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Here's an early look at some upcoming features in 5.27! Brush entities, players, NPCs, and other in-game objects can now receive dynamic lighting based on their location in a more realistic manner. This system uses light probes placed throughout the world, offering a performant solution that vastly improves upon Half-Life's original floor-based lighting method. Plus, a surprise at the end. [previewyoutube=0YbdorR38vM;full][/previewyoutube] Stay tuned for more interesting updates coming soon. Have questions? Drop a comment or join the Official Sven Co-op Discord community at https://discord.gg/svencoop
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