Update 1.5 (Gameplay, Bugs, Community, and Forums)
Walk/run has been inverted. Target cursor will now toggle blue when you hover over an interact-able object. Experimental POV now only effects FOV. Added particle effect to fertilizer containers to make it more obvious. Moved greenhouse Android closer to fertilizer unit to avoid confusion.
Significantly optimized of sky effects shaders. Exit button on main menu now works. Collision boxes for props. Collision of water planes.
This update was not as substantial as we would have liked. The delima was whether to push a monthly update regardless of progress or wait until we felt the update was substantial enough. Because of the current state of Indie games in early access being abandoned we felt it would be better to continue pushing updates at least once a month. This gives much more transparency to the community on progress of the game and reaffirms that we have, in fact, not abandoned the game. Please let us know how you feel about this or if you think we wait to release more content in our updates. We say that a lot but we are sincerely interested in your opinion of the development process.
From this point forward I'm going to lock the story feedback thread and try to divert the traffic to the "Story and Development" sub forum. This will make it much easier to manage and give direct responses to players without sifting through a massive thread. I also want to thank everyone who has supported us this far. As you may know there are only two people working on this game as a labor of love. The interest and support we've gotten is already beyond anything we ever hoped for. It's very hard to express the amount of gratitude we have for you but thank you for everything. - ːionizedgamesː
[ 2015-11-08 15:21:40 CET ] [ Original post ]
Gameplay:
Walk/run has been inverted. Target cursor will now toggle blue when you hover over an interact-able object. Experimental POV now only effects FOV. Added particle effect to fertilizer containers to make it more obvious. Moved greenhouse Android closer to fertilizer unit to avoid confusion.
Bugs:
Significantly optimized of sky effects shaders. Exit button on main menu now works. Collision boxes for props. Collision of water planes.
Community
This update was not as substantial as we would have liked. The delima was whether to push a monthly update regardless of progress or wait until we felt the update was substantial enough. Because of the current state of Indie games in early access being abandoned we felt it would be better to continue pushing updates at least once a month. This gives much more transparency to the community on progress of the game and reaffirms that we have, in fact, not abandoned the game. Please let us know how you feel about this or if you think we wait to release more content in our updates. We say that a lot but we are sincerely interested in your opinion of the development process.
Forums
From this point forward I'm going to lock the story feedback thread and try to divert the traffic to the "Story and Development" sub forum. This will make it much easier to manage and give direct responses to players without sifting through a massive thread. I also want to thank everyone who has supported us this far. As you may know there are only two people working on this game as a labor of love. The interest and support we've gotten is already beyond anything we ever hoped for. It's very hard to express the amount of gratitude we have for you but thank you for everything. - ːionizedgamesː
CAT Interstellar
Ionized Games
Ionized Games
2017-10-06
Indie Singleplayer
FREEGame News Posts 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(681 reviews)
http://www.IonizedGames.com
https://store.steampowered.com/app/384740 
The Game includes VR Support
Linux [77 ]
ProjectFiles
Warning: This is a short story meant to be played in a single sitting.
Play as a DOG V4 drone, a newly activated maintenance bot who is assisting in the terraforming effort on Mars. After a predictable yet unfortunate accident DOG finds himself uncovering the past of a seemingly barren planet.Gameplay
The games current state includes the first environment (~15 minutes of gameplay) and an introduction to the second environment. The main goal of this release to get feed back on the player controls and game mechanics.Story
We're trying to bring the "science" back to science fiction. We also wanted to explore a scenario humanity might really encounter on the first planet we aggressively try to terraform.https://ionizedgames.com/
Visit the webpageHttps://www.facebook.com/ionizedgames
Check Out Our Facebook PageContact@ionizedgames.com
Or Contact Us HereMINIMAL SETUP
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 750
- Storage: 7 GB available space
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 970
- Storage: 7 GB available space
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