Name | CHKN | ||
Developer | Katapult | ||
Publisher | Katapult | ||
Tags | |||
Release | 2016-04-01 | ||
Steam | 9,74€ 7,14£ 9,74$ / 35 % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  8  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  20,000 .. 50,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 1065 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 1065 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | CHKN Linux [841.87 M] |
Since it's officially SPOOKY SEASON, we wanted to share some special community creations to help celebrate. (It's really just an excuse to look at more of your creatures because we love seeing what you guys make but shhh.) |
What is happening with progress on the game? There are some fair questions over on the Discord. We firstly want to say that we love you guys and CHKN! And we're still committed to the game. We're a very small team and we've run into some pretty big issues with some really tough decisions to make. And then 2020 happened, so we've also been a bit distracted by real life to be honest. (We hope you're all doing well!) |
CHKNs Interactive Arena Featured at PlayNYC |
You guys! DanTDM will be featured playing CHKN on a brand new episode of Player Select on Disney XD! We're pretty dang excited. |
April 1st is CHKN's birthday! Seriously, it's not an April Fool's gag. Though it's kind of a fitting birthday, don't you think? |
It's time for more of our recent Workshop favorites, created by the CHKN community! |
Whether you've already celebrated the new year or will be celebrating the upcoming Chinese and Lunar New Years (or all of the above!), we wish you a very happy 2020 from Team CHKN! |
First off, happy Thanksgiving if you're celebrating next week! Otherwise, happy friday. :) |
Unity Upgrade Progress + More Testing Help Needed
You can report your findings on our Pre-Release Forum or the CHKN Discord. And don't forget to also submit a bug using the in-game reporting feature so we have your game data for reference! Thanks for your help! Hit ESC in game and choose Send Feedback/Report Bug to view this form. If we need to contact you about your report, you'll see our replies here as well. Player-Created Creature Spotlight! If you'd like to see your own creations in a future spotlight, be sure to share them over on Discord in the #creatures channel. CHKNeer Mokyudog (Haku-san on Discord) has been hard at work getting very creative with Life Blocks! First off is this amazing tank. We're especially fond of the mech-dino-mouth dozers in the front. by MokyuDog If you're looking for a slightly more traditional creature pal well, Robodog isn't that either since it doesn't actually have any eyes or mouth. But we hear it's still very loyal. Plus, it's really fun to ride. Robodog by MokyuDog For something more dragon flavored, marionic6 is a wizard with dragon parts. Check out this hydra. "He will not hesitate to burn you to a crisp if you get too close. You've been warned." Erm, make sure you tame it first. (And browse through marionic's Workshop for other dragony creations.) Landia by marionic6 We've spotlighted creator goat before, but we have to do it again. This GOLIATH definitely lives up to its name if its stats are anything to go by. Stay far, far away unless you're really brave. Or want to die for some reason. by goat Or maybe you just want a HUGE, friendly pig warrior to watch your back? kim_asplund has you covered. "Do not fight this pig-like giant! He has a deadly hammer!" And also a loin cloth. Nice touch. Titan Pig by kim_asplund You can subscribe to any of these player-created creatures in the Workshop to bring them into your own games! (Click on the links and hit the "Subscribe" button, or search for them in-game.) Thanks again for helping us test our fixes in progress. It helps a ton! And keep sharing all your beautiful/horrifying creations with us! It really keeps us going on long days in the coding dungeons. See you next time. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
The Load Save screen. Choose an older save from the list to load it and check if your lost data is there. If you have questions or need more help, hop over to the #bug-reports channel on our CHKN Discord and let us know. Pre-Release Update & Testing Our in-progress fixes have been pushed to Pre-Release (CHKN v0.7.7).
It's a short list but they're big changes. We're still evaluating the Unity update and the networking framework needs more testing so we could use your help! We need folks to play multiplayer on Pre-Release and report anything out of the ordinary. Tell Us...
You can report your findings on our Pre-Release Forum or the CHKN Discord. And don't forget to also submit a bug using the in-game reporting feature so we have your game data for reference! Thanks for your help! Hit ESC in game and choose Send Feedback/Report Bug to view this form. If we need to contact you about your report, you'll see our replies here as well. Community Spotlight As always, there have been some amazing community creatures and video creations from the community recently, so it's time to spotlight some of our favorites! Player Workshop Creatures You can subscribe to any of these player-created creatures in the Workshop to bring them into your own games! If you'd like to see your own creations in a future spotlight, be sure to share them over on Discord in the #creatures channel. ("Cat Bike") by goat It's a motorcycle! Out of creature parts! An amazing amount of work went into this cat bike so that we can have motorcycle races with our friends in CHKN. Thank you, goat. Shin Tsozilla by Rathymos According to Rathymos, this fearsome beast wreaks havoc on new CHKNeers and destroys all their freshly built structures. We believe it. Beware the Shin Tsozilla! Dragon Knight by Drake the Demon Who says dragons and knights can't get along? Maybe some of them work together to rain fiery destruction down on their enemies! Living Hamburger by wat94115 With no mouth, it will surely starve to death, which is pretty ironic actually. But we love this tasty burger anyway. Let's Plays Japanese streamer Jun (Unko-chan) started his CHKN life with a (mostly) chicken friend called FENIX then gets the TELEPORTING VANISH ability and a basilisk so things get epic. Check out the whole stream for some fun adventures! https://www.youtube.com/watch?v=HdEeOl6v72g CHKNeer friend Jacemachine pits his famous Diogenes creature against one of his viewers' in a head-to-head arena battle. WHO WILL WIN?! https://www.youtube.com/watch?v=5_Hyt46JZgQ To share your videos or streams, make sure they're tagged as CHKN and post them on our Discord in #videos so we can get the word out! Thanks again for sharing all your beautiful creations with us, and for testing our fixes in progress. It helps a ton. We'll keep you updated on the progress. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
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Gameplay Improvements
Multiplayer Bug Fixes
Other Bug Fixes
Known Issues
If you have any other issues, please use the form in-game to send a report and well take a look ASAP. You can also hop in the Discord to let us know or just to say hello! Community Creature Ideas! The CHKNeers over on Discord have been sharing great ideas with us. Everything from abilities to features to creatures, of course. Here are just a few, with concept art even! Flame has submitted a lot of great ideas but you can never go wrong with a frog. They also suggested it could be purple and poisonous instead. *takes notes* SlimeBoy123abc suggested this adorable axolotl be added to the game. Its pretty hard to resist that face. And Tabletopcheese shared their idea of adding a spring part. Pure genius. We think the poachers would approve. Keep them coming, everyone! We love all your creativity and will be spotlighting more amazing ideas in the future. You can share yours in the CHKN Discord. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Today's Deal: Save 35% on CHKN!* |
Just be careful where you point that dragon mouth.
Swoooosh! Arms Added!
Same pig limb block acting as a leg (touching the ground) and an arm on the same creature. The pig becomes man! Creature Building Resource: Hearts
Tamed Creature Improvements
My army grows.
Gameplay/UI Updates
Bug Fixes
Dev Stream Tuesday @ 3:30 PM EST Greg and John will be experimenting in Creative Mode with different scenarios and building dragons during our next developer livestream on Tuesday, June 11th at 3:30 PM EST. Come check out all the new features! Bring your creature ideas and your CHKN questions, or just drop by and say hello. See you there! Watch on: YouTube | Twitch | Steam - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Wild Creature Egg Nests
Just remember: where there are nests, there are probably very protective parents. Main Menu/UI Improvements
See important creature info easily at a glance or use the menu to do more. Gameplay Balancing
Select Level Up from the menu and click the Life Blocks you want to sacrifice to level up your creature. Other
Bug Fixes
Dev Stream Monday @ 3:30 PM EST Join Greg and John on their adventures for our next developer livestream. Theyll be showing off new updates and probably dying miserably while trying to take down a boss or two. It happens. Bring your CHKN questions for the guys or just come hang out! Watch on: YouTube | Twitch | Steam See you there! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Multiplayer
Creatures
Other Improvements/Fixes
Dont forget to subscribe to your YouTube channel for our dev streams, sneak peeks at upcoming updates, and playlists featuring community Lets Plays. Happy adventuring! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
You want to put feathers where!?
Creature Behavior Improvements
Quality of Life Improvements
Bug Fixes
Workshop Creature Spotlight We had to share this creative creature called Giantconesnail by squidking. With a Movement Speed of 7.3, its actually faster than youd think. Spawn a few, party up with your new snail army, and leave a slimy trail of destruction in your wake. *cackle* - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
New Creature Life Block Sizes
Perfect sizes for additional extremities or a lovely armored hat. Balancing & Bug Fixing
The enemy of my enemy is still my enemy.
Like these Octopalms created by Cohollow. Majestic! And quite fashionable actually.
Just defeat the boss and the upgrade is yours! Easy, right?
Many thanks to the CHKNeers on Discord. Theyve been helping us find and fix bugs in our Pre-Release test updates and its a big help! Its also a great place to show off your creations! Heres the newest version of an old favorite, Destroyer 3.0 by squidking. So join the CHKN Discord if you want to help us test new builds before theyre released, find new friends for multiplayer, get creature ideas, or share your CHKN suggestions. Also, someone Photoshopped chicken wings onto their real dog. That happened. See you there! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
An example of a generated map (from one of Johns Adventure games). Creature Builder Improvements
Important decision: snake head or dog head?
More Updates
You may run into Moodusa by Cohollow on your adventures. Itll probably be fine just dont look directly into its eyes.
Bug Fixes
As always, please share your feedback, creations, and suggestions with us! Were making CHKN together with you all so we really love seeing what you create and listening to your ideas. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
And thanks to all our CHKNeers for your help reporting and testing so we could get these new bug fixes out! Bug Fixes:
If youre not on our Discord yet, come say hi and let us know what youd like to see in CHKN. - Team CHKN https://store.steampowered.com/app/420930/ |
Live Streams Today & Sunday Dont forget, were streaming today (Friday, Feb 8th) at 3:30 pm EST. Watch on Twitch, YouTube, or here on Steam. Greg and John will build homesteads and then try to defend them against your creations. Send us your best raiding creatures in the #creatures channel on Discord. Winners get bragging rights over the devs! Plus, survival streamer Joefudge will be back on stream playing CHKN! Hell be adventuring with friends so theres sure to be lots of role-playing, shenanigans, and epic voices. His stream is: Sunday, Feb 10th 2pm EST Follow Joefudge on Twitch and come back on Sunday to hang out with him. In the meantime, heres some adventuring from his last stream to keep you cozy: https://www.youtube.com/watch?v=dC8l6YqOLOk Well see you in the chat! - Team CHKN https://store.steampowered.com/app/420930 |
More Updates in v0.7.3
A new on-boarding quest teaches creature riding for more mobility (and fun) early on in survival progression.
Create Creatures for Our Next Stream! Our next live stream is coming Friday, Feb 8th @ 3:30pm EST and we need your creatures! Greg and John are going to build Homesteads using the new structure blocks and then try to defend them against your creations. Itll be Homestead raiding pandemonium! PROTECT THE CASTLE AT ALL COSTS! So create your best structure-demolishing creature and then head over to our Discord and share it with us in the #creatures channel. You may just see your creation on the stream, laying waste to Greg or Johns hard work. Winner gets bragging rights over the devs! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Floppy Horn by Jelly Butter! Youre done! These creatures can now spawn in the wild for you to discover. Creative CHKN players are adding new creatures to the Workshop every day so the possibilities for expansion are endless. You can also bring these Workshop creatures into the Arena to test them in battle, or into Creative Mode to experiment with them yourself. New to Adventuring? Try These... Might we suggest starting with a couple of our favorites? Hat Cat by Jelly Butter and Lazer Pea by cwilfinger both have low CP (Creature Power), meaning they can show up early on in your survival progress, and they have some fun abilities to discover Nine Lives, Hiss Stun, and Laser Eye. For more challenging discoveries later on in survival, find creatures with higher CP to add. Or head over to our CHKN Discord to see what cool creatures the community is sharing right now. Share Your Own Creations If you want to share your own creations for other players to use on their Adventures, just select Sync to Steam Workshop on the details screen. Then your fellow CHKNeers can favorite, comment, and spawn it in their own games. He was a chicken before it was cool. Latest Hotfixes (v0.7.21) The game has been updated with another round of hotfixes and improvements: Multiplayer:
Gameplay:
https://www.youtube.com/watch?v=P_5sICucq5g Workshop:
Performance/Optimization:
Chat With Us! Join us on the CHKN Discord to tell us what you think of the game, share your creations and ideas, find multiplayer friends, or just hang out in the #share-your-pets channel thats currently full of cats!!! Come say hi. See you there! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Arena Update Creature AI improvements for better combat, plus cameras have been updated so you can see the action (and faces!) more clearly. This Snicken is quite shocked at how much health it doesnt have. Better luck next time, Snicken.
https://www.youtube.com/watch?v=24euCrR0TVE Check out some of our favorite community creature creations in this collection and try them out in the Arena. Then share your best Arena creature creations on the Discord. Well be adding them to our next Arena collection! https://steamcommunity.com/sharedfiles/filedetails/?id=1626493299 More Features & Fixes Improvements to loading, creatures, homesteads, and environments, plus some bug fixes.
https://www.youtube.com/watch?v=YysvifakI44
Cozy.
Make sure to join the CHKN Discord to give us your feedback! Its also a good place to find multiplayer friends, share your creations, vote in our polls, and just hang out. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Please check out this build and let us know how things are working for you. Were still optimizing and fixing bugs and your reports really do help us get these updates out more quickly. Keep em coming! Were always on Discord so thats the best place to find us quickly and let us know of any issues or feedback. You can also post on our forums and well have a look. Thanks, everyone. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
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Theres still a point during the initial loading, before the loading bar shows 0%, where the game is temporarily unresponsive. It seems like the game may have crashed but it hasnt! Summon the patience of a saint and it will load after some waiting (how long depends on your computer specs). Were working on this! And for those of you that want more technical details, here's the full list of improvements:
Dog Armor is Here! Our 5th creature-based armor is now in the game! If you want to keep warm on cold CHKN nights, hunt down some dog creatures and get to crafting. Come, Chicky! Its time to get our revenge on those Lightcats. Handy Links
Thank you for all your support this year. We love all your feedback and crazy creature creations. Happy holidays! - Team CHKN https://store.steampowered.com/app/420930/CHKN |
See you there! Whats New? Player Armor 5 new armors are available for you to craft on your adventures: chicken, cat, cow, and crab are live now, with dog coming next week. Craft them at the Outfit station. Collect them all! https://www.youtube.com/watch?v=La3Oq4pdUOY Arena Mode Check out the new Arena to pit your creatures against each other. You can go head to head in 1v1 fights or see how teams of creatures fare against each other. Who will win? https://www.youtube.com/watch?v=nT_JgHn1ooE Hot Fixes Weve updated the live build to hot fix a few issues players were reporting. If you were having any of these issues, please update to the most recent version and try again. Multiplayer: Fixed Issues with players getting stuck or unable to join multiplayer games NEW: You no longer need to start a new Adventure mode game before joining a multiplayer session Loading: Fixed issues getting stuck on the initial game loading screen for eternity. NOTE: It may still take a while to load (were working on it!) but it should progress. Lost item drops: Fixed issues with items dropping through temple floors and boulders. HUGE thanks to everyone whos been sending us information on these issues! It really helps us get fixes out to everyone quickly. Performance Issues? Send us Your Logs Were currently investigating reports of performance slowly dropping when playing for extended periods of time. If youre experiencing this issue, please send us your log! This info really helps us out. Heres how: We hope youll join us for the multiplayer event! CHKN is really fun with friends. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Traits, on the other hand, are attributes and personality inherent to creatures. Some are passive like vision, diet type, and aggressiveness, but there are also more advanced traits with helpful benefits. A creature with the right traits could provide dung fertilizer for farming. Or add the Glide trait so your creature can cross larger gaps in the world. Wings are pretty darn useful. Ten animal types have a whole new look: Chicken, Cat, Crab, Dog, Snake, Pig, Spider, Elephant, Cow, and the poachers Mech Dino. Each animal type now has more Life Block size variety too, with an average of 10-12 Life Blocks per animal, so there are more ways to design and be creative. (We started with your most-used animal types and the others will be getting their upgrades soon. Tell us which ones you want to see next in our creature thread on the forums!) Arena The arena is a brand new mode where you can experiment and test your creature designs in battle. Try 1v1 in an Exhibition Match, pit groups against each other in Team Elimination, or fight your way to victory through increasingly difficult challengers in the Tournament mode. The arena crowd will cheer you on or boo you if they feel like it. Theyre very fickle. Adventure Mode Discover the new improved world of CHKN where you must survive on an island populated by mysterious creatures. With this update, weve added progression for players. Power up your Lifeshaper and experiment with blocks to make better creatures and take on tougher challenges. Oh, sorry. Is this your temple? Ill just... *flees* A new intro experience with a few starter quests teaches the ins and outs of surviving the wilds. Progression has been updated, new wild creatures spawn throughout the world, improved the UI (including new discovery notifications), and lots more to make survival more challenging and rewarding. Jump in and see if you can become a master survivalist! Crafting at a creature-powered workbench. Crafting is now easier and clearer. The new interface and organization is a major improvement. Weve also added new recipes and items that help you harness the power of the creatures you discover. Youre gonna want to start collecting creature parts for some of these tools... Not sure this chicken should be excited about something called the Chicken Claw Rake. Youll need the new updated Journal to survive and master the wilds of CHKN. Use the journal to make your own goals, whether it's to build a homestead, fight the poachers, hunt for the elusive RepigDog, or just collect and discover all the creatures. The journal has all the information youll need: Life Block stats and abilities, item recipes, where to find items and resources, and a list of creatures to discover. Get all the info you need on a creature youve found in the world, or check out items youve discovered using the categories on the left. Art & Environment The all new island has 2 km2 of wilderness to explore, complete with new art for the Tropical Biome. Trees, bushes, rocks, resources, and temples have all been revamped and are looking quite spiffy if we do say so ourselves. Feel more like an adventurer with the updated player avatar. And check out the new look for our favorite arch nemesis, the Poachers. https://www.youtube.com/watch?v=nUAev3SQxSI https://www.youtube.com/watch?v=IbSLmQU-gtQ Did we mention armors yet? Yeah, there are new armors you can craft based on creature parts. Each provides a different armor rating and usefulness, plus they make you look rad. Cow, Chicken, and Cat armors. (Plus Crab, too!) We want these as action figures on our office shelves. ** Important Notes for Returning Players ** FPS & World-Streaming Stutter: Weve optimized almost all the systems and increased FPS on recommended spec machines as well as reduced duration and intensity of world-streaming stutter. If auto-detect doesnt pop up to determine your optimal settings (it only runs after a fresh install), you can adjust them manually in the Options menu. Check out this post with suggestions for which options to change to help find the best performance for you. However, note that there are still some hitches in framerate because world-streaming is not yet fully optimized. We will remove all world-streaming stutter for recommended spec computers in our next update. Workshop Creatures Your saved Workshop creatures will not be able to be imported. You wont see those creatures or be able to spawn them in game. Were starting with a clean slate in the Workshop with this update. But, all old saved creatures are still there in the Workshop if you want to play in the Legacy branch (see below). Legacy Branch The old version of the game (v0.4.5) is now on a separate branch for you to play.
Known Bugs/Issues
Patch Notes Too Many to List! There have been a lot more changes to the game during Pre-Release development so the patch notes are too long to list here. If you want to check out all the patch notes from the Pre-Release updates, visit the News page and scroll back through the entries. Roadmap Theres more to come! Heres our roadmap for the rest of the year. Coming soon: We really want to know what youd like to see next. We love your feedback and read all your comments and ideas to keep us motivated in the wee hours. (What is sleep?!) Were working as fast as we can to make CHKN everything we know it can be and we couldnt do it without you. Adventure Dev Stream! Were really excited about this release and weve been having so much fun in our Multiplayer Adventure tests so lets turn on the stream! Tune in later this afternoon, Nov 30th @ 3:30 PM EST. Come hang out with us on YouTube or Twitch and tell us which creatures to build, help us survive, and ask us any of your burning CHKN questions! Thanks! First off, big thanks to all our previous creature contest entrants. The creativity of the MANY amazing Workshop creators really inspired us as we revamped creatures and repopulated the world. And we havent forgotten you, winners! Since not all the revamped blocks are in yet, itll be a bit before we can add your amazing creatures to the world but dont worry. Well add them in as soon as we can. And special thanks to all our Pre-Release testers, Workshop creators, and everyone who supports us. Your feedback and comments mean a lot and really help us make CHKN better. Thank you! If you want to help us test, send us your feedback, or talk to us directly, here are some handy links:
Back to work for us. Bye~~! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Crafting & Items
Adventure/Survival
Arena
Art & UI
Performance & Optimization
Bug Fixes:
Known Issues:
Quick links for testers:
Thanks for helping us test all the new updates! Keep those bug reports coming and let us know what you think of the new features. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Explore the island to discover all the strange new creatures.
Grand and mysterious but also kinda cozy, no?
Bug Fixes:
Known Issues:
Quick links for testers:
Thanks for helping us test all the new updates! Keep those bug reports coming and let us know what you think of the new features. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Get all the info you need on a creature you’ve found in the world, or check out any other item you’ve discovered using the categories on the left.
Handy Chicken Rake info in the Journal. (Handy. Get it?)
Bug Fixes:
Known Issues:
Quick links for testers:
- Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Old vs New. Off to adventure!
Come, Dochickat! We have trees to chop and death to thwart!
https://youtu.be/nUAev3SQxSI
How It’s Made: Avatar Edition. Much digital sewing is required to get the new adventuring gear just right.
Pay no attention to crazy zombie chicken spectators. They’re just here to enjoy the show.
Prompts at the top and highlighted guides help you build your first creature: an adorable baby chicken.
Green shows stat increases. Red shows decreases. Placement also matters! Try different positions to see how the creature’s stats are affected.
Bug Fixes
Quick links for testers:
Thanks for all your testing help, everyone! We hope you like these latest updates. Our next Pre-Release update is coming in about 2 weeks and will be all about Adventure Mode survival. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Improvements:
New fullscreen character/inventory tab.
New fullscreen, animated Arena creature selection! Some creatures are angrier than others. Bug Fixes:
Quick links for testers:
Thank you for helping us test these updates! We hope you like them. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Crafting tools and wooden structures at the Workbench.
The stats breakdowns of four different creatures. Stat breakdowns change depending the Life Blocks you build with.
Choose two with similar CPs and see who wins!
Quick links for testers:
Arena Battles Livestream with BrettUltimus Hang out with Brett this for his next CHKN livestream! He’ll be pitting creatures against each other in epic Arena battles and building new abominations to challenge. Follow BrettUltimus on Twitch and come back on Tuesday to watch the stream. We’ll see you there! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Electric Shock = 2 mech dino bodies + 2 mech dino limbs + your creature must be at least 50% mech dino parts overall! A tall order for a powerful ability.
A lovely day for pineapples.
Not sure this chicken should be excited about something called the Chicken Claw Rake.
Thank You! We want to send a big thanks to IndieCade, who invited us back as part of their E3 Showcase this year! We had a ton of fun meeting everyone and got some great feedback from people who stopped by to play CHKN. (The Arena on Pre-Release was a big hit!) Please post on our forums with your feedback! Or come join us on our CHKN discord share your thoughts, finding people to play with, or just to hang out. We’ve even got a whole channel dedicated to sharing creature creations so don’t forget to save yours to the Workshop so we can admire them. - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
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Our Guest Judges! A couple amazing creators from the CHKN community have agreed to join us as guest judges for this contest! Squidking is a creature creating machine, with over 200 creatures shared in the Workshop. You should also check out his CHKN Creature Wiki if you want to know all about some of the creatures you can find out in the wild. Now you know what a Goat riding a cat looks like. Jacemachine plays a bunch of creative sandbox and survival games on his hilariously entertaining YouTube channel. He’s built plenty of creative creatures while surviving the wilds of CHKN. Check out his latest video hunting dragons... https://www.youtube.com/watch?v=5jDYL_myyas They’ll be seeing first hand how tough it is to judge the amazing creatures everyone submits to our contests. Thanks, guys! How to Enter That’s it! Make sure to save your creatures to the Workshop before to enter them into the contest! We’ll announce the winners and show off our favorite entries during our next live stream on . Join us then to see if you’re the lucky winner! And while you’re testing out the new Life Blocks, make sure to send us your feedback. Pre-Release Troubleshooting There were two major loading issues we’ve tracked down and fixed with the latest Pre-Release update. If you were having issues, here are the solutions:
Arena Testing While you’re in the Pre-Release, be sure to check out the Arena. We want your feedback on the new abilities creatures can use in battle. Let us know what you think on the forums. Thank you! Early Access lets us build CHKN together with all of you so we really appreciate all your support with testing, bug reporting, and sharing your feedback. It helps a ton. Thank you! Okay, time to get creating. We can’t wait to see your contest creatures! - Team CHKN https://store.steampowered.com/app/420930/CHKN/ |
Features
Items & Crafting
Fancy Art
Bugs & Optimization
Creature Contest Coming Soon We’d love to see what you guys can do with the revamped creature Life Blocks so we’ll be holding another Creature Creation Contest in the Workshop! Keep a look out for an announcement with the build rules and theme early next week. Livestream Today! We’ll be back on Twitch and YouTube this afternoon——to show you all this new stuff in progress and answer any questions. Come hang out with us! If you can’t make the stream, don’t forget you can also sign up for our Newsletter to keep up on the latest CHKN news. We hope you like the new build! We’ve got more to do so it’s back to work for us. See you on the stream! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
Improvements
Quick Links
Back to work for us! Have a great weekend, everyone. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
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How to Enter That’s it! If you have multiple ideas, you can enter as many times as you like. Save your creatures to the Workshop before to enter them into the contest! We’ll announce the winners and show off our favorite entries during our next live stream on . Join us then to see if you’re the lucky winner. Get Inspired in the Workshop If you want to check out what other people have made and get ideas for your own creatures, be sure to browse the Workshop! You can rate your favorites and subscribe to download them to your own worlds. While you’re at it, check out this awesome CHKN Creature Wiki by squidking. There’s a rundown of some of the creatures you find while exploring the island, including screenshots, stats, and strategies. New adventures for 2018... We’ve got lots planned in 2018! First up is an “arena” mode that will roll out on Pre-Release next month. If you want to follow along with our progress, you can:
Thanks for all your support, everyone! We’re in Early Access because we want to build CHKN together with all of you and you’ve been amazing. We look forward to all your feedback, ideas, videos, and creations in 2018! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
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Whoops! Over 2400 orb limit! Gotta remove some parts... How to Enter Your Creation You’re done! If you have more than one idea, fear not. You can enter as many times as you like. All creatures saved to the Workshop before will be entered into the challenge! Who Will Win? Once entries are closed, our crack team of CHKN scientists will go over all the entries and try our best to narrow them down to a winner. We have a feeling this will be really tough but also very fun! We’ll announce the winners and show off our favorite entries during our next live stream on . Join us! CHKN Logo by Tycothepug We’ve always wanted to fill the world of CHKN with awesome creatures created by you guys so we figured we’d start big. We can’t wait to see your epic boss creations! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
That’s it! Steam will download the Pre-Release build and you can create a new game to start testing all the new content. (If you ever want to switch back to the stable release build, just select “NONE” from the dropdown at any time. Your saved games will still be there when you return!) Testing Tip: Teleporting! To help you move around more quickly while testing, you can also teleport. Hit [Enter] and type one of these /teleport commands into the chat bar. Then hold onto your shorts!
Patch Notes New Features
Improvements
Bug Fixes
This is a work in progress. Leave a post on the forums to let us know what you think so far! Next Dev Stream: Community Workshop Creations! Since it’s a holiday here in the U.S. this week, our next developer stream will be on . Join us on Twitch or YouTube and show us your favorite creations! See you then! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
In the swamp, the mist is enhanced by the new scattering and height-based fogs. Add the color correction with custom LUTs and we get this eerie blue-green look! Light beams from the sun shine down through the trees, washing over the player and creatures. No epic crab fight here. Everything’s fine. The new skybox creates a pretty amazing sunset. The light beams are shining, the coloring is warm and realistic, and the scattering adds to the effect in the background. Time to relax before night falls. We’ve also got new environment art, some updated creatures, and a whole new Adventure starting experience in the works, all coming soon in the next update. For video sneak peek, join us for our next dev livestream on on Twitch and YouTube. For now, there’s lots of work left to do so we’ll get back to it. Later gators. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details:
To download the Pre-Release build with controller support, check out these instructions. Tell us about bugs, improvement ideas, or feedback on the forums and we’ll take a look ASAP. Thank you! New Bug Fixes Thanks to all your bug reports, we’ve updated the main live build with some bug fixes. Here are the patch notes:
Screenshots Now with New Ansel Support nVidia Ansel is now available in CHKN! If you have a compatible nVidia video card and the latest graphics drivers, press ALT+F2 in-game to take fancy screenshots and even 360° views. Try it out! Don’t forget to join us for our dev live stream, and sign up for our newsletter to keep up with all our CHKN news. More updates are on the way. See you then. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
Bug Fixes:
Don’t forget to sign up for our newsletter to be the first to hear about CHKN news! And be sure to check out all the creative creations in the Workshop, and share your own! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
Optimizations:
Bug fixes:
Next Up! While we wait for your feedback on this release, we’ve already started on the next one! Here’s a bit of what’s coming in the next release:
In the meantime, we’ll be putting out an interim update with controller support. Keep an eye out for that if you’ve been waiting to use a controller in CHKN! Until then, check out our Roadmap to see what we’re working on. Sign up to be the first to get CHKN developer news. Join us on Twitch/YouTube for our developer live stream on Friday at . See you there! - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
He really, really didn’t expect you to interrupt his attack.
Or dodge fire. Dodging the fire is always a good idea.
Dash and dodge.
Dragon riding is better with friends.
Coming Soon on Our Roadmap! Now that creatures are more intelligent and the animation system is ready, we can add more variety and creature enhancements. Our next task will be giving all 140+ current Life Blocks unique tuning stats and hidden abilities, while keeping recognizable traits from their inspirational animals, so you can experiment and find meaningful combinations. Then we’ll add EVEN MORE Life Blocks and creatures. We also want to focus on Adventure Mode and the overall look & feel of the game. Some big updates coming this year:
We won’t stop there, though. You can see even more of what we have in store for CHKN on our Roadmap. And if there’s anything you’d like to see in the game, please feel free to share it with us! Hearing your feedback and suggestions really helps make CHKN even better. Don’t forget to join us for this week’s developer live stream over on Twitch on Friday at . Make sure to subscribe to our CHKN YouTube channel! You can check out the latest gameplay videos, and playlists featuring some of our favorites from SpyCakes & Beautiful O.B, Holly Huntress, Ariona Gamer, Ryland & PolemicGoblin, and more. Just click subscribe to get updates from CHKN. We hope you enjoy this update! Until next time... - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
To bring this vision to life -- to make creatures more intelligent and life-like -- we first needed to completely overhaul the AI, including the animation system. New Creature AI Here are some sneak peeks of what we’re working on for this month’s update. (Try them out right now on Pre-Release!) · Creatures can see & hear the world around them. · You’ll notice this the most right now with creatures in combat. They’ll see or hear dangerous creatures approaching and react, or hunt their prey using their new senses. (Wild creatures interact much more now that they’re really aware of each other!) Check out our development testing in the image below. We’re trying to move around the dragon to get out of its line of sight (the yellow) and hide, but you can see it tracking us so we can’t get away. It’s not that easy to hide from a dragon. Different eyes and ears have different properties so you’ll need to pay attention to which Life Blocks you put on your creature. Chickens can’t see as far as cats, for example. We’ll be updating and tuning a lot of these senses throughout Pre-Release testing (and beyond) so let us know what you think! · You can now tell what creatures are seeing & hearing. · Before, when a creature wanted to “look” at something, it would spin its whole body in place. Like a weird, abominable ballerina. Now the creature can turn its head first, and even individual blocks with eyes attached can rotate to look around. This makes it much easier for you to tell what thing your creature is paying attention to… and then decide if that thing should be eaten, tamed, or gotten as far away from as possible as quickly as possible. I seeee yooouuu... · Creatures are smart and make decisions. · We went back to the drawing board on AI so that creatures have clear behavior trees and can think for themselves. Instead of odd conflicting behaviors and buggy interactions (like that 1000 yard stare they’d get stuck in, whoops), creatures now make the best decisions based on everything that’s going on, like nearby creatures, how they’re feeling, hunger, health, etc.. If a wild creature is hungry, it’ll go hunting for food. When your creature is full, it’ll ignore food so you don’t waste resources. Creatures don’t get locked into behaviors based off of their emotional state (like OMGSCARY resulting in skittish running back and forth forever). Instead the emotional state is a modifier and they can change behaviors depending on what they’re feeling. This makes creatures much more dynamic and realistic! The new brain of a GiantKomodo. · Creature attacks now make sense. · Thanks to the new AI, facing an angry giraffe is now distinct from the stampeding elephant, giving you options when deciding which tactics you want to use. You might try feeding and taming the less aggressive giraffe but you’ll need to strategize to take down an enemy with a size advantage like the elephant (since creatures now have mass and can push your smaller creatures around in combat!). With the new camera in third-person view, you always face your target in a fight so it’s easier to see what’s happening and plan your attacks. And creatures have defined attack animations, so you can figure out their patterns... and then use the new dodge ability to avoid them like a boss. TUCK AND ROLL! · You can now recognize creature intentions. · Until now, creatures’ gestures and movements all looked relatively the same. You couldn’t tell if a creature was eating or attacking, which is a pretty important distinction when you’re trying to survive in the wild! In addition to being able to tell where creatures are looking (see note above), you can also now distinguish if a creature is eating, curious about something, or is about to bite your face. Pigtower STRIKE! · You can build creatures with more life-like movement. · With the animation improvements, creatures are closer to being living beings with range of motion and emotion! Walking looks more natural now that feet connect to the ground better, and you can add limbs and tails to your creatures that more realistically bend and sway. They can even have arms now! Arms! In the future, this lets us add new part-specific animations. Crab claws will pinch! Scorpion tails will sting! Horns will charge! All on our list to come. · Creatures are better behaved. (aka AI & pathfinding fixes!) · We heard a lot from you guys about how creatures would push you around the map when they were overly excited, or how they’d ignore fences so they could chase you down. Not any more. :) Shh… don’t tell him he could just destroy the fence with fire. There’s a whole new pathfinding solution, actually, which is much faster and improves performance. · Creatures will have more skills. · We asked you about skills and abilities in our recent survey and things like stealth and camouflage topped the list, so we’re making sure to get those in first. We also have unique skills planned for all the creature types, like dogs hearing really well and spiders shooting webs. Thank you to everyone that voted! Major Multiplayer Improvements Under Construction With all the creature changes, multiplayer is getting optimized too. We also got a lot of feedback about how being tethered to the host of a multiplayer game is pretty annoying, and we agree. So, if you play on Pre-Release, you’ll notice that the tethering is now gone and you can roam freely. However, be warned, there will be lag and performance issues in multiplayer games, especially as you add more players to a game, while we’re working on it. Help Us Test on Pre-Release We really appreciate any bug reports and feedback you send our way to help us test all these new systems. As we’ve mentioned, the update is available now on Pre-Release! (Here’s how to get it.) We’ll be updating regularly as we add more improvements and fix any bugs you help us find before the release on August 31st. Speaking of bugs, there's a crash we need help chasing down! If you experience the crash on Pre-Release, it would help immensely if you could tell us where you were on the island when it happened and what events happened leading up to it. We’re collecting data in this thread. Thanks in advance! “It’s watching me…” by Reimasa Watch Our Developer Live Streams Don’t forget to join us on YouTube and Twitch for our dev streams. The next one is this Friday, Aug 18th, at , where we’ll be showing off the new animations, updated combat moves, and other improvements we hope you’ll like. If you haven’t yet, be sure to check out our last developer live stream too. Greg and John talked a lot about the upcoming release and answered some great questions from CHKN fans. (Also, spoilers, Greg gets scared out of his wits by a snake.) You can watch the full stream or check out the handy 15-minute edited version: https://www.youtube.com/watch?v=gfcDxPTiD0s You can also sign up for our newsletter to be the first to know about upcoming updates, sneak peeks, live streams, and other super secret CHKN news. |
Improvements
Bug Fixes
What do you think of Bonding? Your feedback on new systems like this helps us determine what changes and improvements we make. Please let us know your comments and suggestions. Post your thoughts once you’ve given Bonding (and everything else) a try! Vote for Creature Abilities! What’s next for creatures? Stealthy camouflage? Spider web traps? Healing auras? Laser beam eyes!? DANCE PARTY!? Help us design creature abilities for a future release. VOTE FOR NEW ABILITIES! Screenshot by Screaming--Penguin CHKN at E3 We were selected for the IndieCade Showcase @ E3! How cool is that? We got to show off CHKN to tons of gamers from all over the world. Here’s John showing off CHKN and wishing he, too, had a Mario Odyssey visor. Thanks to everyone who stopped by the booth to say hi and give us feedback, and to IndieCade for having us. They are the coolest group of folks and we really appreciate all the time and effort they put into the show and helping indie games like us. If you want to know where you can find us in the future, make sure to follow us on Twitter and sign up for our newsletter! See you next time. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
Creature Bonding Live Stream Join us for our live stream tomorrow (Friday, June 9) at 1pm EST on Twitch or YouTube where we’ll be showing off Creature Bonding. Check out the new features, chat with us, or ask us any questions you have. (You guys always have awesome questions.) See you then! () Abilities Design Ideas We’re also in design on creature abilities for a future release, so if you have ideas for things you’d like to see and have not shared them yet, head over to this post! We’d love to hear them. That’s all for now. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
If you have any bugs or feedback on this patch, please let us know! What’s Next? We’re working on a system to easily manage all your creatures. You’ll be able to do things like more easily control individual creatures in groups and multiplayer parties, keep track of creatures at a glance, and resurrect bonded creatures after they die. (It lives! Never go creature-less again!) Screenshot by ScruffleyMonster What do you want to see in this new creature management system? We have our own list but we’d love to hear your suggestions or requests! Please feel free to share them with us on the forums. We estimate this new system will be ready to release in the latter part of June. We’ll keep you posted! Community Spotlight Check out a few of the awesome things created by the community recently! We love sharing these so keep ‘em coming. SpyCakes and Beautiful O.B go on a hilarious dragon hunting adventure together in multiplayer! Spoilers: FIRE. https://www.youtube.com/watch?v=ZHYZwngk2Y4 https://www.youtube.com/watch?v=Qrwz4BAVKa4 HollyHuntress heroically takes on the Arena Battle challenge in Workshop Worlds. Creature Building Skills: Level Up! https://www.youtube.com/watch?v=ob66B_Xx_Zo And if you ever need a giant octopus flytrap plant monster, check out OMEGA FLOWEY (FLOWER TYPE) by UNDERTAKER. Follow Us! To keep up with all the latest CHKN news, don’t forget to sign up for our Newsletter! You can also subscribe to our YouTube channel and follow us on Twitch. We regularly show off what we’re working on during our live streams. Let us know what you’d like to see! Until next time. - Team CHKN http://store.steampowered.com/app/420930/CHKN/ |
Build an adorable bunny friend or add them to your own abominations for extra cuteness. Daaaawwww. Make sure to download the latest patch to access them. And share screenshots of your bunny creatures! We love seeing your creations. Happy Easter, everyone! - Team CHKN http://store.steampowered.com/app/420930/ |
IMPROVEMENTS:
BUG FIXES:
If you have any feedback or bugs to report for this patch, please head over to the forums and let us know. The feedback we get from all of you is always a huge help and we really appreciate it! No particular reason for this image. We just thought it was udderly amazing. Next up, we’re working on some big optimizations to improve performance even more, as well as doing some design work to improve creature controls and relationships. And bug fixing, as always! In the meantime, we do have plans to release a small patch next week for Easter but… NO SPOILERS. ;p See you then! - Team CHKN http://store.steampowered.com/app/420930/ |
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IMPROVEMENTS
BUG FIXES
Find Us at SXSW! We were nominated for a Gamer’s Voice award at SXSW Gaming, so we’ll be showing off CHKN at the expo next week, March 16th - 18th. If you’re going to SXSW, stop by and say hi! (And vote for us! *cough*) - Team CHKN http://store.steampowered.com/app/420930 |
A sentient giraffe house of nightmares… that’s kind of cute, actually. IMPROVEMENTS
BUG FIXES
Build a tanking turtle caravan with room for friends. ROAD TRIP! New Streaming Schedule We have a streaming schedule now! Fancy, right? We’ll be live every Friday at 2pm EST over on our Twitch channel. This Friday, Roman will be back in his zoo checking out some of the amazing creatures you guys have saved to the Workshop (almost 1,300 now!) as well as showing off some of the new features from this patch and answering any questions you have. Come hang out! See you then! - Team CHKN http://store.steampowered.com/app/420930 |
IMPROVEMENTS
BUG FIXES
We also want to thank everyone who tested while multiplayer was in Pre-release. It helped a ton. Please keep sending us your bug reports! We really appreciate it. Steam Workshop We’re amazed by all the cool stuff people have been uploading so far. If you haven’t checked them out yet, press 'U' in game to browse and bring them into your world. Or vote for them in the Workshop. Don’t forget to upload your own creations, too. We’d love to see them. What’s Next? Well, while we work on any bugs you send our way, we’ll also be tackling the first challenge for Events, a few Workshop updates, and some more Adventure Mode polish. Lots to do! See you in multiplayer! - Team CHKN http://store.steampowered.com/app/420930 |
BUG FIXES
Please let us know what you think of the new features. We can’t wait to see all your creatures in the Workshop! Multiplayer and More on the Way! In the meantime, we’re still working on multiplayer and testing in the Pre-Release build if you’d like to join us (more information in our last post). Big thanks to everyone who’s been helping us test already! We’ve also got some more Adventure Mode polish on the way and Events in the works. Busy busy. Join Us on Twitch! We’ll be showing off the Workshop and sharing some community creations on our next Twitch live stream. Come say hello! » Tuesday, February 14th @ » twitch.tv/chkngame See you there! - Team CHKN http://store.steampowered.com/app/420930 |
Hey, everyone. Multiplayer is back in the Pre-release build and we’re pretty excited about it! It’s an early version of the new system so, like all things Pre-release, we need your help testing and hunting down bugs to get it ready for release. |
CHKN version 0.2.2 is released! We’ve got updates to difficulty balance and poachers, UI display, performance optimization, crafting and resource drop rates, animations, and tons more. Here’s the big list of all the improvements and fixes:
IMPROVEMENTS:
BUG FIXES:
As always, we’d love to hear your feedback on this build! Until next time, - Team CHKN http://store.steampowered.com/app/420930 |
BUG FIXES:
We’ve got even more polish planned for the next build, and then it’s on to more new features and multiplayer. Until then, we hope you’re enjoying the Adventure Update! We’d love to hear your feedback. Thanks! - Team CHKN http://store.steampowered.com/app/420930 |
IMPROVEMENTS / CHANGES:
BUG FIXES:
Known Issues We’ve got a list of known bugs and issues over on our Trello board, and we’ve made it public so you can see them, too. If you encounter anything on the list, you’ll know that we’re working on it. If it’s not on the list, please let us know so we can investigate! View the known issues list here. Here are a few of the important ones we want to make sure you’re aware of:
Tell Us What You Think We need your help to make CHKN better here in Early Access so please don’t hesitate to send your feedback along to us. We’re very happy to hear from you guys, whether you have comments to give, bugs to report, or just want to show off the stuff you’ve made.
“Sup?” More to Come We’re excited to share this update with you and we hope you like what we’ve added so far. We’re still hard at work on the known issues, as well as some other things we want to get into this update before we move on to the next one, so look out for another build in a few weeks. Thanks, everyone! - Team CHKN P.S. A special note to our pre-release testers: Thanks for all your feedback and bug reports! We really appreciate all your help. http://store.steampowered.com/app/420930 |
Thanks you you, CHKN made it to the top 100 Indie Games of 2016 out of nearly 30,000 games! That’s amazing and we couldn’t have gotten this far without you. |
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There are also a few other things in this build you’ll be able to play with ...
Here are a few shots of some weather and scaling tests, and a tour of two of the more lush biomes on the island. Giant forest trees? Why not build a tree house? A foggy night on the beach. Touring the tropics. Winding through the forest. These are big system changes that touch a lot of the game, so we’ll need your help to make sure they’re thoroughly tested. If you’d like to help us test this build, you can join us by opting in to the pre-release updates. What’s Pre-Release? It’s a separate version of the game with some of the upcoming updates included, but they’re still very much works in progress and aren’t ready for full release. This means they may be super unstable and buggy, you'll encounter a lot of unfinished stuff, and could be updated or break without warning. If you’re okay with that and want to help get things ready for release day, then put your construction hats on and opt in to pre-release! When you’re ready to report bugs or share feedback, you can use the new pre-release board in the forums. If you’re not interested in this sort of thing and just want the main updates, don’t worry. Nothing has changed for you and there’s nothing you need to do. If you like, you can ignore the rest of this post and watch our last Twitch livestream here and here to see some of the updates in action instead. ;) Getting Access to Pre-Release Builds If you haven’t done so previously, you’ll need to opt-in to the beta program for CHKN called ‘prerelease’. Note that saved games from the current version of CHKN will not work in the pre-release version! First, go to your Steam library, RIGHT-CLICK/CTRL-CLICK on CHKN, and select “Properties”. In the pop-up window, click on the “Betas” tab and select the “prerelease” option from the dropdown list. Now you’re getting the pre-release updates! Anything new is downloaded automatically, just like with the regular version of CHKN. Remember, pre-release updates could include horrible bugs and may sometimes break CHKN. Adventure Mode is still a work-in-progress, so we recommend playing the pre-release in Creative Mode. If you ever want to switch back to the regular CHKN releases, just return to this tab any time and select “NONE - Opt out of all beta programs” instead. Thank you! Thanks in advance to everyone helping us test this pre-release, and to everyone for their support so far. We’re lucky to have you guys! If you’re waiting for the release instead but still read this far down, you’re awesome. We’ll have another preview to share with you soon. See you then! - Team CHKN |
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Hi, CHKN Army! How are you? Hungry, eh? Yeah, us too. |
Of course, we'll also be doing performance and optimization enhancements to help with lag, framerate, and other technical issues, as well as squashing bugs. Release Date & Future Updates This next release, version 0.3.0, will be launched the week of November 21st (right before our Thanksgiving holiday here in the US). Until then, we'll be posting more previews and requests for your input. We also plan to do regular Twitch livestreams so you can watch us work, ask questions, and give us your feedback on everything as we go. After November's update, there are more builds planned with even more new and requested features, like a big multiplayer update, flying, creature training, armor for your avatar, breeding, modding… lots of new stuff! The Roadmap has all that too, if you're interested. Share Your Ideas! We really appreciate all of your feedback so far and like to think of you guys as our co-designers on CHKN, so we have a few specific questions for you about the next update to help us decide what content to add:
If you'd like to give us feedback on even more things, you can head over to our Community Feedback Trello board. You can add any ideas you have for the categories listed by commenting on a card. Comment away! You can also post on our Steam discussion forums. We're there every weekday to gather your feedback or talk about robodinochicktopusgoats. Thanks for Reading! And thanks again for all your support and help making CHKN grow. We hope you like what we have planned and we'll share more soon. Okay, back to work! - Team CHKN |
Let us know what you think about these concepts! What abilities do you think termites would have? Read some more fun facts here. |
Hey CHKN Army! |
Besides the work we have been doing on the game, you guys have been hard at work too! We saw tons of Let’s Play videos, Fan Art and Screenshots being made over the summer which inspired us immensely. Team Twitch Streams became an important part of connecting to our players, and it continues to be one of the funniest parts of our work week. Now that we have gone on our vacations and come up for a breather, we begin our production planning for the next several months, which we will update you on next week. We are taking a break from frequent content additions as well and are hunkering down to tackle both lag and multiplayer. We will have a significant optimization patch to improve game performance and lag some time later this month. If you missed it, we wrote a Dev Log last month updating you guys on our plan for it. Thank you all for your continued support! We encourage you all to keep creating and keep showing us your crazy creations. Sincerely, Team CHKN. |
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Do you like these ideas? Then cast your votes! Please remember that the Road Map can change at any time. We look forward to hearing from you! - Team CHKN |
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IMPROVEMENTS/CHANGES:
BUG FIXES:
We hope these imporvements and bug fixes make CHKN more enjoyable for you all! Let us know what you think of this build, and take screenshots of creatures you make with the wolf parts! We love seeing your abominations. As always, thank you for your feedback and suggestions. They ultimately led to a lot of these improvements and fixes. Keep 'em comin! - Team CHKN. |
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IMPROVEMENTS/CHANGES:
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ABILITY VIDEOS We made a few clips of the abilities in action. Check them out below! CHARGING: https://www.youtube.com/watch?v=pvxlUZ5R3Ks POISON & WATERBLAST: https://www.youtube.com/watch?v=wCrMjEksg94 We can’t wait to see what you guys make and do with these exciting new abilities! If you have any questions, comments, suggestions or bug reports for this patch, please let us know in the forum. Have fun! -TEAM CHKN |
Hey everyone! |
We are so excited to bring abilities to you guys and we can't wait to see how you use them! By adding abilities we created a new level of strategy for you guys to think about. So start planning because next Wednesday, August 3rd, you'll have a chance to play it yourself! In addition to adding abilities, we will also be adding improvements, new items and a cool new feature; an off hand slot! That way you can hold a torch in one hand to see at night and a blow pipe or another item in your other hand! This was highly requested, especially so players can pet their creatures while also holding a torch. Have a great weekend guys! - Team CHKN. |
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Hello again, CHKN Army friends!
We'll be working on some of this with the help of Unity (the game engine we use for CHKN) and it will go a long way toward making things more reliable so more of you can test it out. Our goal is to have multiplayer upgraded before the end of the summer. *fingers crossed* We'll keep you posted! LAG/FRAMERATE Your reports have helped us identify a few places where lag (a.k.a framerate drops) can occur and what we can do to improve them. They are:
Our goal is to optimize these a little with every patch and you'll see improvements over time, so we'll keep relying on your help to let us know about any framerate trouble you experience as we go along. Thanks for being patient while we work on improving this for those of you experiencing these issues! BUG FIXES If you haven't read the earlier patch notes, here are some interesting bugs that you helped us eradicate over the last couple weeks:
As always, please post any bugs you run across to the Bug Report SubThread in the forum and we'll get back to you as soon as possible. CONTROLLER SUPPORT To answer the questions we've gotten about this, controllers currently do not work with CHKN. There is no joystick binding, so you can't look around (making the game unplayable using a controller). We'll need to make our own input manager in order to allow rebinding so that you can map your own controllers and so that we can custom map one for you. Partial support is coming soon. MORE THANKS Thanks again for all your help with reporting bugs and issues. Your continued support is very motivating! If you come across an issue, please don’t hesitate to let us know in the appropriate thread and we'll do our best to get it fixed. Sincerely, Team CHKN |
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IMPROVEMENTS/CHANGES:
BUG FIXES:
Now that we have implemented a new save format, each time we update you shouldn't lose your game anymore. For this one though, you don't have to start a new game but you won't be able to see all the changes until you do, such as sap in maple trees and coconuts in palm trees. So we do recommend starting a new game. Thanks again CHKN Army! We hope you enjoy making dinosaurs and running up and down stairs! If you have any questions, comments, suggestions or bug reports for this patch, please let us know in the forum. Sincerely, Team CHKN. |
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Hey CHKN Army! |
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Patch Notes v0.1.12
This patch helps with connecting to MP (but it will not help the performance, just understand the difference). Thanks guys! -Team CHKN |
Hey guys,
BUG FIXES
Let us know if you are still having issues. Thanks for your patience while we fixed these bugs! Have fun hunting those poachers! |
IMPROVEMENTS/CHANGES:
BUG FIXES:
STRUCTURE RE-WRITE NOTES: We have been mentioning that Greg was rewriting structures. First, let's all give Greg a huge round of applause because he has been working tirelessly while also being a dad and doing dad things. Greg has made many improvements to structures that make building feel and look much better. All attachables (chests, workbenches, beds, etc) do not snap around the floor grid, they move fluidly so you can place them wherever you want. Improved casting means you can place a wall on top of another while standing on the ground (beforehand you had to be above it). Windows are see through both ways now, yay! And fences act as walls (easier to build) and no longer explode into the sky! WOOHOO! Go Greg! SOME WARNINGS: The save format has changed, so you will lose your progress that you have saved previously. We know this sucks and we apologize for this, but since this is Early Access and we are adding and fixing a lot with each update, you should be starting new games anyway to get the full effect of the updates. In the future though, you will not lose your saves anymore. Play multiplayer at your own risk. Fixes are not tested. We are already planning a patch tonight or tomorrow, so some bugs you experience right away might be fixed. We are on it! We hope you all enjoy playing this update! Let us know what you think and if you have any questions. Happy Creating, and Happy Poacher hunting! MWAHAHHAAAAAAAA. |
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Hey guys!
If you were having crashing problems, let us know if this helps. Make sure the update is fully downloaded as well. Thanks guys! |
If you have any problems or feedback, please let us know! Thanks guys! |
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Last Friday we challenged you crazy creators to build creatures that would live in caves, and show us what you made! Here are some awesome ones for this weeks community focus, as well as a few great videos that were made this past week. |
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Howdy Crazy Creators!! |
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Hello CHKN Army! |
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Helloooooo CHKN Army!
_____________________________________________________________________________ Since we released the May Update you guys have been hard at work creating amazing abominations and companions with the new creature parts! We wanted to give you a brief update on known bugs that have erupted since the update, just so you know that we are aware and what we are doing to fix them:
Thank you guys for your patience with these bugs. We will keep you updated. Also, we are currently going back and forth with Unity about the Unet code that needs debugging for multiplayer. We will let you know our progress with that as well. |
Since launch yesterday we have already seen a bunch of awesome screenshots using the new creature parts, like this dinosaur below! We love seeing what the community creates, from funny comments, to beautiful art, to insane videos. Show us what you make and maybe you will get featured as well! |
We hope you have a blast playing this new update! As always, let us know if you have any problems or bugs, questions or suggestions. Start a discussion in the forum, go through our trouble shooting guide, and feel free to email us at helpchkn@katapultstudio.com. Have fun making abominations! - Team CHKN. PLEASE BE AWARE: The multiplayer that exists in the game currently is still the same one that has existed since April 1st. It's rough and not fixed. That was what we were planning on improving, but yesterday decided to delay. If you attempt to play multiplayer, please be aware you will have problems. We are also aware of this. Discover what awaits you in the cave! Watch out as night approaches! Evil things may creep up on you. Transmute at the chemistry table using unicorn horns and cacti/tree trunks. |
Hello CHKN Army!
We hope you guys understand! You guys are so awesome, diligent, and outspoken. You keep us on our toes by giving us feedback and suggestions that we need as we continue to update. That's why we want to be 100% honest with you guys. If you have any questions about this update, or anything at all, please let us know! Sincerely, Team CHKN. |
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Last week we asked you all to guess what our newest creatures is going to be, giving you these three clues!
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We had a banner week with the community! You guys are so creative, funny, weird and awesome! Check out some of the things that were created: |
Comment your answers!! We will reveal the answer next week! |
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