Update 2.1.1 (Signals)
The game is getting very close to completion and I wanted to give you an idea of what work remains to be done (excluding bugs and adjustments to the cat mechanics):
The Community Screenshot challenge winner is Monterico Gaming TV with this gem:
I’ve added an achievement and viewing platform to this location. The achievement can be unlocked by starting all the generators and then going to the viewing platform. All other participants will receive a free key so look for a friend invite!!!
At this point there are two main things you can do to help and support the game:
You don’t have to do some crazy editing or have a 1000 followers for me to watch it. I scourer YouTube ~once a week to watch play-throughs and they are probably the most helpful form of feedback besides the occasional 2-page forum post. It truly does help to watch players navigate the game. I can adjust the map layouts if I notice people getting confused in a particular spot or add additional direction indicators. If you’re new to this community I promise you, I read and watch every video, forum post, review and I genuinely try to respond.
This does NOT mean a positive review. Just to give you an idea of the dynamics, a negative review that is helpful can prevent more negative reviews by giving people something to agree with instead of forcing them to write their own negative review (The opposite is true as well). The enemy here is reviews that simply say "mah, good" or "meh, bad". Don’t worry about doing any “damage” to the score. We’re in a weird place at a 68% (mixed). It would take dozens of positive reviews to bring us up to 70% (Mostly positive) and over a hundred to drag us down into the 40% (bad) territory. I only mention this because I don’t want to try to sway your opinion either way. My main goal here is to dilute Unhelpful reviews, both positive and negative. Waiting until the actual release is also a good reason to hold off for now... you might not like how it ends. It’s totally cool either way, I’m already really proud that the game has gotten this far. As always thank you for the support and please enjoy Universe, one of the best science fiction stories ever written.
[ 2017-04-08 14:43:05 CET ] [ Original post ]
The main purpose of this build is to get feedback on the new cat mechanics. I’ve purposefully left out the fate of DOG and Android 42 as well as the ending of Signals because I need to keep some suspense for the final release.
Update/Fixes
- The Signals level has been significantly expanded. There’s some story centric pieces missing (Like dialog) but the general layout is in place.
- The controls for the cat character have been completely rebuilt from scratch. They aren’t perfect but they’re ready for testing.
- Community voice acting added for Androids 520, 220, 32, 34, 128, and 481
- Camera sway on the main-main level is fixed. The menu is now a lot easier to interact with.
- Audio adjustment throughout the whole game.
- Added location and altitude to chapter overlay to help with the story.
Development
The game is getting very close to completion and I wanted to give you an idea of what work remains to be done (excluding bugs and adjustments to the cat mechanics):
- The fate of DOG and Android 42
- Menu Redesign
- Detail meshes added to Signals
- Dialog added to Signals
- Ending of Signals
- Optimizations (always)
- I should also have some VR footage very soon but I’ll post that in the VR thread when it is ready.
Community
The Community Screenshot challenge winner is Monterico Gaming TV with this gem:
I’ve added an achievement and viewing platform to this location. The achievement can be unlocked by starting all the generators and then going to the viewing platform. All other participants will receive a free key so look for a friend invite!!!
Support
At this point there are two main things you can do to help and support the game:
- 1. Record a play-through
You don’t have to do some crazy editing or have a 1000 followers for me to watch it. I scourer YouTube ~once a week to watch play-throughs and they are probably the most helpful form of feedback besides the occasional 2-page forum post. It truly does help to watch players navigate the game. I can adjust the map layouts if I notice people getting confused in a particular spot or add additional direction indicators. If you’re new to this community I promise you, I read and watch every video, forum post, review and I genuinely try to respond.
- 2. Review the game
This does NOT mean a positive review. Just to give you an idea of the dynamics, a negative review that is helpful can prevent more negative reviews by giving people something to agree with instead of forcing them to write their own negative review (The opposite is true as well). The enemy here is reviews that simply say "mah, good" or "meh, bad". Don’t worry about doing any “damage” to the score. We’re in a weird place at a 68% (mixed). It would take dozens of positive reviews to bring us up to 70% (Mostly positive) and over a hundred to drag us down into the 40% (bad) territory. I only mention this because I don’t want to try to sway your opinion either way. My main goal here is to dilute Unhelpful reviews, both positive and negative. Waiting until the actual release is also a good reason to hold off for now... you might not like how it ends. It’s totally cool either way, I’m already really proud that the game has gotten this far. As always thank you for the support and please enjoy Universe, one of the best science fiction stories ever written.
Update 2.1.1 (Signals)
The game is getting very close to completion and I wanted to give you an idea of what work remains to be done (excluding bugs and adjustments to the cat mechanics):
The Community Screenshot challenge winner is Monterico Gaming TV with this gem:
Ive added an achievement and viewing platform to this location. The achievement can be unlocked by starting all the generators and then going to the viewing platform. All other participants will receive a free key so look for a friend invite!!!
At this point there are two main things you can do to help and support the game:
You dont have to do some crazy editing or have a 1000 followers for me to watch it. I scourer YouTube ~once a week to watch play-throughs and they are probably the most helpful form of feedback besides the occasional 2-page forum post. It truly does help to watch players navigate the game. I can adjust the map layouts if I notice people getting confused in a particular spot or add additional direction indicators. If youre new to this community I promise you, I read and watch every video, forum post, review and I genuinely try to respond.
This does NOT mean a positive review. Just to give you an idea of the dynamics, a negative review that is helpful can prevent more negative reviews by giving people something to agree with instead of forcing them to write their own negative review (The opposite is true as well). The enemy here is reviews that simply say "mah, good" or "meh, bad". Dont worry about doing any damage to the score. Were in a weird place at a 68% (mixed). It would take dozens of positive reviews to bring us up to 70% (Mostly positive) and over a hundred to drag us down into the 40% (bad) territory. I only mention this because I dont want to try to sway your opinion either way. My main goal here is to dilute Unhelpful reviews, both positive and negative. Waiting until the actual release is also a good reason to hold off for now... you might not like how it ends. Its totally cool either way, Im already really proud that the game has gotten this far. As always thank you for the support and please enjoy Universe, one of the best science fiction stories ever written.
[ 2017-04-08 14:43:05 CET ] [ Original post ]
The main purpose of this build is to get feedback on the new cat mechanics. Ive purposefully left out the fate of DOG and Android 42 as well as the ending of Signals because I need to keep some suspense for the final release.
Update/Fixes
- The Signals level has been significantly expanded. Theres some story centric pieces missing (Like dialog) but the general layout is in place.
- The controls for the cat character have been completely rebuilt from scratch. They arent perfect but theyre ready for testing.
- Community voice acting added for Androids 520, 220, 32, 34, 128, and 481
- Camera sway on the main-main level is fixed. The menu is now a lot easier to interact with.
- Audio adjustment throughout the whole game.
- Added location and altitude to chapter overlay to help with the story.
Development
The game is getting very close to completion and I wanted to give you an idea of what work remains to be done (excluding bugs and adjustments to the cat mechanics):
- The fate of DOG and Android 42
- Menu Redesign
- Detail meshes added to Signals
- Dialog added to Signals
- Ending of Signals
- Optimizations (always)
- I should also have some VR footage very soon but Ill post that in the VR thread when it is ready.
Community
The Community Screenshot challenge winner is Monterico Gaming TV with this gem:
Ive added an achievement and viewing platform to this location. The achievement can be unlocked by starting all the generators and then going to the viewing platform. All other participants will receive a free key so look for a friend invite!!!
Support
At this point there are two main things you can do to help and support the game:
- 1. Record a play-through
You dont have to do some crazy editing or have a 1000 followers for me to watch it. I scourer YouTube ~once a week to watch play-throughs and they are probably the most helpful form of feedback besides the occasional 2-page forum post. It truly does help to watch players navigate the game. I can adjust the map layouts if I notice people getting confused in a particular spot or add additional direction indicators. If youre new to this community I promise you, I read and watch every video, forum post, review and I genuinely try to respond.
- 2. Review the game
This does NOT mean a positive review. Just to give you an idea of the dynamics, a negative review that is helpful can prevent more negative reviews by giving people something to agree with instead of forcing them to write their own negative review (The opposite is true as well). The enemy here is reviews that simply say "mah, good" or "meh, bad". Dont worry about doing any damage to the score. Were in a weird place at a 68% (mixed). It would take dozens of positive reviews to bring us up to 70% (Mostly positive) and over a hundred to drag us down into the 40% (bad) territory. I only mention this because I dont want to try to sway your opinion either way. My main goal here is to dilute Unhelpful reviews, both positive and negative. Waiting until the actual release is also a good reason to hold off for now... you might not like how it ends. Its totally cool either way, Im already really proud that the game has gotten this far. As always thank you for the support and please enjoy Universe, one of the best science fiction stories ever written.
CAT Interstellar
Ionized Games
Ionized Games
2017-10-06
Indie Singleplayer
FREEGame News Posts 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(681 reviews)
http://www.IonizedGames.com
https://store.steampowered.com/app/384740 
The Game includes VR Support
Linux [77 ]
ProjectFiles
Warning: This is a short story meant to be played in a single sitting.
Play as a DOG V4 drone, a newly activated maintenance bot who is assisting in the terraforming effort on Mars. After a predictable yet unfortunate accident DOG finds himself uncovering the past of a seemingly barren planet.Gameplay
The games current state includes the first environment (~15 minutes of gameplay) and an introduction to the second environment. The main goal of this release to get feed back on the player controls and game mechanics.Story
We're trying to bring the "science" back to science fiction. We also wanted to explore a scenario humanity might really encounter on the first planet we aggressively try to terraform.https://ionizedgames.com/
Visit the webpageHttps://www.facebook.com/ionizedgames
Check Out Our Facebook PageContact@ionizedgames.com
Or Contact Us HereMINIMAL SETUP
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 750
- Storage: 7 GB available space
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 970
- Storage: 7 GB available space
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