CAT Interstellar: Recast Release
So, CAT Interstellar: Recast was an effort to explore and learn all the new features in Unreal Engine 5 in the hope of using it for Episode II... https://store.steampowered.com/app/1572950/CAT_Interstellar_Episode_II I don't want to say this effort was a mistake (it wasn't) but:
I am glad we did this little side project though because I was ~100% convinced this was the right approach to take with Episode II. What I should have known and what became obvious over the development cycle was increasing the minimum requirements to support nanite and lumen excludes a large portion of the supports of the first game.
I had a lot of pride in how optimized the first episode was but with this new tech there is less room for optimizations and a higher barrier of entry. Even without the current chip shortage I don't want to leave behind a portion of the fan base simply for flashier graphics.
One more positive thing this little deviation did was give me some serious practice at managing an indie project along with a full time job and a family. The remastered version took about 6 months to complete while working around my other obligations. I got a lot better at formulating a development plan and executing tasks given little pockets of time here and there.
Episode II is planned to release to Early Access this summer with the first 2 chapters relatively complete and access to the mechanics of the later game like rovers and... I don't want to give too much away but it's gonna be awesome! As always, Thank You for your support and feedback. Now here's a clip of the next generation of game developers.
All owners of this application can access CAT Interstellar: Recast FOR FREE by going into your Steam library >> Right clicking CAT Interstellar >> Select Properties >> BETAS >> Selecting UE_5 from the drop down.
[ 2022-02-04 19:03:40 CET ] [ Original post ]
https://store.steampowered.com/app/1684710/CAT_Interstellar_Recast/
Purpose
So, CAT Interstellar: Recast was an effort to explore and learn all the new features in Unreal Engine 5 in the hope of using it for Episode II... https://store.steampowered.com/app/1572950/CAT_Interstellar_Episode_II I don't want to say this effort was a mistake (it wasn't) but:
- It took a lot longer than expected due to bugs in the early access version of the engine
- Ultimately doesn't offer as solid of a build even with increased system specs
- Higher system specs exclude a large part of the community
Outcome
I am glad we did this little side project though because I was ~100% convinced this was the right approach to take with Episode II. What I should have known and what became obvious over the development cycle was increasing the minimum requirements to support nanite and lumen excludes a large portion of the supports of the first game.
I had a lot of pride in how optimized the first episode was but with this new tech there is less room for optimizations and a higher barrier of entry. Even without the current chip shortage I don't want to leave behind a portion of the fan base simply for flashier graphics.
Update
- The newest update has further optimizations to the Chaos system.
- More detail added to Cave and Glacier environment
- Additional story content
- Stability improvements
- Dialog
- Speech bubbles enabled by default
Future
One more positive thing this little deviation did was give me some serious practice at managing an indie project along with a full time job and a family. The remastered version took about 6 months to complete while working around my other obligations. I got a lot better at formulating a development plan and executing tasks given little pockets of time here and there.
Episode II is planned to release to Early Access this summer with the first 2 chapters relatively complete and access to the mechanics of the later game like rovers and... I don't want to give too much away but it's gonna be awesome! As always, Thank You for your support and feedback. Now here's a clip of the next generation of game developers.
Reminder
All owners of this application can access CAT Interstellar: Recast FOR FREE by going into your Steam library >> Right clicking CAT Interstellar >> Select Properties >> BETAS >> Selecting UE_5 from the drop down.
CAT Interstellar
Ionized Games
Ionized Games
2017-10-06
Indie Singleplayer
FREEGame News Posts 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(681 reviews)
http://www.IonizedGames.com
https://store.steampowered.com/app/384740 
The Game includes VR Support
Linux [77 ]
ProjectFiles
Warning: This is a short story meant to be played in a single sitting.
Play as a DOG V4 drone, a newly activated maintenance bot who is assisting in the terraforming effort on Mars. After a predictable yet unfortunate accident DOG finds himself uncovering the past of a seemingly barren planet.Gameplay
The games current state includes the first environment (~15 minutes of gameplay) and an introduction to the second environment. The main goal of this release to get feed back on the player controls and game mechanics.Story
We're trying to bring the "science" back to science fiction. We also wanted to explore a scenario humanity might really encounter on the first planet we aggressively try to terraform.https://ionizedgames.com/
Visit the webpageHttps://www.facebook.com/ionizedgames
Check Out Our Facebook PageContact@ionizedgames.com
Or Contact Us HereMINIMAL SETUP
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 750
- Storage: 7 GB available space
- OS: Ubuntu 16.10
- Processor: 2 GHz Quad-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 970
- Storage: 7 GB available space
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