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A small hotfix update to fix some things in the 9.1.1 and 9.1.0 releases along with some balance changes. Features : - Added accomplishment and trophies on the tavern for Arcane Lib, Dread Dungeon, Emerald City, Flames of Rebirth, Pirate Invasion, Spring Valley and Temple of Polybius, all on Nightmare only - Added some new tables on the third floor of the tavern - The tavern's item recovery should not affect items inside the tavern anymore - You can now have 240 items on your tavern floor - You can now trigger having tables on the empty center on the second floor of the tavern on the new Bucket and Mop on the basement Balance : - Made supreme and under eyes get more damage per upgrade - Made bow of hearts unable to damage enemy cores - Moved pet rock back to wave 30 Spooktacular Bay : - Moved west flight nodes closer to the map to avoid the volume djinns were getting stuck on - Changed collision for last kraken - Moved killzone so third kraken cant be killed with it Buccaneer Bay : - Added a box inside the opening closest to spawn to prevent the building camera to go inside the wall - Moved all windows on main building a bit up - Added a hanging shelf on top of the entrance closes to spawn - Moved hay stacks down on the wall to let minions be built there again - Made the ceiling collision prevent the building camera from going up Lover's Paradise : - Added killzone under forge to kill stuck mobs - Made Boss Mech Gentleman take tower damage - Made Boss Mech Gentleman target priority have towers at -1 - Made Boss Mech Gentleman force untargetable targets - Fixed Lover's Paradise achievement typo Bug Fixes : - Swapped back Eye Patch to old archetype with coloring - Fixed custom chest drops not always dropping - Tentatively fixed an issue where a phoenix spawns when going into build phase on the Flames of Rebirth challenge - Clamped tower range to max projectile distance, also made towers not target enemies that ignored tower damage - Fixed slippery core and projectiles on Spring Valley - Fixed issue with workshop maps that forced difficulty defaulting to easy - Removed duplicate TI trophy on the tavern
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