New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | CHKN | |
Developer | Katapult | |
Publisher | Katapult | | |
Tags | Indie Casual Singleplayer Multiplayer Early Access | | |
Release | 2016-04-01 | |
Steam | 9,74€ 7,14£ 9,74$ / 35 % |
News | 127 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  8  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/420930  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1065 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 1065 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CHKN Linux [841.87 M]
|
LINUX STREAMERS (0)
CHKN v0.1.15 Patch Notes: Wolf Lifeblocks + Improvement Fixes! |
Hey CHKN Army!
Today we added wolf lifeblocks to CHKN! Now you can build a menacing companion to fight those Poachers with. (Its eyeliner and eyebrows are on point too).
We also fixed a few bugs that have been reported, such as creatures starving to death in the wild as well as not eating fruit. We also made a huge improvement to riding. Now creatures will stand still and kneel when placing a saddle. No more manic spinning and stampeding when you're trying to ride your abomination! Read the full patch notes here:
NEW FEATURES:
IMPROVEMENTS/CHANGES:
- Upgraded to latest version of Unity Engine which should yield better performance.
- Tamed creatures will now stand still and kneel when a player is placing a saddle.
- Whistle commands can be given while riding a creature. You will still direct movement but creatures will attack if near a target.
- Optimizations to game saving speed while moving through world.
- Minor optimizations in creature sensing AI.
- Creature stat UI is no longer hidden by things like the whistle tutorial text.
- Tutorial indicators now trigger when looking at something with the crosshair instead of always visible.
- Fixes to using items while riding a creature.
BUG FIXES:
- Creature following now correctly takes in account the creature’s size.
- Fixed bug that would cause creatures to starve when not near a player.
- Fixed issues which would cause game to save a chunk without its entities.
- Fix to creatures unable to eat fruits.
- Tamed creatures no longer attack player if a player attacks another member of their species.
We hope these imporvements and bug fixes make CHKN more enjoyable for you all! Let us know what you think of this build, and take screenshots of creatures you make with the wolf parts! We love seeing your abominations.
As always, thank you for your feedback and suggestions. They ultimately led to a lot of these improvements and fixes. Keep 'em comin!
- Team CHKN.
|
[ 2016-08-17 18:49:36 CET ] [ Original post ] |