We had to make few changes to the SC Angelscript API as a result of some bug fixes. This will be effective as of the next version of Sven Co-op (5.11). If your script(s) use any of the changed class members/methods, it won't work anymore in SC 5.11 and needs to be updated. You can find more details and a list of upcoming changes here: https://github.com/baso88/SC_AngelScript/wiki/API-Changes-SC-5.11 We'll gladly help you, should you have trouble with the changes. You can reach us on our main forums or our Discord server (#scripting channel). Thread on the Sven Co-op Forums: http://forums.svencoop.com/showthread.php/44576-Notice-API-Changes-in-Upcoming-SC-Release Sven Co-op Discord Chat (#scripting channel): https://discord.gg/zw3YEZE
[ 2017-03-10 02:02:08 CET ] [ Original post ]
🕹️ Partial Controller Support
- Linux binaries [143.71 M]
While Sven Co-op is similar to Half-Life with similar weapons, monsters, and characters, the difficulty has been increased to suit team play.
Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not essential to beat a level, it's just part of the fun.
- OS: Debian based Linux (including Ubuntu) with GLibC version 2.24 or later
- Processor: 1 GHz single core processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 64MB video card capable of using OpenGL 2.1 in immediate modeNetwork: Broadband Internet connection
- Storage: 2 GB available space
- OS: Debian Linux 10/11 or Ubuntu Linux 20.04 (not 22.04 yet)
- Processor: 2 GHz dual or more core processor (HyperThreading or similar is acceptable)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256MB video card with pixel shaders and great OpenGL 2.1 support. particularly in immediate modeNetwork: Broadband Internet connection
- Storage: 4 GB available space
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