weeks) | 517 | ||
Public Linux depots | Linux binaries [143.71 M] |
For over a decade now a collaborative community mapping project, Ragemap, has been providing us with wacky puzzles, challenges, and themes since 2007 from a broad range of talented mappers, content artists, and scripters. |
Good news everyone! Big progress on Sven Co-op is being done behind the scenes. And we have Sven Viking to thank for it. Let me explain. |
For over a decade now a collaborative community mapping project, Ragemap, has been providing us with wacky puzzles, challenges, and themes since 2007 from a broad range of talented mappers, content artists, and scripters. |
Hello Sven Co-op fans! |
Hello everyone, it's been a while since we last gave you an update. That hot fix is from January has become a Baked Alaska refrozen! As usual we're back with a much bigger package than expected. hehehe
[h2]Code[/h2] [h3]Game library[/h3]
[h3]AngelScript[/h3]
[h3]Engine[/h3]
[h3]Non-playable characters[/h3]
[h3]Weapons/Items[/h3]
[h2]Maps[/h2] [h3]Black Mesa: Special Tactics Sector[/h3]
[h3]CTF Warforts[/h3]
[h3]Half-Life Campaign[/h3]
[h3]Polar Rescue[/h3]
[h3]They Hunger[/h3]
[h2]Misc[/h2] [h3]Textures[/h3]
[h3]Other[/h3]
[h2]Version details[/h2] Steam build ID numbers: Game 7342106, dedicated server tool 7342110, SDK tool 7342111. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
The release of Sven Co-op version 5.25 marks a very important milestone in the development of the game. As many of you know, Sven Co-op's development started all the way back in 1999 and we would like to honour that legacy by creating a very special COLLECTORS EDITION of our latest instalment! We're proud to present: |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. Version details Steam build ID numbers: Game 6130701, dedicated server tool 6130704, SDK tool 6130705. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
You can find hundreds of more changes in the full change log on our Wiki. Support requests As with any release please do not use the comments thread to report an issue or request support. This is very easily missed, so to get an answer as promptly and detailed as possible please submit your issue or query to any of the following channels: Version details Steam build ID numbers: Game 6008644, dedicated server tool 6008647, SDK tool 6008648. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
Ladies, gentlemen, eels, seagulls, amorphous eldritch horrors, |
Yesterday we announced our new Rent-A-Map feature and the initial reactions were great! Paying a small fee to support development for something you could have used for free otherwise seemed to really inspire our playerbase. |
We here at Sven Co-op work hard on new engine and gameplay features to bring you the best possible co-operative experience. However, we have been having a hard time delivering new official maps with our releases. We only want to give you the AAA+ material you good people all deserve but it takes a lot of time to create such maps. Many of our mappers only work on the MOD in their limited free time and need their day jobs to be financially secure. But now, we came up with a solution for both of these problems: |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
You can find the full change log on our news. Support requests As with any release please do not use the comments thread to report an issue or request support. This is very easily missed, so to get an answer as promptly and detailed as possible please submit your issue or query to any of the following channels: Version details Steam build ID numbers: Game 4566677, dedicated server tool 4566690, SDK tool 4566691. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
Changes
Important: Dedicated server operators running on Windows must install the Microsoft Visual C++ 2019 (x86) re-distributable package. This is available for free here: https://support.microsoft.com/en-gb/help/2977003/the-latest-supported-visual-c-downloads You can find the full change log on our news. Version details Steam build ID numbers: Game 4534884, dedicated server tool 4534885, SDK tool 4534886. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
New Team Members |
We have completed a new entity (and engine interface) for mappers: "trigger_changesky", allows you to change the sky map at runtime. |
Coming up in 5.21: Support for BSP subdividing of 512 up from 240, resulting in significantly less WPOLY requirements for big surfaces. |
Sven Co-op Update Released [Build 3735813 / Release 5.20] |
Normally I'd like to report good news concerning Sven Co-op to you but, sadly, this is not such occasion. Last week one of our senior developers, Adam, suffered a grave injury while working on our new bug tracking system. It turned out one of our repository servers wasn't correctly installed in its bracket and came loose and hit Adam on his pinky toe. While our lives as developers are mostly fun and games, moments like these make you realise how precious life is and how important workplace safety can be.
You can find the full change log on our news. Version details Steam build ID numbers: Game 3695902, dedicated server tool 3695904, SDK tool 3695905. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
Nothing interesting ever happens on a Tuesday. Except for January 19th, 1999. This is when Sven Co-op beta 0.8 was released to the just recently formed Half-Life community. When it became clear that Half-Life (unlike its predecessors Doom and Quake) would not have a co-operative mode, the community took the task upon itself to fill the void Valve left behind. One of those people was Sven Viking. |
Hello everyone, |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
Important notes
You can find the full change log on our news. Version details Steam build ID numbers: Game 3082297, dedicated server tool 3082299, SDK tool 3082300. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
Today marks a turning point in the history of Sven Co-op. We're finally able to show you what we've been working on over the past few years and we hope you are all as excited as we are! We are proud to present: Svenworks! |
Today marks a turning point in the history of Sven Co-op. We're finally able to show you what we've been working on over the past few years and we hope you are all as excited as we are! We are proud to present: Svenworks! |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
You can find the full change log on our news. Version details Steam build ID numbers: Game 2502859, dedicated server tool 2502860, SDK tool 2502861. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
You can find the full change log on our news. Version details Steam build ID numbers: Game 2502859, dedicated server tool 2502860, SDK tool 2502861. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
On the 19th of January, 1999, the first version of Sven Co-op was released. In honor of today's date, I have written a short article about the game. To read, go to: http://www.svencoop.com/ |
On the 19th of January, 1999, the first version of Sven Co-op was released. In honor of today's date, I have written a short article about the game. To read, go to: http://www.svencoop.com/ |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
You can find the full change log on our news. Version details Steam build ID numbers: Game 2396897, dedicated server tool 2396898, SDK tool 2396899. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. |
Please remember this is about NON classic mode. The classic mode already uses the Half-Life double blast shot. We're interested to know how you'd prefer the shotgun's secondary fire to work throughout the Half-Life campaign. |
Changes |
A minor tweak to update build 1965203 (5.13) has been published to correct missing script files for Linux dedicated servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
We have published a video demonstrating further the new experimental portals, mirrors, and live cameras/monitors feature. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
Due to changes made to the Angelscript API in the upcoming 5.11 release, we have made 5.11 available as a public beta so that authors can make adjustments to their scripts and ensure that they will work correctly for the next release. |
We had to make few changes to the SC Angelscript API as a result of some bug fixes. This will be effective as of the next version of Sven Co-op (5.11). If your script(s) use any of the changed class members/methods, it won't work anymore in SC 5.11 and needs to be updated. You can find more details and a list of upcoming changes here: |
I'd like to ask if anyone still plays Sven Co-op on Windows XP, and if so, why? |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
We've got a bunch of stuff in the works, but I'd like to take this moment to ask the community what they would like to see in future updates. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. Those of you that were using the public release candidate can remain to do so, as this branch now matches the standard branch. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. Those of you that were using the public release candidate can remain to do so, as this branch now matches the standard branch. |
Just a heads up that the 4.0 Map Pack and an updated version of the 3.0 mappack have now been released. |
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Hello everyone, |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. Those of you that were using the public release candidate can remain to do so, as this branch now matches the standard branch. |
A public release candidate is now available for you all to try over the weekend. The update primarily consists of:
More information about this update and how to obtain it |
Hello all, or particularly SvenDS server operators, |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers. |
An update for Sven Co-op has been released. If you are running a dedicated server please use SteamCmd to update your servers.
...and much more! Our patch changelog was too long to post here. For a full and detailed list of changes in this update, please click here to view it on our website! Steam build ID numbers: Game 953373, dedicated server tool 953375, SDK tool 935168. Please use the steam build ID number as a reference when posting an issue or query on our message boards. You can find the build number you currently have within Steam by right clicking our game or tools, selecting Properties, then selecting the Local Files tab. Have a good weekend! |
[DOWNLOAD HERE]
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We initially had a problem with the release of the Dedicated Server and SDK tools on Steam. These should now be available for download. |
Greetings everyone! |
To celebrate the launch on Steam, we're holding a release party on IRC. |
On this day in 1999, two months after the release of Half-Life, I posted the first public version of the Sven Co-op mod to the Atomic Half-Life fan site. Now, seventeen years, thousands of custom maps, and millions of downloads later, Sven Co-op is about to be released on Steam as a stand-alone game. |
The release candidate branch is now live with Subversion revision 5950 from our pre-release branch. |