TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


CHKN v0.1.11 Patch Notes: Bug Fixes from June 29th Release

Hey guys, Here is a quick patch to fix most of the major issues that popped up over the last couple days. It fixes the auto save bug, the problem with doors not opening, and the bug where terrain would disappear upon loading games. Here are the full patch notes on everything we fixed and improved:

IMPROVEMENTS/CHANGES


  • reduced creature raids aggressiveness
  • added scaling to difficulty on creature raids based on play time
  • balanced poacher tent spawning to increase in difficulty over time
  • doubled time in between creature bite attack
  • reduced potency of tranquilizer darts
  • reduced damage of tranquilizer darts to creatures
  • adjusted tree block and stone hit points to break easier
  • branches can now be found inland
  • adjusted structure block hit points
  • added developer command /teleport x y z
  • added developer command /timescale to change day speed
  • added developer command /scenario # to test scenarios

BUG FIXES


  • autosave now saves active chunks
  • fixed error with stucco wall
  • fixed problem with doors not working
  • fixed bug where torches did not light when placed
  • improved fruit spawning
  • fixed bug where player would respawn still on fire
  • fixed bug that caused swings and other events to not fire
  • saving while dead sets the player to their last spawn point
  • fixed up pathfinding on breakable objects
  • added missing nutritional values to life blocks for when a creature eats
  • players no longer pick up items on death
  • fix to creatures ignoring food thrown at them when chasing when trying to eat the player
  • fix to throwable objects colliding with the player
  • fix to cave lighting not being reset on death
  • fixed issue where restarting a new game would cause the terrain to disappear
  • fix to creatures being scared of bombs
  • spawn a sack with contents of a chest if it is removed
Let us know if you are still having issues. Thanks for your patience while we fixed these bugs! Have fun hunting those poachers!


[ 2016-07-02 04:11:09 CET ] [ Original post ]



CHKN
Katapult
  • Developer

  • Katapult
  • Publisher

  • 2016-04-01
  • Release

  • Indie Casual Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 127  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (1565 reviews)


  • Review Score

  • https://store.steampowered.com/app/420930 
  • Steam Store

  • The Game includes VR Support



    CHKN Linux [841.87 M]

  • Public Linux depots

  • The Art of CHKN
  • Available DLCs

  • Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.

    KEY FEATURES

    • Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
    • Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
    • Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
      Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side.
    • BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
    • Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
    • Burps and farts. Need we say more?

    DISCLAIMER

    This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.
    But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.

    FUTURE ROADMAP:

    • Additional creatures; dragon, goat, sheep, llama and many more.
    • Added abilities; flying, poison, fire breathing.
    • Improved AI; dogs can guard houses, ants can follow scents, etc.
    • Improved Multiplayer Mode.
    • Cactus-Man.
    • Much larger world, with additional biomes and points of interest.
    • See our full Road Map here.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. 64-bit; SteamOS+
    • Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04+. 64-bit; SteamOS+
    • Processor: i5 Quad CoreMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
    • Storage: 5 GB available spaceAdditional Notes: SSD storage
    GAMEBILLET

    [ 5951 ]

    50.97$ (15%)
    4.50$ (50%)
    1.11$ (78%)
    6.69$ (33%)
    9.19$ (8%)
    6.80$ (60%)
    6.67$ (78%)
    22.99$ (8%)
    18.39$ (8%)
    2.93$ (80%)
    25.19$ (16%)
    8.47$ (15%)
    5.32$ (73%)
    3.00$ (80%)
    11.30$ (13%)
    31.59$ (21%)
    20.19$ (42%)
    25.49$ (-2%)
    6.80$ (66%)
    15.99$ (20%)
    4.22$ (15%)
    17.59$ (12%)
    24.89$ (17%)
    41.99$ (16%)
    5.10$ (66%)
    4.24$ (15%)
    49.95$ (17%)
    1.08$ (93%)
    16.79$ (16%)
    16.79$ (16%)
    GAMERSGATE

    [ 3198 ]

    1.46$ (89%)
    3.0$ (80%)
    1.58$ (77%)
    3.94$ (74%)
    10.3$ (59%)
    0.75$ (92%)
    0.75$ (92%)
    13.99$ (30%)
    1.69$ (81%)
    8.24$ (59%)
    0.68$ (83%)
    5.0$ (75%)
    3.38$ (66%)
    3.75$ (75%)
    3.75$ (62%)
    6.75$ (66%)
    2.5$ (50%)
    0.94$ (81%)
    10.0$ (75%)
    5.06$ (66%)
    6.74$ (55%)
    2.0$ (80%)
    1.5$ (85%)
    1.8$ (82%)
    3.5$ (65%)
    5.06$ (66%)
    1.25$ (75%)
    1.31$ (81%)
    14.99$ (25%)
    2.75$ (45%)

    FANATICAL BUNDLES

    Time left:

    1 days, 3 hours, 16 minutes


    Time left:

    24 days, 3 hours, 16 minutes


    Time left:

    6 days, 3 hours, 16 minutes


    Time left:

    37 days, 3 hours, 16 minutes


    Time left:

    43 days, 3 hours, 16 minutes


    HUMBLE BUNDLES

    Time left:

    3 days, 21 hours, 16 minutes


    Time left:

    3 days, 21 hours, 16 minutes


    Time left:

    12 days, 21 hours, 16 minutes


    Time left:

    19 days, 21 hours, 16 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE